Arena Tier List
109 champions
1
Sivir S+ 2.64 77.3% 31.8% 10.0% 222
Lee Sin S+ 2.73 72.7% 22.7% 10.0% 223
Vayne S+ 2.89 62.2% 21.6% 16.8% 374
Lux S+ 2.90 66.7% 23.8% 9.5% 215
Sion S+ 2.94 66.7% 24.2% 15.0% 336
Ambessa S+ 2.96 52.2% 34.8% 10.5% 237
Singed S 2.96 68.0% 20.0% 11.4% 258
Jax S 3.00 69.2% 19.2% 11.8% 269
Galio S 3.04 65.4% 26.9% 11.8% 2610
Zaahen S 3.08 57.7% 26.9% 11.8% 2611
Maokai S 3.11 55.6% 22.2% 12.3% 2712
Sylas S 3.12 45.8% 29.2% 10.9% 2413
Syndra S 3.14 63.6% 18.2% 10.0% 2214
Kassadin S 3.14 47.6% 23.8% 9.5% 2115
Shyvana S 3.15 55.6% 22.2% 12.3% 2716
Pantheon S 3.17 62.5% 16.7% 10.9% 2417
Rakan S 3.19 52.4% 38.1% 9.5% 2118
Alistar A 3.21 61.8% 20.6% 15.5% 3419
Karthus A 3.21 58.3% 20.8% 10.9% 2420
Brand A 3.21 53.5% 18.6% 19.5% 4321
Malzahar A 3.22 56.5% 26.1% 10.5% 2322
Lucian A 3.23 53.3% 26.7% 13.6% 3023
Morgana A 3.25 53.6% 25.0% 12.7% 2824
Nautilus A 3.26 60.9% 17.4% 10.5% 2325
Garen A 3.26 57.9% 18.4% 17.3% 3826
Tristana A 3.28 56.0% 24.0% 11.4% 2527
Ahri A 3.29 54.2% 12.5% 10.9% 2428
Swain A 3.30 57.4% 12.8% 21.4% 4729
Soraka A 3.32 50.0% 22.7% 10.0% 2230
Janna A 3.33 58.3% 16.7% 10.9% 2431
Vi A 3.33 52.4% 19.0% 9.5% 2132
Ekko A 3.34 53.1% 15.6% 14.5% 3233
Tryndamere A 3.35 52.2% 17.4% 10.5% 2334
Rell A 3.35 58.1% 9.7% 14.1% 3135
Gwen A 3.36 48.0% 16.0% 11.4% 2536
Jinx A 3.36 54.5% 9.1% 15.0% 3337
Yuumi A 3.37 55.6% 25.9% 12.3% 2738
Sett A 3.38 52.5% 22.5% 18.2% 4039
Smolder A 3.38 50.0% 15.6% 14.5% 3240
Zed B 3.38 51.7% 17.2% 13.2% 2941
Taric B 3.38 52.4% 23.8% 9.5% 2142
Shen B 3.38 53.8% 19.2% 11.8% 2643
Zac B 3.39 43.5% 21.7% 10.5% 2344
Amumu B 3.41 50.0% 18.2% 10.0% 2245
Mordekaiser B 3.42 47.2% 11.1% 16.4% 3646
Graves B 3.44 55.6% 7.4% 12.3% 2747
Aurelion Sol B 3.45 52.6% 21.1% 17.3% 3848
Quinn B 3.45 45.5% 13.6% 10.0% 2249
Shaco B 3.46 45.7% 17.1% 15.9% 3550
Poppy B 3.48 40.0% 28.0% 11.4% 2551
Riven B 3.52 56.5% 13.0% 10.5% 2352
Bard B 3.52 47.8% 13.0% 10.5% 2353
Thresh B 3.52 56.5% 8.7% 10.5% 2354
Vel'Koz B 3.54 42.3% 19.2% 11.8% 2655
Lillia B 3.54 50.0% 15.4% 11.8% 2656
Viego B 3.55 50.0% 15.0% 9.1% 2057
Wukong B 3.55 45.0% 25.0% 9.1% 2058
Malphite B 3.55 51.7% 20.7% 13.2% 2959
Ashe B 3.57 52.4% 14.3% 9.5% 2160
Yorick B 3.57 61.9% 4.8% 9.5% 2161
Aatrox B 3.58 50.0% 11.5% 11.8% 2662
Yasuo B 3.58 45.2% 16.1% 14.1% 3163
Master Yi B 3.58 44.2% 16.3% 19.5% 4364
Kog'Maw B 3.58 45.8% 12.5% 10.9% 2465
Gangplank B 3.59 45.5% 13.6% 10.0% 2266
Kayle B 3.60 53.3% 10.0% 13.6% 3067
Ezreal B 3.62 37.5% 16.7% 10.9% 2468
Jhin B 3.65 48.4% 12.9% 14.1% 3169
Pyke B 3.65 44.1% 20.6% 15.5% 3470
Blitzcrank B 3.65 34.8% 21.7% 10.5% 2371
Veigar B 3.66 44.8% 20.7% 13.2% 2972
Twisted Fate C 3.66 48.8% 7.3% 18.6% 4173
Cho'Gath C 3.67 51.5% 18.2% 15.0% 3374
Twitch C 3.67 44.4% 14.8% 12.3% 2775
Jayce C 3.67 52.4% 4.8% 9.5% 2176
Kalista C 3.68 44.0% 24.0% 11.4% 2577
Teemo C 3.69 37.9% 6.9% 13.2% 2978
Katarina C 3.69 46.2% 11.5% 11.8% 2679
Irelia C 3.70 40.0% 10.0% 9.1% 2080
Leona C 3.73 50.0% 15.4% 11.8% 2681
Ornn C 3.73 43.9% 19.5% 18.6% 4182
Ryze C 3.74 43.5% 13.0% 10.5% 2383
Tahm Kench C 3.75 46.9% 12.5% 14.5% 3284
Fiddlesticks C 3.75 45.8% 12.5% 10.9% 2485
Sejuani C 3.75 45.0% 15.0% 9.1% 2086
Dr. Mundo C 3.76 47.4% 13.2% 17.3% 3887
Samira C 3.77 46.2% 7.7% 11.8% 2688
Varus C 3.77 27.3% 18.2% 10.0% 2289
Kindred C 3.77 40.9% 4.5% 10.0% 2290
Volibear C 3.79 35.3% 8.8% 15.5% 3491
Caitlyn C 3.80 47.7% 13.6% 20.0% 4492
Rengar C 3.82 36.4% 0.0% 10.0% 2293
Yone C 3.82 42.9% 10.7% 12.7% 2894
Yunara D 3.83 46.7% 6.7% 13.6% 3095
Kai'Sa D 3.84 44.4% 17.8% 20.5% 4596
Urgot D 3.85 45.0% 15.0% 9.1% 2097
Vladimir D 3.88 41.2% 17.6% 15.5% 3498
Nasus D 3.90 40.0% 10.0% 9.1% 2099
Miss Fortune D 3.91 50.0% 4.5% 10.0% 22100
Xin Zhao D 3.92 43.2% 8.1% 16.8% 37101
Kayn D 3.95 40.0% 10.0% 9.1% 20102
Warwick D 3.95 40.9% 9.1% 10.0% 22103
Kha'Zix D 3.96 36.0% 4.0% 11.4% 25104
Akali D 4.04 43.5% 8.7% 10.5% 23105
Sona D 4.05 28.6% 14.3% 9.5% 21106
Renekton D 4.05 30.0% 10.0% 9.1% 20107
Bel'Veth D 4.08 37.5% 8.3% 10.9% 24108
Darius D 4.24 33.3% 14.3% 9.5% 21109
Locke D 4.27 38.5% 0.0% 11.8% 26
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Augments
Silver 20
1
ClotheslineClothesline There is a tether connecting your team, deals constant magic damage to enemies it touches. 2.76 68.7% 99 0.7%
2
Slap AroundSlap Around Each time you Immobilize or Ground an enemy, gain 15 Adaptive Force for the round. 2.85 71.2% 52 0.4%
3
Serve Beyond DeathServe Beyond Death The first time you would die each round, instead return to full Health, decaying over time. Taking down an enemy champion while your Health is decaying stops the decay. 2.89 61.1% 54 0.4%
4
ADAPtADAPt Convert Bonus Attack Damage to Ability Power. Gain 15% Ability Power. 2.98 62.0% 158 1.1%
5
Shadow RunnerShadow Runner After using a dash, leap, blink, or teleport Ability or exiting Stealth, gain 200 Move Speed for 2 seconds. 2.98 59.6% 57 0.4%
6
Augmented Power 3.00 61.2% 121 0.8%
7
Grievous VenomGrievous Venom Dealing damage to an enemy champion reduces any shields they gain, and applies Grievous Wounds, reducing any healing they receive. 3.00 58.1% 43 0.3%
8
DesecratorDesecrator Immobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power. 3.06 63.6% 140 1.0%
9
Self DestructSelf Destruct Every 13 seconds Autocast, attach a bomb to yourself, it explodes, dealing massive true damage and Knocking Up nearby enemies. 3.08 61.2% 49 0.3%
10
Veil of Warding 3.10 66.7% 21 0.1%
11
Weighted Popoffs 3.10 65.4% 52 0.4%
12
FirefoxFirefox Autocast Gain Movement Speed and conjure three flames that orbit you, targetting the closest visible enemy in range and dealing magic damage. 3.14 59.2% 49 0.3%
13
Crack Open That Egg 3.15 60.0% 20 0.1%
14
Slime TimeSlime Time Every few seconds Autocast a burst slime from your body, dealing magic damage to nearby enemies. If you hit a champion, secrete a blob that heals you when walked over. 3.17 60.9% 23 0.2%
15
Light 'em Up!Light 'em Up! Every 4th Attack deals additional magic damage On-Hit. 3.18 57.0% 93 0.7%
16
Upgrade Collector 3.20 56.0% 84 0.6%
17
Heavy HitterHeavy Hitter Your Attacks deal additional physical damage equal to 3.5% of your max Health. 3.23 61.3% 150 1.1%
18
Ice ColdIce Cold Your Slowing effects reduce Move Speed by an extra 0. 3.26 58.1% 43 0.3%
19
Witchful ThinkingWitchful Thinking Gain 60 Ability Power. 3.28 52.3% 155 1.1%
20
Don't ChaseDon't Chase You become Ghosted and leave a trail of poisonous gas behind you, dealing magic damage to enemies inside. 3.30 55.0% 20 0.1%
Gold 20
1
Extendo-ArmExtendo-Arm Autocast fire a Blitzcrank hook every 12 seconds at a nearby enemy champion. 2.83 60.0% 30 0.2%
2
Growth Spurt 2.85 70.4% 27 0.2%
3
Big BrainBig Brain At the start of each round, gain 1 Shield for every 1 Ability Power. 2.85 67.5% 163 1.1%
4
Light WardenLight Warden Every few seconds, Autocast a warding light, Shielding yourself and allies it passes through before returning, repeating the effect. 2.95 61.9% 21 0.1%
5
Divine InterventionDivine Intervention Shortly after combat starts, call a protective star. Upon its landing, you and nearby allies become Invulnerable for a few seconds. Then Autocast this every 25 seconds. 2.98 61.2% 49 0.3%
6
Demon's DanceDemon's Dance Gain the Fleet Footwork and Grasp of the Undying Keystone Runes. 3.00 66.0% 50 0.4%
7
Defensive ManeuversDefensive Maneuvers Gain the Defensive Maneuvers Summoner Spell. Defensive Maneuvers Casts both Summoner Barrier and Heal on your team. 3.07 58.6% 29 0.2%
8
With HasteWith Haste Gain Move Speed equal to 120% of your Ability Haste. 3.07 61.0% 41 0.3%
9
Summoner RevolutionSummoner Revolution Your Summoner Spells gain 1 additional charge(s). Flash resets every round. 3.10 58.5% 41 0.3%
10
OverflowOverflow Your Mana costs are doubled. Your Ability Heals, Shields, and damage are increased based on your max Mana. 3.13 56.5% 23 0.2%
11
FlashyFlashy Your Flash has 1 Ammo and a 2 second Cooldown. 3.16 56.0% 25 0.2%
12
Shrink RayShrink Ray Your Attacks reduce the target's damage and size by 10% On-Hit. 3.17 60.6% 66 0.5%
13
Get Excited! 3.18 57.1% 28 0.2%
14
VulnerabilityVulnerability Your Item and damage over time effects can Critically Strike. Gain 25% Crit chance. 3.19 59.7% 119 0.8%
15
FirebrandFirebrand Your Attacks apply an infinitely stacking Burn On-Hit, dealing damage over time. 3.19 59.0% 144 1.0%
16
Rabble Rousing 3.20 58.3% 60 0.4%
17
Skilled SniperSkilled Sniper Hitting an enemy with a non-Ultimate Ability at far range drastically reduces its Cooldown. 3.20 60.0% 55 0.4%
18
Celestial BodyCelestial Body Gain 1000 Health, but you deal 10% less damage. 3.21 55.6% 142 1.0%
19
It's Killing TimeIt's Killing Time After casting your Ultimate, mark all enemy champions for death. While marked, store damage dealt to them, and detonate the damage when the mark ends. 3.21 58.9% 107 0.7%
20
Critical Healing 3.24 58.2% 67 0.5%
Prismatic 20
1
Feel the BurnFeel the Burn Gain the Feel the Burn Summoner Spell. Feel the Burn casts Ignite and Exhaust on all nearby enemy champions. 2.12 90.0% 40 0.3%
2
Transmute: ChaosTransmute: Chaos Gain 2 random Augments. 2.43 82.9% 35 0.2%
3
Summoner's RouletteSummoner's Roulette Replace your Summoner Spells with random ones. When you use a Summoner Spell, replace it with another random one on a 6 second Cooldown. 2.43 80.0% 30 0.2%
4
Nesting DollNesting Doll Gain 1 additional Revives, and begin reviving yourself after you die. When you Revive Knockback enemies around you, and come back smaller with reduced max Health. 2.56 75.4% 57 0.4%
5
Mad ScientistMad Scientist Each Round you'll either grow large (Adaptive Force and Health) or tiny (Ability Haste and Move Speed). 2.59 73.0% 37 0.3%
6
Omni SoulOmni Soul Gain 2 random Dragon Souls. 2.60 76.6% 47 0.3%
7
Spirit Link 2.71 70.6% 51 0.4%
8
Raid BossRaid Boss You start each round imprisoned. While imprisoned, you have massive damage reduction and accumulate size, and power over time. When you escape, Knock Back enemies and gaining Shield. 2.76 70.3% 37 0.3%
9
Center of the UniverseCenter of the Universe Stars orbit you, dealing magic damage to enemies they pass through. 2.80 70.9% 79 0.6%
10
Stuck In Here With Me 2.80 65.0% 20 0.1%
11
Orbital Laser 2.80 63.4% 41 0.3%
12
Wild Fire 2.82 66.7% 66 0.5%
13
Protein Shake 2.84 63.9% 61 0.4%
14
Clown CollegeClown College Gain Deceive Summoner Spell. Deceive: You teleport and become Invisible. Your next Attack while Invisible deals an additional physical damage. When you die, spawn an exploding box that deals a large amount of magic damage and Fear nearby enemies. 2.86 61.9% 126 0.9%
15
Giant SlayerGiant Slayer Become tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you. 2.89 69.4% 193 1.4%
16
Fey MagicFey Magic Damaging with your Ultimate Polymorphs enemies for a few seconds. 2.90 66.7% 39 0.3%
17
Gamba AnvilGamba Anvil Gain +1000 gold and reduce the price of all anvils. Prismatic Anvils: -1500 gold Legendary Anvils: -750 gold Stat Anvils: -250 gold Items acquired from anvils resell for -500 gold less. 2.91 68.4% 174 1.2%
18
EarthwakeEarthwake Your dash, blink, or teleport Abilities leave behind a trail that detonates after 1 second. 2.94 65.3% 95 0.7%
19
Laser EyesLaser Eyes There is a laser in the direction you are facing that deals continuous magic damage. 2.95 61.9% 21 0.1%
20
Ominous Pact 2.97 58.7% 63 0.4%
Items
Prismatic Items 20
1
Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 2.76 67.9% 106 0.6%
2
Eleisa's MiracleEleisa's Miracle 2750 50 Armor · 50 Magic Resist · 25 Ability Haste · Enduring Vitality · Gain + 2.5% Heal and Shield Power per 100 Missing Health, up to 60%. 2.85 64.7% 68 0.4%
3
Radiant VirtueRadiant Virtue 2750 400 Health · 35 Armor · 35 Magic Resist · 12% Heal and Shield Power · Judgement · Gain 30 Ultimate Haste. · Guiding Light · Upon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s). 2.88 67.4% 86 0.5%
4
Demon King's CrownDemon King's Crown 2750 Supremacy · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item. 2.89 64.1% 103 0.6%
5
Darksteel TalonsDarksteel Talons 2750 50% Attack Speed · 55 Armor · 5% Move Speed · Gash · Attacks apply true damage on hit. 2.95 64.1% 156 0.9%
6
Innervating LocketInnervating Locket 2750 70 Ability Power · 20 Ability Haste · 200 Health · Fill the Soul · Any Ability cast within 800 range grants you a charge. · At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round. 2.96 63.6% 140 0.8%
7
Shield of Molten StoneShield of Molten Stone 2750 300 Health · 100 Armor · Immovable as the Earth · Increase your armor by 20%, and gain Block Chance based on your Armor. 2.99 66.2% 142 0.8%
8
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 3.03 62.8% 239 1.3%
9
Overlord's BloodmailOverlord's Bloodmail 2500 40 Attack Damage · 400 Health · Tyranny · Gain AD equal to 3% Bonus HP. · Retribution · Gain up to 17.5% increased AD based on your percent missing Health. 3.03 63.3% 237 1.3%
10
Duskblade of DraktharrDuskblade of Draktharr 2750 50 Attack Damage · 20 Lethality · 20 Ability Haste · Nightstalker · Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s). 3.05 61.9% 194 1.1%
11
Gargoyle StoneplateGargoyle Stoneplate 2750 65 Armor · 65 Magic Resist · 15 Ability Haste · 10% Move Speed · Active - Unbreakable: Gain a Shield that decays and grow in size. 3.06 61.8% 102 0.6%
12
Sword of the DivineSword of the Divine 2750 110 Adaptive Force · 50% Critical Strike Chance · Excoriate · Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. 3.11 62.8% 226 1.2%
13
Diamond-Tipped SpearDiamond-Tipped Spear 2750 75 Adaptive Force · 40% Attack Speed · Reach Weapon · Increase your attack range by 75. · Sweet Spot · Deal up to 30% increased damage with Attacks and 50% with Abilities based on how far your target is from you. Damage caps at 700 units. 3.14 64.1% 103 0.6%
14
Cloak of Starry NightCloak of Starry Night 2750 300 Health · 100 Magic Resist · Limitless as the Stars · Increase your Magic Resist by 20%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 50%. 3.14 61.3% 111 0.6%
15
Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 3.17 61.7% 128 0.7%
16
Empyrean PromiseEmpyrean Promise 2750 70 Ability Power · 18% Heal and Shield Power · 30 Ability Haste · 125% Base Mana Regen · ACTIVE (0s) · Vigilance · Teleport to your ally and grant shield for 5s when landing. Can be used when Ally is downed. 3.18 54.1% 61 0.3%
17
Reaper's TollReaper's Toll 2750 40 Adaptive Force · 50% Attack Speed · 5% Move Speed · Sow · Increase your Attack Speed from all sources by 15%. · Reap · On-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%. 3.19 59.0% 268 1.5%
18
Night HarvesterNight Harvester 2750 90 Ability Power · 300 Health · 25 Ability Haste · Soulrend (0s) per champion · Damaging a champion with Attacks or Abilities deals an additional magic damage and grants you 40% Move Speed for 1.5 seconds. · Damaging a new champion will extend the duration of the Move Speed bonus. 3.19 56.3% 231 1.3%
19
Pyromancer's CloakPyromancer's Cloak 2750 85 Adaptive Force · 400 Health · 15 Ability Haste · Spark (5s) Cooldown · Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds. · Cleansing Flame (0s) per champion · Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. · The size and strength of each Blaze scale the number unique Burn sources you have. 3.20 57.1% 252 1.4%
20
RegicideRegicide 2750 60 Attack Damage · 15 Lethality · 8% Move Speed · End the Line · At the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown. 3.20 56.8% 88 0.5%
Arena Variants 20
1
The Golden SpatulaThe Golden Spatula 2500 90 Attack Damage · 125 Ability Power · 60% Attack Speed · 25% Critical Strike Chance · 250 Health · 30 Armor · 30 Magic Resist · 250 Mana · 20 Ability Haste · 10% Move Speed · 10% Omnivamp · 100% Base Health Regen · 100% Base Mana Regen · Doing Something · You are permanently On Fire! · "It must do something... · Declined, it does EVERYTHING" 2.31 84.6% 65 0.4%
2
Frozen HeartFrozen Heart 2500 90 Armor · 450 Mana · 15 Ability Haste · Winter's Caress · Reduces the Attack Speed of nearby enemies. 2.35 75.0% 20 0.1%
3
Force of NatureForce of Nature 2500 400 Health · 50 Magic Resist · 4% Move Speed · Absorb · Taking magic damage from enemy Champions grants a stack of Steadfast (max 10) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks. · Dissipate · While at 10 stacks of Steadfast, gain 50 Magic Resist and 14% increased Move Speed. · One spell can add a new stack of Steadfast every 1 second. 2.51 77.1% 35 0.2%
4
MuramanaMuramana 2500 40 Attack Damage · 1000 Mana · 15 Ability Haste · Awe · Gain bonus Attack Damage based on Mana. · Shock · Attacks against champions deal additional physical damage. 2.52 76.0% 50 0.3%
5
Serylda's GrudgeSerylda's Grudge 2500 50 Attack Damage · 45% Armor Penetration · 15 Ability Haste · Bitter Cold · Damaging Abilities Slow enemies below 60% Health by 50% for 1 second. 2.58 72.0% 50 0.3%
6
Abyssal MaskAbyssal Mask 2500 350 Health · 50 Magic Resist · 15 Ability Haste · Unmake · Nearby enemy champions take 12% more magic damage. 2.60 75.0% 20 0.1%
7
Unending DespairUnending Despair 2500 350 Health · 50 Armor · 10 Ability Haste · Anguish · Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. 2.64 75.9% 83 0.5%
8
Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 2.67 72.8% 180 1.0%
9
Randuin's OmenRanduin's Omen 2500 300 Health · 75 Armor · Resilience · Critical Strikes deal 30% less damage to you. · Humility · Slow nearby enemies. · ACTIVE (0s) · Humility · Briefly Slow nearby enemies by 70% for 2 seconds. 2.70 66.0% 53 0.3%
10
ZephyrZephyr 2500 50% Attack Speed · 10% Move Speed · 30 Ability Haste · 20% Tenacity · Like the Wind · Gain 5% Move Speed On-Hit for 6 seconds, stacking up to 25% Move Speed. 2.70 70.0% 20 0.1%
11
Guardian AngelGuardian Angel 2500 55 Attack Damage · 45 Armor · Saving Grace: · Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of stasis. This effect has a one round cooldown. 2.71 72.5% 51 0.3%
12
Knight's VowKnight's Vow 2500 400 Health · 50 Armor · 15 Ability Haste · Sacrifice · While near your Worthy ally, take 12% of the damage they receive and heal for 12% of the damage they deal to Champions. · ACTIVE (0s) · Pledge · Designate an ally who is Worthy. 2.73 77.3% 22 0.1%
13
MorellonomiconMorellonomicon 2500 90 Ability Power · 250 Health · 15 Ability Haste · Affliction · Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.75 69.2% 120 0.7%
14
DawncoreDawncore 2500 45 Ability Power · 12% Heal and Shield Power · 200% Base Mana Regen · First Light · Gain 3% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen. 2.75 72.2% 36 0.2%
15
Banshee's VeilBanshee's Veil 2500 80 Ability Power · 40 Magic Resist · Annul · Grants a Spell Shield that blocks the next enemy Ability. · Item cooldown is restarted if you take damage from champions before it is completed. 2.75 65.0% 20 0.1%
16
HubrisHubris 2500 50 Attack Damage · 18 Lethality · 10 Ability Haste · Eminence · When a champion that you have damaged with the last 3 seconds dies, gain 15 Attack Damage for the rest of the round, or until slain. Eminence's Attack Damage is permanently increased by 2 each time this triggers. 2.75 60.0% 20 0.1%
17
CryptbloomCryptbloom 2500 60 Ability Power · 30% Magic Penetration · 15 Ability Haste · Life from Death · When a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals. 2.76 76.2% 21 0.1%
18
Void ImmolationVoid Immolation 6000 1000 Health · 100 Armor · 80 Magic Resist · 25 Ability Haste · 200% Base Health Regen · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 5 seconds. · Desolate · Killing an enemy deals magic damage around them. 2.77 68.3% 60 0.3%
19
Maw of MalmortiusMaw of Malmortius 2500 50 Attack Damage · 15 Ability Haste · 40 Magic Resist · Lifeline · Upon taking magic damage that would reduce Health below 30%, gain a magic damage Shield. When Lifeline triggers, gain Omnivamp until the end of combat. 2.78 69.6% 23 0.1%
20
Serpent's FangSerpent's Fang 2500 55 Attack Damage · 19 Lethality · Shield Reaver · Dealing damage to an enemy champion reduces any shields they gain. When you damage an enemy who is unaffected by Shield Reaver, reduce all shields on them. · Item performance differs for melee and ranged users. 2.80 68.6% 35 0.2%
Anvil usage Pool average: 7.0
# Champion Stat anvils Legendary anvils Prismatic anvils Avg. Place
1 Patch 26.17