Maokai

Maokai

Arena Tier List Patch 26.17
Build & Stats

Augments taken with Maokai

1 Slow Cooker Slow CookerSlow Cooker Every second, apply an infinitely stacking Burn to nearby enemy champions, scaling with your max Health. 2.60 73.3% 15 2.4%+0.31
2 Clothesline ClotheslineClothesline There is a tether connecting your team, deals constant magic damage to enemies it touches. 2.69 75.0% 16 2.6%+0.06
3 Critical Healing Critical Healing 2.69 69.2% 13 2.1%+0.34
4 Infernal Conduit Infernal ConduitInfernal Conduit Your Abilities apply an infinitely stacking Burn, dealing magic damage over time. Your Burn effects reduce your basic Ability Cooldowns. 2.71 71.4% 14 2.3%+0.25
5 Center of the Universe Center of the UniverseCenter of the Universe Stars orbit you, dealing magic damage to enemies they pass through. 2.87 60.9% 23 3.7%+0.14
6 Goliath GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 2.89 64.9% 37 6.0%+0.23
7 Desecrator DesecratorDesecrator Immobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power. 3.05 60.0% 20 3.2%+0.05
8 Quest: Steel Your Heart Quest: Steel Your HeartQuest: Steel Your Heart Requirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks. 3.06 61.8% 34 5.5%+0.33
9 Impassable ImpassableImpassable Gain the Aftershock and Glacial Augment Keystone Runes. 3.15 61.5% 13 2.1%+0.22
10 Courage of the Colossus Courage of the Colossus 3.17 60.0% 70 11.4%-0.03
11 Heavy Hitter Heavy HitterHeavy Hitter Your Attacks deal additional physical damage equal to 3.5% of your max Health. 3.20 52.0% 25 4.1%-0.01
12 Guilty Pleasure Guilty PleasureGuilty Pleasure Immobilizing or Grounding enemy champions heals you. 3.21 57.6% 33 5.4%+0.22
13 Mercy Mercy 3.21 57.1% 14 2.3%+0.07
14 Quantum Computing Quantum ComputingQuantum Computing Periodically Autocast a massive slash around you, dealing physical damage. Enemies hit by the outer edge are Slowed, take additional damage, and heal you. 3.25 58.3% 12 1.9%-0.07
15 Apex Inventor Apex InventorApex Inventor Gain 100 Item Haste (equivalent to 50% Item CDR). Item Haste reduces the cooldown of all Item Abilities. 3.31 53.8% 13 2.1%+0.03
16 Slap Around Slap AroundSlap Around Each time you Immobilize or Ground an enemy, gain 15 Adaptive Force for the round. 3.35 50.0% 26 4.2%+0.11
17 Rabble Rousing Rabble Rousing 3.38 50.0% 24 3.9%-0.03
18 Gamba Anvil Gamba AnvilGamba Anvil Gain +1000 gold and reduce the price of all anvils. Prismatic Anvils: -1500 gold Legendary Anvils: -750 gold Stat Anvils: -250 gold Items acquired from anvils resell for -500 gold less. 3.45 45.5% 11 1.8%-0.17
19 Celestial Body Celestial BodyCelestial Body Gain 1000 Health, but you deal 10% less damage. 3.46 51.4% 35 5.7%-0.20
20 Tank Engine Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 3.52 50.0% 48 7.8%-0.10
21 Transmute: Prismatic Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 3.53 63.2% 19 3.1%-0.12
22 Tormentor TormentorTormentor Immobilizing or Grounding enemy champions applies a Burn that deals damage over time, stacking infinitely. 3.54 46.2% 13 2.1%+0.12
23 Spirit Link Spirit Link 3.55 45.5% 11 1.8%-0.24
24 Dreadbringer DreadbringerDreadbringer Gain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power. 3.64 39.4% 33 5.4%-0.17
25 Icathia's Fall Icathia's Fall 3.64 50.0% 14 2.3%-0.03
26 Self Destruct Self DestructSelf Destruct Every 13 seconds Autocast, attach a bomb to yourself, it explodes, dealing massive true damage and Knocking Up nearby enemies. 3.69 46.2% 13 2.1%-0.30
27 Perseverance PerseverancePerseverance Gain hugely increased Health Regen, further increased at low Health. 3.71 52.9% 17 2.8%-0.05

Items taken with Maokai

1 Eleisa's Miracle Eleisa's MiracleEleisa's Miracle 2750 50 Armor · 50 Magic Resist · 25 Ability Haste · Enduring Vitality · Gain + 2.5% Heal and Shield Power per 100 Missing Health, up to 60%. 2.39 77.8% 18 1.9%+0.51
2 Lightning Rod Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 2.56 76.0% 25 2.7%+0.38
3 Jak'Sho, The Protean Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 2.79 70.8% 48 5.2%+0.05
4 Spirit Visage Spirit VisageSpirit Visage 2500 300 Health · 40 Magic Resist · 10 Ability Haste · Boundless Vitality · Increases all Healing and Shielding effectiveness on you by 30%. 2.80 70.5% 61 6.6%+0.15
5 Radiant Virtue Radiant VirtueRadiant Virtue 2750 400 Health · 35 Armor · 35 Magic Resist · 12% Heal and Shield Power · Judgement · Gain 30 Ultimate Haste. · Guiding Light · Upon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s). 2.82 70.6% 17 1.8%+0.16
6 Gargoyle Stoneplate Gargoyle StoneplateGargoyle Stoneplate 2750 65 Armor · 65 Magic Resist · 15 Ability Haste · 10% Move Speed · Active - Unbreakable: Gain a Shield that decays and grow in size. 2.86 66.7% 21 2.3%+0.27
7 Black Hole Gauntlet Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 2.98 66.7% 54 5.8%+0.22
8 Shield of Molten Stone Shield of Molten StoneShield of Molten Stone 2750 300 Health · 100 Armor · Immovable as the Earth · Increase your armor by 20%, and gain Block Chance based on your Armor. 3.00 61.1% 36 3.9%+0.18
9 Reverberation ReverberationReverberation 2750 35 Armor · 35 Magic Resist · 40% Attack Speed · Reverberate · At combat start gain 50 max Health per 10% bonus Attack Speed. · Resonate · Attacks deal magic damage On-Hit. · Rumble · Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times. 3.04 54.2% 24 2.6%-0.07
10 Warmog's Armor Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 3.08 66.7% 24 2.6%+0.13
11 Thornmail ThornmailThornmail 2500 300 Health · 60 Armor · Thorns: · When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3.09 61.8% 34 3.7%-0.04
12 Cruelty CrueltyCruelty 2750 80 Ability Power · 30 Armor · 30 Magic Resist · Watch Them Fall · On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. 3.17 61.1% 54 5.8%+0.06
13 Sunfire Aegis Sunfire AegisSunfire Aegis 2500 350 Health · 40 Armor · 10 Ability Haste · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. 3.23 51.9% 52 5.6%+0.03
14 Heartsteel HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.25 55.6% 151 16.2%+0.13
15 Pyromancer's Cloak Pyromancer's CloakPyromancer's Cloak 2750 85 Adaptive Force · 400 Health · 15 Ability Haste · Spark (5s) Cooldown · Attack or Ability hits against an enemy champion Burn them for magic damage over 3 seconds. · Cleansing Flame (0s) per champion · Applying a Burn to an enemy champion creates a nearby Blaze for 5 seconds. While in a Blaze, you gain Move Speed and restore Health per second, while enemies take magic damage per second. · The size and strength of each Blaze scale the number unique Burn sources you have. 3.27 54.5% 22 2.4%-0.09
16 Cloak of Starry Night Cloak of Starry NightCloak of Starry Night 2750 300 Health · 100 Magic Resist · Limitless as the Stars · Increase your Magic Resist by 20%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 50%. 3.30 56.5% 23 2.5%-0.07
17 Liandry's Anguish Liandry's AnguishLiandry's Anguish 2500 50 Ability Power · 250 Health · Torment · Damaging Abilities Burn enemies for 2% max Health magic damage per second for 3 seconds. · Suffering · For each second in combat with enemy champions, deal 2% bonus damage, up to 6%. 3.32 47.4% 19 2.0%-0.04
18 Unending Despair Unending DespairUnending Despair 2500 350 Health · 50 Armor · 10 Ability Haste · Anguish · Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. 3.33 48.9% 45 4.8%-0.24
19 Void Immolation Void ImmolationVoid Immolation 6000 1000 Health · 100 Armor · 80 Magic Resist · 25 Ability Haste · 200% Base Health Regen · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 5 seconds. · Desolate · Killing an enemy deals magic damage around them. 3.35 55.0% 20 2.1%-0.18
20 Atma's Reckoning Atma's ReckoningAtma's Reckoning 2500 700 Health · 20% Critical Strike Chance · Big Hands · Gain 0-30% Critical Strike Chance, scaling with your bonus Health. 3.41 52.9% 17 1.8%-0.16
21 Force Of Entropy Force Of EntropyForce Of Entropy 2750 900 Health · 30 Ability Haste · 25% Critical Strike Chance · Atrophy · When you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds. 3.45 54.5% 33 3.5%-0.18
22 Shardblade ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.67 38.9% 18 1.9%-0.38
23 Mercury's Treads Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 4.01 34.8% 69 7.4%-0.09
24 Plated Steelcaps Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 4.17 32.6% 46 4.9%-0.14

Patch 26.17