Smolder

Smolder

Arena Tier List Patch 26.20
Build & Stats

Augments taken with Smolder

1 Transmute: Prismatic Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 1.45 90.9% 11 2.7%+0.95
2 Juiced Juiced 2.36 85.7% 14 3.4%+0.56
3 Jeweled Gauntlet Jeweled Gauntlet 2.60 74.5% 47 11.5%+0.44
4 Scopiest Weapons Scopiest Weapons 2.68 72.7% 22 5.4%+0.41
5 Crit 'n Cast Crit 'n Cast 2.82 70.6% 17 4.2%+0.61
6 Mystic Punch Mystic PunchMystic Punch On-Hit reduce the cooldown of your abilities by 1.25 seconds . 2.85 73.1% 26 6.4%+0.21
7 Vulnerability VulnerabilityVulnerability Your Item and damage over time effects can Critically Strike. Gain 25% Crit chance. 2.96 61.5% 52 12.7%+0.20
8 It's Critical It's CriticalIt's Critical Gain 50% Crit chance. 2.97 65.6% 32 7.8%+0.26
9 Double Tap Double Tap 3.00 58.8% 17 4.2%+0.14
10 escAPADe escAPADeescAPADe Convert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. 3.06 61.1% 18 4.4%+0.14
11 Thread the Needle Thread the NeedleThread the Needle Gain 15% Armor Penetration and Magic Penetration. 3.10 50.0% 10 2.5%+0.16
12 Trueshot Prodigy Trueshot ProdigyTrueshot Prodigy When you damage a champion from far away, fire a Trueshot Barrage at them. 3.11 68.4% 19 4.7%+0.08
13 Soul Siphon Soul SiphonSoul Siphon Heal for 10% of damage done by Critical Strikes. Gain 25% Crit chance. 3.24 51.2% 41 10.0%+0.04
14 Draw Your Sword Draw Your SwordDraw Your Sword You are now melee. Gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed based on how much Attack Range you lost. 3.40 60.0% 15 3.7%-0.09
15 Fan the Hammer Fan the HammerFan the Hammer When you Attack, fire 5 bolts that each deal physical damage and applies your On-Hit. 3.53 42.1% 19 4.7%-0.29
16 Upgrade Collector Upgrade Collector 3.58 58.3% 12 2.9%+0.06
17 Dual Wield Dual WieldDual Wield When you Attack, fire a bolt that deals 40% damage and applies your On-Hit effects at 40% effectiveness. Gain 15% total Attack Speed. 3.62 56.2% 16 3.9%-0.39
18 Stackosaurus Rex Stackosaurus RexStackosaurus Rex When you gain permanent Stacks of an Ability, gain 75% more! 4.10 30.0% 10 2.5%-0.37
19 Giant Slayer Giant SlayerGiant Slayer Become tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you. 4.10 30.0% 10 2.5%-0.56

Items taken with Smolder

1 Guardian Angel Guardian AngelGuardian Angel 2500 55 Attack Damage · 45 Armor · Saving Grace: · Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of stasis. This effect has a one round cooldown. 2.27 90.9% 11 1.5%+0.27
2 Immortal Shieldbow Immortal ShieldbowImmortal Shieldbow 2500 55 Attack Damage · 25% Critical Strike Chance · Lifeline · Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds. 2.50 78.6% 14 1.9%+0.48
3 Lord Dominik's Regards Lord Dominik's RegardsLord Dominik's Regards 2500 45 Attack Damage · 40% Armor Penetration · 25% Critical Strike Chance 2.57 74.3% 35 4.7%+0.36
4 Hexoptics C44 Hexoptics C44Hexoptics C44 2500 55 Attack Damage · 25% Critical Strike Chance · Magnification · Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range). · Arcane Aim · When a champion that you damaged within 3 seconds dies, gain 150 additional attack range for 15 seconds. 2.64 72.7% 11 1.5%+0.30
5 Rapid Firecannon Rapid FirecannonRapid Firecannon 2500 35% Attack Speed · 25% Critical Strike Chance · 4% Move Speed · Energized · Moving and Attacking generates an Energized Attack. · Sharpshooter · Your Energized Attack applies 200 bonus magic damage. In addition, Energized attacks gain up to 35% bonus Attack Range. 2.71 70.8% 24 3.2%+0.44
6 Divine Sunderer Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 2.79 69.0% 29 3.9%+0.30
7 Hamstringer HamstringerHamstringer 2750 45 Attack Damage · 40% Attack Speed · 25% Critical Strike Chance · Scour · On Critical Strike: · Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. · Apply a 7% Slow for 2 seconds. This effect stacks up to 35%. 2.79 67.6% 34 4.5%+0.38
8 Sword of the Divine Sword of the DivineSword of the Divine 2750 110 Adaptive Force · 50% Critical Strike Chance · Excoriate · Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. 2.80 72.9% 70 9.3%+0.33
9 Diamond-Tipped Spear Diamond-Tipped SpearDiamond-Tipped Spear 2750 75 Adaptive Force · 40% Attack Speed · Reach Weapon · Increase your attack range by 75. · Sweet Spot · Deal up to 30% increased damage with Attacks and 50% with Abilities based on how far your target is from you. Damage caps at 700 units. 2.88 65.4% 26 3.5%+0.35
10 Shardblade ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 2.89 72.2% 18 2.4%+0.10
11 Bloodthirster BloodthirsterBloodthirster 2500 70 Attack Damage · 18% Life Steal · Ichorshield · Convert excess healing from your Life Steal to a Shield. 2.89 70.3% 37 4.9%+0.07
12 Spear of Shojin Spear of ShojinSpear of Shojin 2500 40 Attack Damage · 350 Health · Dragonforce · Gain 25 Basic Ability Haste. · Focused Will · Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). 2.91 63.6% 11 1.5%+0.16
13 Dragonheart DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 3.00 59.1% 22 2.9%+0.01
14 Muramana MuramanaMuramana 2500 40 Attack Damage · 1000 Mana · 15 Ability Haste · Awe · Gain bonus Attack Damage based on Mana. · Shock · Attacks against champions deal additional physical damage. 3.08 66.7% 12 1.6%0.00
15 Fulmination FulminationFulmination 2750 55 Attack Damage · 45% Attack Speed · 15% Move Speed · Polarity · On Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize. · Dynamo · Energized Attacks deal an additional magic damage based on the Target's Current Health. 3.11 52.6% 19 2.5%+0.23
16 Infinity Edge Infinity EdgeInfinity Edge 2500 75 Attack Damage · 25% Critical Strike Chance · 30% Critical Strike Damage 3.12 61.9% 139 18.5%+0.12
17 Duskblade of Draktharr Duskblade of DraktharrDuskblade of Draktharr 2750 50 Attack Damage · 20 Lethality · 20 Ability Haste · Nightstalker · Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s). 3.12 58.8% 17 2.3%+0.08
18 Gluttonous Greaves Gluttonous GreavesGluttonous Greaves 500 45 Move Speed · 4% Omnivamp · Slay · Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 3.20 50.0% 10 1.3%+0.29
19 The Collector The CollectorThe Collector 2500 45 Attack Damage · 12 Lethality · 25% Critical Strike Chance · Death · Your damage executes champions that are below 5% Health. · Taxes · Champion kills grant 125 bonus gold. 3.21 63.2% 38 5.1%+0.15
20 Mortal Reminder Mortal ReminderMortal Reminder 2500 40 Attack Damage · 30% Armor Penetration · 25% Critical Strike Chance · Sepsis · Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3.35 54.4% 57 7.6%-0.35
21 Galeforce GaleforceGaleforce 2750 65 Attack Damage · 30% Attack Speed · 25% Critical Strike Chance · 6% Move Speed · Cloudburst II · Dash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets. 3.50 43.3% 30 4.0%-0.10
22 Berserker's Greaves Berserker's GreavesBerserker's Greaves 500 35% Attack Speed · 55 Move Speed 3.78 52.2% 23 3.1%+0.16
23 Ionian Boots of Lucidity Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 3.98 34.0% 53 7.1%+0.01
24 Hemomancer's Helm Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 4.18 45.5% 11 1.5%-0.46

Patch 26.20