
Augments taken with Graves
1
Draw Your SwordDraw Your Sword You are now melee. Gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed based on how much Attack Range you lost. 2.35 88.2% 17 100.0%+0.47
Items taken with Graves
1
Mortal ReminderMortal Reminder 2500 40 Attack Damage · 30% Armor Penetration · 25% Critical Strike Chance · Sepsis · Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.00 100.0% 4 2.0%+0.26
2
Voltaic CycloswordVoltaic Cyclosword 2500 60 Attack Damage · 20 Lethality · 20 Ability Haste · Galvanize · Damaging an Enemy Champions with an ability triggers Energized if it is ready. · Firmament · Your Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds. 2.00 100.0% 3 1.5%+0.29
3
Sterak's GageSterak's Gage 2500 300 Health · 20% Tenacity · The Claws that Catch · Gain bonus Attack Damage. · Lifeline (0s) · Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds. 2.33 100.0% 3 1.5%+0.17
4
Sword of the DivineSword of the Divine 2750 110 Adaptive Force · 50% Critical Strike Chance · Excoriate · Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. 2.56 77.8% 9 4.5%+0.30
5
Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 2.67 77.8% 9 4.5%+0.26
6
Immortal ShieldbowImmortal Shieldbow 2500 55 Attack Damage · 25% Critical Strike Chance · Lifeline · Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds. 2.75 75.0% 4 2.0%+0.15
7
GaleforceGaleforce 2750 65 Attack Damage · 30% Attack Speed · 25% Critical Strike Chance · 6% Move Speed · Cloudburst II · Dash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets. 2.82 63.6% 11 5.6%+0.28
8
BloodthirsterBloodthirster 2500 70 Attack Damage · 18% Life Steal · Ichorshield · Convert excess healing from your Life Steal to a Shield. 2.94 68.8% 16 8.1%+0.08
9
Mirage BladeMirage Blade 2750 65 Adaptive Force · 60% Attack Speed · 6% Move Speed · Blur · On-Hit reduce the remaining cooldowns of your Dash and Blink Abilities by 20% (reduced to 5% for Ultimates). 3.00 66.7% 3 1.5%+0.13
10
HamstringerHamstringer 2750 45 Attack Damage · 40% Attack Speed · 25% Critical Strike Chance · Scour · On Critical Strike: · Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. · Apply a 7% Slow for 2 seconds. This effect stacks up to 35%. 3.14 57.1% 7 3.5%+0.08
11
Infinity EdgeInfinity Edge 2500 75 Attack Damage · 25% Critical Strike Chance · 30% Critical Strike Damage 3.21 58.6% 29 14.6%+0.02
12
Lord Dominik's RegardsLord Dominik's Regards 2500 45 Attack Damage · 40% Armor Penetration · 25% Critical Strike Chance 3.24 58.8% 17 8.6%-0.08
13
Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 3.25 50.0% 4 2.0%-0.03
14
The CollectorThe Collector 2500 45 Attack Damage · 12 Lethality · 25% Critical Strike Chance · Death · Your damage executes champions that are below 5% Health. · Taxes · Champion kills grant 125 bonus gold. 3.27 54.5% 22 11.1%+0.13
15
Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 3.29 57.1% 7 3.5%+0.30
16
Kinkou JitteKinkou Jitte 2750 85 Adaptive Force · 400 Health · 30 Ability Haste · Between the Ribs · You can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds. 3.33 66.7% 3 1.5%+0.03
17
Demon King's CrownDemon King's Crown 2750 Supremacy · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, increased by 0% per round win and -3% each round lost after acquiring this item. 3.33 66.7% 3 1.5%-0.09
18
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 3.33 66.7% 3 1.5%-0.04
19
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.50 62.5% 8 4.0%-0.19
20
Duskblade of DraktharrDuskblade of Draktharr 2750 50 Attack Damage · 20 Lethality · 20 Ability Haste · Nightstalker · Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s). 3.60 40.0% 10 5.1%-0.23
21
Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 3.75 25.0% 4 2.0%+0.06
22
Gluttonous GreavesGluttonous Greaves 500 45 Move Speed · 4% Omnivamp · Slay · Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 3.82 45.5% 11 5.6%-0.10
23
FlesheaterFlesheater 2750 70 Adaptive Force · 500 Health · 20 Ability Haste · Hack the Meat · Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability. · Cannibalize · On Champion Takedown, steal 10% of their stats and size for the rest of the round. 4.33 33.3% 3 1.5%-0.23
24
RegicideRegicide 2750 60 Attack Damage · 15 Lethality · 8% Move Speed · End the Line · At the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown. 5.20 0.0% 5 2.5%-0.60
Best teammates for Graves
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.17