Yuumi

Yuumi

Arena Tier List Patch 26.17
Build & Stats

Augments taken with Yuumi

1 Feel the Burn Feel the BurnFeel the Burn Gain the Feel the Burn Summoner Spell. Feel the Burn casts Ignite and Exhaust on all nearby enemy champions. 2.12 81.2% 16 7.0%+0.34
2 Protein Shake Protein Shake 2.64 72.7% 11 4.8%+0.19
3 Eureka EurekaEureka Gain Ability Haste equal to 20% Ability Power. 3.00 66.7% 12 5.3%+0.08
4 Circle of Death Circle of DeathCircle of Death Healing and Health Regen you do deals a portion of the value as magic damage to the nearest enemy champion. 3.05 66.7% 21 9.2%+0.14
5 Defensive Maneuvers Defensive ManeuversDefensive Maneuvers Gain the Defensive Maneuvers Summoner Spell. Defensive Maneuvers Casts both Summoner Barrier and Heal on your team. 3.20 60.0% 15 6.6%-0.08
6 Righteous Fury Righteous FuryRighteous Fury Healing or Shielding increases your Ability damage by 2%, stacking infinitely for the round. 3.33 44.4% 18 7.9%+0.04
7 All For You All For YouAll For You Your Heals and Shields are stronger when used on an ally. 3.37 58.1% 43 18.9%+0.02
8 Dark Blessing Dark BlessingDark Blessing Healing or Shielding an ally grants you permanent Cursed Power. Gain Ability Haste based on your Cursed Power. 3.43 50.0% 14 6.1%-0.05
9 First-Aid Kit First-Aid KitFirst-Aid Kit Gain 20% Heal and Shield Power. 3.45 55.3% 38 16.7%-0.06
10 Crack Open That Egg Crack Open That Egg 3.58 50.0% 12 5.3%-0.14
11 Sonic Boom Sonic BoomSonic Boom Buffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them. 3.78 44.4% 18 7.9%-0.22
12 Holy Fire Holy FireHoly Fire Healing or Shielding applies an infinitely stacking Burn to a nearby enemy, dealing percent max Health magic damage over a few seconds. 3.80 40.0% 10 4.4%-0.17

Items taken with Yuumi

1 #3430 #3430 2.29 71.4% 7 1.5%+0.26
2 #4016 #4016 2.43 78.6% 14 2.9%+0.15
3 Mikael's Blessing Mikael's BlessingMikael's Blessing 2500 400 Health · 100% Base Mana Regen · 12% Heal and Shield Power · ACTIVE (0s) · Purify · Restore Health and Remove all crowd control debuffs (except Knockups and Suppression) from an ally champion. 2.67 72.2% 18 3.7%-0.06
4 Diadem of Songs Diadem of SongsDiadem of Songs 2500 200 Health · 8% Heal and Shield Power · 1000 Mana · 100% Base Mana Regen · Harmony · Gain % Heal and Shield Power. · Consonance · While you or any ally you've healed or shielded in the last 3 seconds is in combat with champions, each second, heal the lowest health nearby ally champion for . 2.74 60.9% 23 4.8%+0.27
5 Dawncore DawncoreDawncore 2500 45 Ability Power · 12% Heal and Shield Power · 200% Base Mana Regen · First Light · Gain 3% Heal and Shield Power and 10 Ability Power per 100% Base Mana Regen. 2.82 71.1% 38 7.9%+0.09
6 Innervating Locket Innervating LocketInnervating Locket 2750 70 Ability Power · 20 Ability Haste · 200 Health · Fill the Soul · Any Ability cast within 800 range grants you a charge. · At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round. 2.90 70.0% 10 2.1%+0.14
7 Knight's Vow Knight's VowKnight's Vow 2500 400 Health · 50 Armor · 15 Ability Haste · Sacrifice · While near your Worthy ally, take 12% of the damage they receive and heal for 12% of the damage they deal to Champions. · ACTIVE (0s) · Pledge · Designate an ally who is Worthy. 3.00 70.0% 10 2.1%+0.02
8 Imperial Mandate Imperial MandateImperial Mandate 2500 60 Ability Power · 15 Ability Haste · 150% Base Mana Regen · Control · Gain 15 Ability Haste for your abilities with Immobilizing effects. · Command · On Immobilizing an enemy champion, mark them as 6% Vulnerable for 4 seconds. 3.00 75.0% 8 1.7%+0.15
9 Seraph's Embrace Seraph's EmbraceSeraph's Embrace 2500 60 Ability Power · 1200 Mana · 25 Ability Haste · Awe · Gain Ability Power equal to 4% bonus Mana. (0). · Lifeline · Upon taking damage that would reduce your Health below 30%, gain a 350 + 0% current Mana Shield for 3s (0s). 3.00 62.5% 8 1.7%-0.02
10 Redemption RedemptionRedemption 2500 30 Ability Power · 15 Ability Haste · 100% Base Mana Regen · 10% Heal and Shield Power · ACTIVE (0s) · Intervention · Target an area within. After 2.5 seconds, call down a beam of light to restore Health to allies and damage enemy champions. 3.05 60.5% 43 8.9%-0.03
11 Everfrost EverfrostEverfrost 2750 100 Ability Power · 250 Health · 600 Mana · 25 Ability Haste · ACTIVE (0s) · Glaciate · Deal damage in a cone, Slowing enemies hit. Enemies at the center of the cone are Rooted instead. 3.06 64.7% 17 3.5%+0.22
12 Ardent Censer Ardent CenserArdent Censer 2500 40 Ability Power · 10% Heal and Shield Power · 150% Base Mana Regen · 6% Move Speed · Sanctify · Healing or Shielding another ally enhances you both for 6 seconds, granting your Attacks 40% Attack Speed and 25 magic damage On-Hit. 3.07 65.1% 43 8.9%-0.03
13 Radiant Virtue Radiant VirtueRadiant Virtue 2750 400 Health · 35 Armor · 35 Magic Resist · 12% Heal and Shield Power · Judgement · Gain 30 Ultimate Haste. · Guiding Light · Upon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s). 3.11 63.2% 19 4.0%-0.03
14 Talisman Of Ascension Talisman Of AscensionTalisman Of Ascension 2750 ? Attack Damage · ? Attack Speed · ? Critical Strike Chance · ? Critical Strike Damage · ? Ability Power · ? Ability Haste · ? Health · ?% Base Health Regen · ? Mana · ?% Base Mana Regen · ? Armor · ? Magic Resist · ? || ?% Lethality and Armor Penetration · ? || ?% Magic Penetration · ?% Lifesteal · ?% Omnivamp · ? || ?% Move Speed · ?% Heal and Shield Power · ACTIVE · Imbricate Re-roll the stats on Talisman of Ascension. Each time you do so, the stats get stronger. Twice Per Round (Thrice with Apex Inventor). 3.12 62.5% 8 1.7%+0.23
15 Locket of the Iron Solari Locket of the Iron SolariLocket of the Iron Solari 2500 400 Health · 25 Armor · 35 Magic Resist · 25 Ability Haste · Devotion · Grant nearby allies a Shield, decaying over time. 3.16 63.2% 19 4.0%-0.17
16 Echoes of Helia Echoes of HeliaEchoes of Helia 2500 40 Ability Power · 300 Health · 30 Ability Haste · 150% Base Mana Regen · Soul Siphon: Damaging a champion grants a Soul Shard. Healing or Shielding an ally consumes all Soul Shards to restore Health and deals magic damage per Shard to the nearest enemy champion. 3.33 55.6% 9 1.9%-0.15
17 Rabadon's Deathcap Rabadon's DeathcapRabadon's Deathcap 2500 65 Ability Power · Magical Opus · Increases your total Ability Power by 30%. 3.33 55.6% 9 1.9%-0.08
18 Sanguine Gift Sanguine GiftSanguine Gift 2750 80 Ability Power · 20 Ability Haste · 15% Heal and Shield Power · Patronage · Store 15% of the total damage you've dealt to enemies. Whenever this exceeds 333, consume it to heal yourself and your nearest ally for that amount. 3.38 53.8% 13 2.7%-0.02
19 Moonstone Renewer Moonstone RenewerMoonstone Renewer 2500 35 Ability Power · 200 Health · 30 Ability Haste · 125% Base Mana Regen · Starlit Grace · Healing or shielding yourself or an ally chains to the other champion, healing 20% or shielding 25% of the original amount. 3.46 54.4% 57 11.9%-0.08
20 Staff of Flowing Water Staff of Flowing WaterStaff of Flowing Water 2500 65 Ability Power · 10% Heal and Shield Power · 150% Base Mana Regen · 15 Ability Haste · Rapids · Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds. 3.50 54.2% 24 5.0%-0.18
21 Pyromancer's Cloak Pyromancer's CloakPyromancer's Cloak 2750 85 Adaptive Force · 400 Health · 15 Ability Haste · Spark (5s) Cooldown · Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds. · Cleansing Flame (0s) per champion · Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. · The size and strength of each Blaze scale the number unique Burn sources you have. 3.80 40.0% 10 2.1%-0.32
22 Empyrean Promise Empyrean PromiseEmpyrean Promise 2750 70 Ability Power · 18% Heal and Shield Power · 30 Ability Haste · 125% Base Mana Regen · ACTIVE (0s) · Vigilance · Teleport to your ally and grant shield for 5s when landing. Can be used when Ally is downed. 3.90 40.0% 20 4.2%-0.43
23 Runecarver RunecarverRunecarver 2750 80 Ability Power · 20 Ability Haste · 4% Move Speed · Helix · Moving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready. · Spiral Out · On Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage. 3.90 50.0% 10 2.1%-0.25
24 Ionian Boots of Lucidity Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 4.18 34.1% 44 9.1%-0.19

Patch 26.17