Leona

Leona

Arena Tier List Patch 26.20
Build & Stats

Augments taken with Leona

1 Frost Wraith Frost WraithFrost Wraith Autocast Root nearby enemies for 1.25 seconds every 6.5 seconds. 2.20 90.0% 10 2.9%+0.63
2 Clothesline ClotheslineClothesline There is a tether connecting your team, deals constant magic damage to enemies it touches. 2.60 86.7% 15 4.3%+0.20
3 Center of the Universe Center of the UniverseCenter of the Universe Stars orbit you, dealing magic damage to enemies they pass through. 2.62 76.9% 13 3.7%+0.16
4 Perseverance PerseverancePerseverance Gain hugely increased Health Regen, further increased at low Health. 2.70 70.0% 10 2.9%+0.47
5 Transmute: Prismatic Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 2.75 68.8% 16 4.6%+0.31
6 Tormentor TormentorTormentor Immobilizing or Grounding enemy champions applies a Burn that deals damage over time, stacking infinitely. 2.80 70.0% 10 2.9%+0.36
7 Tank Engine Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 2.82 75.0% 28 8.0%+0.37
8 Courage of the Colossus Courage of the Colossus 3.00 64.9% 57 16.3%+0.05
9 Heavy Hitter Heavy HitterHeavy Hitter Your Attacks deal additional physical damage equal to 3.5% of your max Health. 3.05 70.0% 20 5.7%+0.14
10 Celestial Body Celestial BodyCelestial Body Gain 1000 Health, but you deal 10% less damage. 3.05 63.2% 19 5.4%+0.13
11 Slap Around Slap AroundSlap Around Each time you Immobilize or Ground an enemy, gain 15 Adaptive Force for the round. 3.13 66.7% 15 4.3%+0.19
12 Dreadbringer DreadbringerDreadbringer Gain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power. 3.18 64.3% 28 8.0%+0.12
13 Icathia's Fall Icathia's Fall 3.31 69.2% 13 3.7%-0.06
14 Goliath GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 3.38 58.6% 29 8.3%-0.15
15 Guilty Pleasure Guilty PleasureGuilty Pleasure Immobilizing or Grounding enemy champions heals you. 3.50 58.3% 24 6.9%-0.12
16 Quest: Steel Your Heart Quest: Steel Your HeartQuest: Steel Your Heart Requirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks. 3.58 52.6% 19 5.4%+0.01
17 Desecrator DesecratorDesecrator Immobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power. 3.58 54.2% 24 6.9%-0.34

Items taken with Leona

1 Lightning Rod Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 2.42 75.0% 12 2.0%+0.40
2 Protoplasm Harness Protoplasm HarnessProtoplasm Harness 2500 600 Health · 15 Ability Haste · Lifeline (0s) · Taking damage that would reduce your Health below 30% causes you to gain maximum Health for 5 seconds, then heal Health over the duration. While regenerating Health, you gain 15% increased Size, 10% Move Speed, and 25% Tenacity. 2.45 81.8% 11 1.8%+0.44
3 Randuin's Omen Randuin's OmenRanduin's Omen 2500 300 Health · 75 Armor · Resilience · Critical Strikes deal 30% less damage to you. · Humility · Slow nearby enemies. · ACTIVE (0s) · Humility · Briefly Slow nearby enemies by 70% for 2 seconds. 2.55 81.8% 11 1.8%+0.03
4 Black Hole Gauntlet Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 2.77 66.7% 30 4.9%+0.37
5 Jak'Sho, The Protean Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 2.79 73.8% 42 6.8%+0.22
6 Shield of Molten Stone Shield of Molten StoneShield of Molten Stone 2750 300 Health · 100 Armor · Immovable as the Earth · Increase your armor by 20%, and gain Block Chance based on your Armor. 2.88 81.2% 16 2.6%+0.25
7 Moonflair Spellblade Moonflair SpellbladeMoonflair Spellblade 2750 85 Ability Power · 400 Health · 30% Tenacity · Relentless · When you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 3 Attacks. · When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.3 seconds. 2.89 77.8% 9 1.5%+0.16
8 Spirit Visage Spirit VisageSpirit Visage 2500 300 Health · 40 Magic Resist · 10 Ability Haste · Boundless Vitality · Increases all Healing and Shielding effectiveness on you by 30%. 2.92 66.7% 12 2.0%+0.02
9 Sunfire Aegis Sunfire AegisSunfire Aegis 2500 350 Health · 40 Armor · 10 Ability Haste · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. 2.92 63.2% 38 6.2%+0.08
10 Thornmail ThornmailThornmail 2500 300 Health · 60 Armor · Thorns: · When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.98 64.6% 48 7.8%-0.02
11 Cruelty CrueltyCruelty 2750 80 Ability Power · 30 Armor · 30 Magic Resist · Watch Them Fall · On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. 3.00 69.6% 46 7.5%+0.13
12 Unending Despair Unending DespairUnending Despair 2500 350 Health · 50 Armor · 10 Ability Haste · Anguish · Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. 3.00 71.4% 21 3.4%+0.06
13 Gargoyle Stoneplate Gargoyle StoneplateGargoyle Stoneplate 2750 65 Armor · 65 Magic Resist · 15 Ability Haste · 10% Move Speed · Active - Unbreakable: Gain a Shield that decays and grow in size. 3.09 68.2% 22 3.6%+0.19
14 Void Immolation Void ImmolationVoid Immolation 6000 1000 Health · 100 Armor · 80 Magic Resist · 25 Ability Haste · 200% Base Health Regen · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 5 seconds. · Desolate · Killing an enemy deals magic damage around them. 3.12 70.6% 17 2.8%-0.18
15 Reverberation ReverberationReverberation 2750 35 Armor · 35 Magic Resist · 40% Attack Speed · Reverberate · At combat start gain 50 max Health per 10% bonus Attack Speed. · Resonate · Attacks deal magic damage On-Hit. · Rumble · Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times. 3.15 65.4% 26 4.2%-0.15
16 Shardblade ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.20 60.0% 10 1.6%-0.08
17 Plated Steelcaps Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 3.22 60.9% 23 3.7%+0.55
18 Heartsteel HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.22 61.2% 103 16.8%+0.20
19 Darksteel Talons Darksteel TalonsDarksteel Talons 2750 50% Attack Speed · 55 Armor · 5% Move Speed · Gash · Attacks apply true damage on hit. 3.25 68.8% 16 2.6%+0.03
20 Warmog's Armor Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 3.35 58.8% 17 2.8%-0.03
21 Cloak of Starry Night Cloak of Starry NightCloak of Starry Night 2750 300 Health · 100 Magic Resist · Limitless as the Stars · Increase your Magic Resist by 20%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 50%. 3.37 52.6% 19 3.1%-0.15
22 Force Of Entropy Force Of EntropyForce Of Entropy 2750 900 Health · 30 Ability Haste · 25% Critical Strike Chance · Atrophy · When you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds. 3.56 56.2% 16 2.6%-0.17
23 Force of Nature Force of NatureForce of Nature 2500 400 Health · 50 Magic Resist · 4% Move Speed · Absorb · Taking magic damage from enemy Champions grants a stack of Steadfast (max 10) for 7 seconds. Enemy Immobilizing effects grant an additional 2 stacks. · Dissipate · While at 10 stacks of Steadfast, gain 50 Magic Resist and 14% increased Move Speed. · One spell can add a new stack of Steadfast every 1 second. 3.60 50.0% 10 1.6%-0.31
24 Mercury's Treads Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 4.05 46.2% 39 6.4%-0.10

Patch 26.20