
Augments taken with Amumu
1
GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 2.54 75.0% 24 10.4%+0.44
2
Infernal ConduitInfernal Conduit Your Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns. 2.62 71.4% 21 9.1%+0.37
3
Celestial BodyCelestial Body Gain 1000 Health, but you deal 10% less damage. 2.67 66.7% 15 6.5%+0.34
4
Center of the UniverseCenter of the Universe Stars orbit you, dealing magic damage to enemies they pass through. 2.82 63.6% 11 4.8%+0.13
5
Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 2.87 73.9% 23 10.0%+0.41
6
DesecratorDesecrator Immobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power. 2.90 60.0% 10 4.3%+0.12
7
Jeweled Gauntlet 2.90 60.0% 10 4.3%+0.10
8
Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 2.91 45.5% 11 4.8%+0.22
9
DoomsayerDoomsayer Hitting an enemy champion with an ability hits grant you permanent Cursed Power. Gain Adaptive Force based on your Cursed Power. 2.92 66.7% 12 5.2%+0.27
10
Slow CookerSlow Cooker Every second, apply an infinitely stacking Burn to nearby enemy champions, scaling with your max Health. 2.92 66.7% 12 5.2%+0.11
11
Courage of the Colossus 3.00 70.0% 20 8.7%+0.09
12
ClotheslineClothesline There is a tether connecting your team, deals constant magic damage to enemies it touches. 3.10 60.0% 10 4.3%-0.18
13
Phenomenal EvilPhenomenal Evil Permanently gain 1 Ability Power when you hit an enemy with an Ability. If taken after round 4, gain 40 Ability Power. 3.20 40.0% 10 4.3%+0.18
14
DreadbringerDreadbringer Gain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power. 3.31 62.5% 16 7.0%+0.06
15
Quest: Steel Your HeartQuest: Steel Your Heart Requirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks. 3.33 46.7% 15 6.5%+0.08
16
Frost WraithFrost Wraith Autocast Root nearby enemies for 1.25 seconds every 6.5 seconds. 4.10 30.0% 10 4.3%-0.29
Items taken with Amumu
1
ReverberationReverberation 2750 35 Armor · 35 Magic Resist · 40% Attack Speed · Reverberate · At combat start gain 50 max Health per 10% bonus Attack Speed. · Resonate · Attacks deal magic damage On-Hit. · Rumble · Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times. 1.90 90.0% 10 2.2%+0.54
2
Rabadon's DeathcapRabadon's Deathcap 2500 65 Ability Power · Magical Opus · Increases your total Ability Power by 30%. 1.92 84.6% 13 2.9%+0.70
3
Void ImmolationVoid Immolation 6000 1000 Health · 100 Armor · 80 Magic Resist · 25 Ability Haste · 200% Base Health Regen · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 5 seconds. · Desolate · Killing an enemy deals magic damage around them. 2.33 77.8% 9 2.0%+0.34
4
Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 2.38 76.9% 13 2.9%+0.52
5
Unending DespairUnending Despair 2500 350 Health · 50 Armor · 10 Ability Haste · Anguish · Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. 2.67 75.0% 12 2.7%+0.18
6
RiftmakerRiftmaker 2500 60 Ability Power · 350 Health · 15 Ability Haste · Void Corruption · For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. · Void Infusion · Gain 2% of your bonus Health as Ability Power. 2.76 64.7% 17 3.8%+0.18
7
CrueltyCruelty 2750 80 Ability Power · 30 Armor · 30 Magic Resist · Watch Them Fall · On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. 2.77 72.7% 22 4.9%+0.30
8
Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 2.79 69.0% 29 6.5%+0.04
9
Liandry's AnguishLiandry's Anguish 2500 50 Ability Power · 250 Health · Torment · Damaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds. · Suffering · For each second in combat with enemy champions, deal 2% bonus damage, up to 6%. 2.81 68.8% 16 3.6%+0.28
10
Sunfire AegisSunfire Aegis 2500 350 Health · 40 Armor · 10 Ability Haste · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. 2.83 65.5% 29 6.5%+0.32
11
ThornmailThornmail 2500 300 Health · 60 Armor · Thorns: · When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.83 72.4% 29 6.5%+0.15
12
Shield of Molten StoneShield of Molten Stone 2750 300 Health · 100 Armor · Immovable as the Earth · Increase your armor by 20%, and gain Block Chance based on your Armor. 2.94 68.8% 16 3.6%+0.16
13
Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 3.00 56.0% 25 5.6%+0.21
14
HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.03 62.1% 58 12.9%+0.29
15
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.10 60.0% 10 2.2%-0.02
16
Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 3.21 50.0% 14 3.1%-0.09
17
Pyromancer's CloakPyromancer's Cloak 2750 85 Adaptive Force · 400 Health · 15 Ability Haste · Spark (5s) Cooldown · Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds. · Cleansing Flame (0s) per champion · Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. · The size and strength of each Blaze scale the number unique Burn sources you have. 3.33 53.3% 15 3.3%-0.12
18
Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 3.50 50.0% 30 6.7%+0.30
19
Abyssal MaskAbyssal Mask 2500 350 Health · 50 Magic Resist · 15 Ability Haste · Unmake · Nearby enemy champions take 12% more magic damage. 3.55 45.5% 11 2.4%-0.34
20
Demonic EmbraceDemonic Embrace 2750 80 Ability Power · 700 Health · Sinister Pact · Gain +1.5% Ability Power and 1.5% Move Speed per 100 Missing Health, up to 45%. 3.60 40.0% 10 2.2%-0.17
21
Gargoyle StoneplateGargoyle Stoneplate 2750 65 Armor · 65 Magic Resist · 15 Ability Haste · 10% Move Speed · Active - Unbreakable: Gain a Shield that decays and grow in size. 3.69 43.8% 16 3.6%-0.29
22
Force Of EntropyForce Of Entropy 2750 900 Health · 30 Ability Haste · 25% Critical Strike Chance · Atrophy · When you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds. 3.75 41.7% 12 2.7%-0.31
23
RunecarverRunecarver 2750 80 Ability Power · 20 Ability Haste · 4% Move Speed · Helix · Moving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready. · Spiral Out · On Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage. 3.78 44.4% 9 2.0%-0.20
24
Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 3.88 37.5% 24 5.3%+0.07
Best teammates for Amumu
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.17