
Augments taken with Nasus
1
DreadbringerDreadbringer Gain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power. 2.83 66.7% 12 11.2%+0.29
2
Final Form 2.90 60.0% 10 9.3%+0.16
3
Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 3.00 78.6% 14 13.1%+0.17
4
Heavy HitterHeavy Hitter Your Attacks deal additional physical damage equal to 3.5% of your max Health. 3.07 57.1% 14 13.1%+0.14
5
Quest: Steel Your HeartQuest: Steel Your Heart Requirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks. 3.23 61.5% 13 12.1%+0.20
6
GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 3.37 52.6% 19 17.8%-0.14
7
Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 3.62 46.2% 13 12.1%-0.17
8
Mystic PunchMystic Punch On-Hit reduce the cooldown of your abilities by 1.25 seconds . 3.83 50.0% 12 11.2%-0.38
Items taken with Nasus
1
Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 2.17 83.3% 6 2.1%+0.36
2
Sundered SkySundered Sky 2500 40 Attack Damage · 400 Health · 10 Ability Haste · Lightshield Strike · Your first Attack against a champion Critically Strikes and restores Health. 2.43 71.4% 7 2.4%+0.33
3
Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 2.55 63.6% 11 3.8%+0.35
4
Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 2.57 71.4% 14 4.8%+0.41
5
Moonflair SpellbladeMoonflair Spellblade 2750 85 Ability Power · 400 Health · 30% Tenacity · Relentless · When you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks. · When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.5 seconds. 2.60 80.0% 10 3.4%+0.32
6
Cloak of Starry NightCloak of Starry Night 2750 300 Health · 100 Magic Resist · Limitless as the Stars · Increase your Magic Resist by 20%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 50%. 2.67 83.3% 6 2.1%+0.17
7
Darksteel TalonsDarksteel Talons 2750 50% Attack Speed · 55 Armor · 5% Move Speed · Gash · Attacks apply true damage on hit. 2.83 50.0% 6 2.1%+0.18
8
Overlord's BloodmailOverlord's Bloodmail 2500 40 Attack Damage · 400 Health · Tyranny · Gain AD equal to 3% Bonus HP. · Retribution · Gain up to 17.5% increased AD based on your percent missing Health. 2.87 70.0% 30 10.3%+0.09
9
ThornmailThornmail 2500 300 Health · 60 Armor · Thorns: · When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3.00 70.0% 10 3.4%-0.05
10
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 3.00 55.6% 9 3.1%+0.01
11
Infinity EdgeInfinity Edge 2500 75 Attack Damage · 25% Critical Strike Chance · 30% Critical Strike Damage 3.14 57.1% 7 2.4%+0.04
12
Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 3.14 57.1% 7 2.4%+0.06
13
Trinity ForceTrinity Force 2500 40 Attack Damage · 25% Attack Speed · 375 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional physical damage. · Quicken · Basic attacks grant Move Speed. 3.17 55.6% 18 6.2%+0.29
14
Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 3.17 66.7% 6 2.1%+0.30
15
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.20 40.0% 5 1.7%-0.05
16
Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 3.38 50.0% 8 2.7%-0.14
17
Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 3.58 47.4% 19 6.5%-0.28
18
HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.60 47.6% 42 14.4%-0.12
19
Spirit VisageSpirit Visage 2500 300 Health · 40 Magic Resist · 10 Ability Haste · Boundless Vitality · Increases all Healing and Shielding effectiveness on you by 30%. 3.64 45.5% 11 3.8%-0.36
20
Black CleaverBlack Cleaver 2500 45 Attack Damage · 350 Health · 20 Ability Haste · Carve · Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). · Fervor · Dealing physical damage grants Move Speed for 2 seconds. 3.86 28.6% 7 2.4%-0.16
21
Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 4.00 33.3% 18 6.2%-0.01
22
Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 4.05 33.3% 21 7.2%-0.07
23
Sterak's GageSterak's Gage 2500 300 Health · 20% Tenacity · The Claws that Catch · Gain bonus Attack Damage. · Lifeline (0s) · Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds. 4.14 28.6% 7 2.4%-0.43
24
Gargoyle StoneplateGargoyle Stoneplate 2750 65 Armor · 65 Magic Resist · 15 Ability Haste · 10% Move Speed · Active - Unbreakable: Gain a Shield that decays and grow in size. 4.14 42.9% 7 2.4%-0.31
Best teammates for Nasus
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.20