Objective win rates

Patch 26.17

How often does the team that takes an objective go on to win the game? Every bar is centred on 50% - what matters is the distance from a coin flip, not the raw number.

First to take it

The team that claimed the objective before the enemy did.

First inhibitor 90.1% 9363 teams
First baron 80.9% 8304 teams
First tower 69.3% 11045 teams
First herald 66.1% 9301 teams
First dragon 61.4% 11101 teams
First blood 57.1% 11167 teams
First grubs 55.2% 11062 teams

Took it at all

The team took at least one, no matter who was first.

Took baron 79.3% 9427 teams
Took herald 66.1% 9301 teams
Took a dragon 59.5% 18316 teams
All 3 grubs 57.8% 8768 teams
Took grubs 55.1% 13313 teams

First epic monster of the game

Which epic monster fell first, and did the team that killed it win?

Dragon 60.4% 679 teams
Voidgrubs 50.9% 338 teams

Dragon soul

Souls are the strongest single objective in the game. The soul TYPE only exists in the timeline, so those rows use a smaller sample.

Soul types are pooled across every patch: the type only appears in the match timeline and lands so rarely that a single patch holds a couple of dozen games. Which soul is strongest is a game mechanic, not a balance number.

Mountain 94.5% 146 teams
Cloud 89.4% 151 teams
Infernal 88.4% 138 teams
Hextech 86.0% 150 teams
Ocean 85.5% 152 teams
Chemtech 83.1% 124 teams

Objective bounty

Bounties open up for the team that is behind - a value under 50% is expected. The question is how often they come back.

Bounty opened on the team 7.1% 779 teams

Patch 26.17