
Augments taken with Taric
1
Dark BlessingDark Blessing Healing or Shielding an ally grants you permanent Cursed Power. Gain Ability Haste based on your Cursed Power. 3.40 50.0% 10 100.0%-0.11
Items taken with Taric
1
Shield of Molten StoneShield of Molten Stone 2750 300 Health · 100 Armor · Immovable as the Earth · Increase your armor by 20%, and gain Block Chance based on your Armor. 1.33 100.0% 3 2.4%+0.41
2
Cloak of Starry NightCloak of Starry Night 2750 300 Health · 100 Magic Resist · Limitless as the Stars · Increase your Magic Resist by 20%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 50%. 1.33 100.0% 3 2.4%+0.42
3
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 2.00 83.3% 6 4.8%+0.41
4
Randuin's OmenRanduin's Omen 2500 300 Health · 75 Armor · Resilience · Critical Strikes deal 30% less damage to you. · Humility · Slow nearby enemies. · ACTIVE (0s) · Humility · Briefly Slow nearby enemies by 70% for 2 seconds. 2.00 66.7% 3 2.4%+0.12
5
Darksteel TalonsDarksteel Talons 2750 50% Attack Speed · 55 Armor · 5% Move Speed · Gash · Attacks apply true damage on hit. 2.33 66.7% 3 2.4%+0.15
6
Empyrean PromiseEmpyrean Promise 2750 70 Ability Power · 18% Heal and Shield Power · 30 Ability Haste · 125% Base Mana Regen · ACTIVE (0s) · Vigilance · Teleport to your ally and grant shield for 5s when landing. Can be used when Ally is downed. 2.33 66.7% 3 2.4%+0.22
7
Force of NatureForce of Nature 2500 400 Health · 50 Magic Resist · 4% Move Speed · Absorb · Taking magic damage from enemy Champions grants a stack of Steadfast (max 10) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks. · Dissipate · While at 10 stacks of Steadfast, gain 50 Magic Resist and 14% increased Move Speed. · One spell can add a new stack of Steadfast every 1 second. 2.67 66.7% 3 2.4%-0.05
8
Radiant VirtueRadiant Virtue 2750 400 Health · 35 Armor · 35 Magic Resist · 12% Heal and Shield Power · Judgement · Gain 30 Ultimate Haste. · Guiding Light · Upon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s). 3.00 60.0% 5 4.0%0.00
9
Sunfire AegisSunfire Aegis 2500 350 Health · 40 Armor · 10 Ability Haste · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. 3.00 50.0% 4 3.2%+0.06
10
Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 3.17 50.0% 6 4.8%+0.29
11
ThornmailThornmail 2500 300 Health · 60 Armor · Thorns: · When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3.18 54.5% 11 8.7%-0.07
12
Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 3.43 57.1% 7 5.6%-0.27
13
HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.50 50.0% 14 11.1%-0.07
14
CrueltyCruelty 2750 80 Ability Power · 30 Armor · 30 Magic Resist · Watch Them Fall · On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. 3.50 50.0% 4 3.2%-0.08
15
Gargoyle StoneplateGargoyle Stoneplate 2750 65 Armor · 65 Magic Resist · 15 Ability Haste · 10% Move Speed · Active - Unbreakable: Gain a Shield that decays and grow in size. 3.67 50.0% 6 4.8%-0.24
16
#4011 3.70 50.0% 10 7.9%-0.33
17
Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 3.85 38.5% 13 10.3%+0.05
18
Eleisa's MiracleEleisa's Miracle 2750 50 Armor · 50 Magic Resist · 25 Ability Haste · Enduring Vitality · Gain + 2.5% Heal and Shield Power per 100 Missing Health, up to 60%. 4.00 25.0% 4 3.2%-0.26
19
Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 4.33 33.3% 3 2.4%-0.26
20
Moonflair SpellbladeMoonflair Spellblade 2750 85 Ability Power · 400 Health · 30% Tenacity · Relentless · When you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks. · When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.5 seconds. 4.40 40.0% 5 4.0%-0.40
21
Spirit VisageSpirit Visage 2500 300 Health · 40 Magic Resist · 10 Ability Haste · Boundless Vitality · Increases all Healing and Shielding effectiveness on you by 30%. 4.50 25.0% 4 3.2%-0.44
22
Iceborn GauntletIceborn Gauntlet 2500 300 Health · 45 Armor · 15 Ability Haste · Spellblade · After using an Ability, your next Attack deals bonus physical damage On-Hit and creates a frost field for 2s that Slows. 4.67 0.0% 3 2.4%-0.19
23
Gambler's BladeGambler's Blade 2750 70% Attack Speed · 40 Ability Haste · 8% Move Speed · Money In The Bank · Your Attacks and Abilities have a 12% chance to bank between 30 and 245 Gold when they hit an enemy. On Round Win, cash out. On Round Lose, lose 25% of your bank. 5.00 33.3% 3 2.4%-0.29
Best teammates for Taric
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.17