
Augments taken with Yuumi
1
Feel the BurnFeel the Burn Gain the Feel the Burn Summoner Spell. Feel the Burn casts Ignite and Exhaust on all nearby enemy champions. 2.45 77.3% 22 6.6%+0.32
2
Holy FireHoly Fire Healing or Shielding applies an infinitely stacking Burn to a nearby enemy, dealing percent max Health magic damage over a few seconds. 2.69 76.9% 13 3.9%+0.44
3
EurekaEureka Gain Ability Haste equal to 20% Ability Power. 3.00 60.0% 10 3.0%+0.13
4
Protein Shake 3.03 60.0% 30 9.0%+0.14
5
Crack Open That Egg 3.13 61.3% 31 9.3%+0.11
6
First-Aid KitFirst-Aid Kit Gain 20% Heal and Shield Power. 3.14 60.5% 43 13.0%+0.25
7
Spirit Link 3.23 53.8% 13 3.9%-0.06
8
Sonic BoomSonic Boom Buffing, Healing, or Shielding your ally deals damage and Slows enemies surrounding them. 3.27 54.5% 22 6.6%+0.16
9
All For YouAll For You Your Heals and Shields are stronger when used on an ally. 3.50 52.5% 40 12.0%-0.05
10
Dark BlessingDark Blessing Healing or Shielding an ally grants you permanent Cursed Power. Gain Ability Haste based on your Cursed Power. 3.53 47.4% 19 5.7%-0.23
11
Critical Healing 3.56 43.8% 16 4.8%-0.16
12
Righteous FuryRighteous Fury Healing or Shielding increases your Ability damage by 2%, stacking infinitely for the round. 3.58 50.0% 12 3.6%-0.13
13
Sonata 3.70 44.4% 27 8.1%-0.26
14
Defensive ManeuversDefensive Maneuvers Gain the Defensive Maneuvers Summoner Spell. Defensive Maneuvers Casts both Summoner Barrier and Heal on your team. 3.71 47.1% 17 5.1%-0.33
15
Circle of DeathCircle of Death Healing and Health Regen you do deals a portion of the value as magic damage to the nearest enemy champion. 3.76 41.2% 17 5.1%-0.28
Items taken with Yuumi
1
Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 1.91 100.0% 11 1.9%+0.65
2
MorellonomiconMorellonomicon 2500 90 Ability Power · 250 Health · 15 Ability Haste · Affliction · Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.25 75.0% 12 2.1%+0.32
3
Seraph's EmbraceSeraph's Embrace 2500 60 Ability Power · 1200 Mana · 25 Ability Haste · Awe · Gain Ability Power equal to 4% bonus Mana. (0). · Lifeline · Upon taking damage that would reduce your Health below 30%, gain a 350 + 0% current Mana Shield for 3s (0s). 2.70 70.0% 10 1.7%+0.15
4
RedemptionRedemption 2500 30 Ability Power · 15 Ability Haste · 100% Base Mana Regen · 10% Heal and Shield Power · ACTIVE (0s) · Intervention · Target an area within. After 2.5 seconds, call down a beam of light to restore Health to allies and damage enemy champions. 2.80 66.0% 50 8.7%+0.21
5
Mikael's BlessingMikael's Blessing 2500 400 Health · 100% Base Mana Regen · 12% Heal and Shield Power · ACTIVE (0s) · Purify · Restore Health and Remove all crowd control debuffs (except Knockups and Suppression) from an ally champion. 2.81 73.1% 26 4.5%-0.11
6
DawncoreDawncore 2500 45 Ability Power · 12% Heal and Shield Power · 200% Base Mana Regen · First Light · Gain 3% Heal and Shield Power and 15 Ability Power per 100% Base Mana Regen. 2.85 69.7% 33 5.7%+0.04
7
Empyrean PromiseEmpyrean Promise 2750 70 Ability Power · 18% Heal and Shield Power · 30 Ability Haste · 125% Base Mana Regen · ACTIVE (0s) · Vigilance · Teleport to your ally and grant shield for 5s when landing. Can be used when Ally is downed. 2.86 65.7% 35 6.1%+0.23
8
Innervating LocketInnervating Locket 2750 70 Ability Power · 20 Ability Haste · 200 Health · Fill the Soul · Any Ability cast within 800 range grants you a charge. · At 30 charges, gain Shield, Ability Power, and Move Speed for the rest of the round. 2.92 61.5% 13 2.3%+0.14
9
Knight's VowKnight's Vow 2500 400 Health · 50 Armor · 15 Ability Haste · Sacrifice · While near your Worthy ally, take 12% of the damage they receive and heal for 12% of the damage they deal to Champions. · ACTIVE (0s) · Pledge · Designate an ally who is Worthy. 2.95 68.2% 22 3.8%+0.01
10
Locket of the Iron SolariLocket of the Iron Solari 2500 400 Health · 25 Armor · 35 Magic Resist · 25 Ability Haste · Devotion · Grant nearby allies a Shield, decaying over time. 3.00 64.3% 28 4.9%-0.08
11
Pyromancer's CloakPyromancer's Cloak 2750 85 Adaptive Force · 400 Health · 15 Ability Haste · Spark (5s) Cooldown · Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds. · Cleansing Flame (0s) per champion · Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. · The size and strength of each Blaze scale the number unique Burn sources you have. 3.00 61.1% 18 3.1%+0.08
12
Ardent CenserArdent Censer 2500 40 Ability Power · 10% Heal and Shield Power · 150% Base Mana Regen · 6% Move Speed · Sanctify · Healing or Shielding another ally enhances you both for 6 seconds, granting your Attacks 40% Attack Speed and 25 magic damage On-Hit. 3.14 59.5% 42 7.3%-0.17
13
Diadem of SongsDiadem of Songs 2500 200 Health · 8% Heal and Shield Power · 1000 Mana · 100% Base Mana Regen · Harmony · Gain % Heal and Shield Power. · Consonance · While you or any ally you've healed or shielded in the last 3 seconds is in combat with champions, each second, heal the lowest health nearby ally champion for . 3.18 54.5% 22 3.8%-0.13
14
EverfrostEverfrost 2750 100 Ability Power · 250 Health · 600 Mana · 25 Ability Haste · ACTIVE (0s) · Glaciate · Deal damage in a cone, Slowing enemies hit. Enemies at the center of the cone are Rooted instead. 3.25 50.0% 16 2.8%+0.04
15
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.25 62.5% 8 1.4%-0.09
16
Echoes of HeliaEchoes of Helia 2500 40 Ability Power · 300 Health · 30 Ability Haste · 150% Base Mana Regen · Soul Siphon: Damaging a champion grants a Soul Shard. Healing or Shielding an ally consumes all Soul Shards to restore Health and deals magic damage per Shard to the nearest enemy champion. 3.25 50.0% 8 1.4%-0.10
17
Wooglet's WitchcapWooglet's Witchcap 6000 300 Ability Power · 50 Armor · 20 Ability Haste · Magical Opus: · Increases your total Ability Power by 50% (0). · Time Stop · Enter Stasis for 2.5 seconds. 3.33 55.6% 9 1.6%-0.10
18
Moonstone RenewerMoonstone Renewer 2500 35 Ability Power · 200 Health · 30 Ability Haste · 125% Base Mana Regen · Starlit Grace · Healing or shielding yourself or an ally chains to the other champion, healing 20% or shielding 25% of the original amount. 3.36 53.3% 75 13.0%-0.11
19
Staff of Flowing WaterStaff of Flowing Water 2500 65 Ability Power · 10% Heal and Shield Power · 150% Base Mana Regen · 15 Ability Haste · Rapids · Healing or Shielding an ally grants you both 40 Ability Power and 15 Ability Haste for 6 seconds. 3.48 47.6% 21 3.7%-0.25
20
Radiant VirtueRadiant Virtue 2750 400 Health · 35 Armor · 35 Magic Resist · 12% Heal and Shield Power · Judgement · Gain 30 Ultimate Haste. · Guiding Light · Upon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s). 3.67 38.9% 18 3.1%-0.41
21
RunecarverRunecarver 2750 80 Ability Power · 20 Ability Haste · 4% Move Speed · Helix · Moving, attacking, and dealing damage with an ability grants 30 Energized stacks and triggers Energized Actions if it is ready. · Spiral Out · On Energized Action, gain a Rune stack for the rest of the round. Then fire a missile at the target for each Rune stack, dealing magic damage. 3.77 53.8% 13 2.3%-0.21
22
#4016 3.83 38.9% 18 3.1%-0.63
23
Sanguine GiftSanguine Gift 2750 80 Ability Power · 20 Ability Haste · 15% Heal and Shield Power · Patronage · Store 15% of the total damage you've dealt to enemies. Whenever this exceeds 333, consume it to heal yourself and your nearest ally for that amount. 3.88 31.2% 16 2.8%-0.31
24
Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 3.96 39.2% 51 8.9%+0.03
Best teammates for Yuumi
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.20