
Augments taken with Rakan
1
Protein Shake 2.50 80.0% 10 100.0%+0.25
Items taken with Rakan
1
Eleisa's MiracleEleisa's Miracle 2750 50 Armor · 50 Magic Resist · 25 Ability Haste · Enduring Vitality · Gain + 2.5% Heal and Shield Power per 100 Missing Health, up to 60%. 1.50 83.3% 6 3.5%+0.60
2
Locket of the Iron SolariLocket of the Iron Solari 2500 400 Health · 25 Armor · 35 Magic Resist · 25 Ability Haste · Devotion · Grant nearby allies a Shield, decaying over time. 1.75 100.0% 4 2.3%+0.33
3
CrueltyCruelty 2750 80 Ability Power · 30 Armor · 30 Magic Resist · Watch Them Fall · On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. 2.00 83.3% 6 3.5%+0.46
4
Knight's VowKnight's Vow 2500 400 Health · 50 Armor · 15 Ability Haste · Sacrifice · While near your Worthy ally, take 12% of the damage they receive and heal for 12% of the damage they deal to Champions. · ACTIVE (0s) · Pledge · Designate an ally who is Worthy. 2.50 75.0% 4 2.3%+0.15
5
#4011 2.62 75.0% 8 4.6%+0.26
6
ReverberationReverberation 2750 35 Armor · 35 Magic Resist · 40% Attack Speed · Reverberate · At combat start gain 50 max Health per 10% bonus Attack Speed. · Resonate · Attacks deal magic damage On-Hit. · Rumble · Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times. 2.75 62.5% 8 4.6%+0.13
7
Spirit VisageSpirit Visage 2500 300 Health · 40 Magic Resist · 10 Ability Haste · Boundless Vitality · Increases all Healing and Shielding effectiveness on you by 30%. 2.80 80.0% 5 2.9%+0.04
8
Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 2.83 66.7% 6 3.5%0.00
9
RedemptionRedemption 2500 30 Ability Power · 15 Ability Haste · 100% Base Mana Regen · 10% Heal and Shield Power · ACTIVE (0s) · Intervention · Target an area within. After 2.5 seconds, call down a beam of light to restore Health to allies and damage enemy champions. 3.00 57.1% 7 4.0%+0.02
10
Pyromancer's CloakPyromancer's Cloak 2750 85 Adaptive Force · 400 Health · 15 Ability Haste · Spark (5s) Cooldown · Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds. · Cleansing Flame (0s) per champion · Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. · The size and strength of each Blaze scale the number unique Burn sources you have. 3.00 50.0% 6 3.5%+0.05
11
Radiant VirtueRadiant Virtue 2750 400 Health · 35 Armor · 35 Magic Resist · 12% Heal and Shield Power · Judgement · Gain 30 Ultimate Haste. · Guiding Light · Upon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s). 3.00 66.7% 6 3.5%+0.04
12
Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 3.00 50.0% 6 3.5%+0.01
13
Empyrean PromiseEmpyrean Promise 2750 70 Ability Power · 18% Heal and Shield Power · 30 Ability Haste · 125% Base Mana Regen · ACTIVE (0s) · Vigilance · Teleport to your ally and grant shield for 5s when landing. Can be used when Ally is downed. 3.00 50.0% 4 2.3%+0.05
14
ThornmailThornmail 2500 300 Health · 60 Armor · Thorns: · When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3.25 50.0% 8 4.6%-0.09
15
Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 3.25 50.0% 8 4.6%-0.02
16
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 3.25 75.0% 4 2.3%-0.02
17
Sunfire AegisSunfire Aegis 2500 350 Health · 40 Armor · 10 Ability Haste · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. 3.36 45.5% 11 6.4%-0.03
18
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.40 60.0% 5 2.9%-0.11
19
HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.48 47.6% 21 12.1%-0.08
20
Sanguine GiftSanguine Gift 2750 80 Ability Power · 20 Ability Haste · 15% Heal and Shield Power · Patronage · Store 15% of the total damage you've dealt to enemies. Whenever this exceeds 333, consume it to heal yourself and your nearest ally for that amount. 3.50 75.0% 4 2.3%-0.02
21
Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 3.55 45.5% 11 6.4%+0.21
22
Moonstone RenewerMoonstone Renewer 2500 35 Ability Power · 200 Health · 30 Ability Haste · 125% Base Mana Regen · Starlit Grace · Healing or shielding yourself or an ally chains to the other champion, healing 20% or shielding 25% of the original amount. 3.57 42.9% 7 4.0%-0.11
23
Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 4.15 30.8% 13 7.5%-0.14
24
Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 4.80 0.0% 5 2.9%-0.52
Best teammates for Rakan
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.17