
Augments taken with Jhin
1
Jeweled Gauntlet 2.21 100.0% 14 2.9%+0.53
2
GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 2.71 76.2% 21 4.4%+0.32
3
Draw Your SwordDraw Your Sword You are now melee. Gain Attack Damage, Health, Attack Speed, Lifesteal, and Move Speed based on how much Attack Range you lost. 2.79 68.4% 19 4.0%+0.31
4
Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 2.82 72.7% 11 2.3%+0.23
5
Fan the HammerFan the Hammer When you Attack, fire 5 bolts that each deal physical damage and applies your On-Hit. 2.85 67.7% 62 13.0%+0.20
6
Giant SlayerGiant Slayer Become tiny, gain Move Speed, and bonus damage to champions based on how much larger they are than you. 2.96 65.4% 26 5.5%+0.01
7
escAPADeescAPADe Convert Ability Power to Bonus Attack Damage. Gain 15% Attack Damage. 3.12 62.5% 32 6.7%+0.12
8
From Beginning to EndFrom Beginning to End Gain the First Strike and Dark Harvest Keystone Runes. 3.18 58.8% 17 3.6%+0.20
9
Thread the NeedleThread the Needle Gain 15% Armor Penetration and Magic Penetration. 3.20 60.0% 25 5.3%+0.16
10
Infernal SoulInfernal Soul You gain the Infernal Dragon Soul, dealing bonus damage when you hit enemies with Abilities or Attacks. 3.45 54.5% 11 2.3%+0.05
11
Tap DancerTap Dancer Your Attacks grant you 6 Move Speed On-Hit. Gain Attack Speed equal to 10% of your Move Speed. 3.48 48.0% 25 5.3%-0.15
12
Blunt ForceBlunt Force Gain 10% Attack Damage. 3.58 58.3% 12 2.5%-0.18
13
Scopiest Weapons 3.60 50.0% 30 6.3%-0.24
14
RepulsorRepulsor On dropping below 60% or 30% Health, nearby enemies are Knocked Back. 3.60 40.0% 10 2.1%-0.01
15
Shrink RayShrink Ray Your Attacks reduce the target's damage and size by 10% On-Hit. 3.60 50.0% 10 2.1%-0.15
16
DeftDeft Gain 60% Attack Speed. 3.64 36.4% 11 2.3%-0.13
17
Critical Rhythm 3.66 43.4% 53 11.1%-0.21
18
Aim for the HeadAim for the Head Your Critical Strike Chance is capped at 50%. Convert 40% of Critical Strike Chance above 50% into Critical Strike Damage. Gain 25% Critical Strike Chance and 25% Critical Strike Damage. 3.71 35.7% 14 2.9%+0.04
19
Trueshot ProdigyTrueshot Prodigy When you damage a champion from far away, fire a Trueshot Barrage at them. 3.73 50.0% 22 4.6%-0.35
20
Upgrade Collector 3.83 43.5% 23 4.8%-0.09
21
The BrutalizerThe Brutalizer Gain 20 Attack Damage, 10 Ability Haste, and 10 Lethality. 3.83 38.9% 18 3.8%-0.28
22
Skilled SniperSkilled Sniper Hitting an enemy with a non-Ultimate Ability at far range drastically reduces its Cooldown. 3.90 40.0% 10 2.1%-0.15
Items taken with Jhin
1
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 2.56 77.8% 9 1.0%+0.21
2
BloodthirsterBloodthirster 2500 70 Attack Damage · 18% Life Steal · Ichorshield · Convert excess healing from your Life Steal to a Shield. 2.67 69.7% 33 3.7%+0.24
3
Sword of the DivineSword of the Divine 2750 110 Adaptive Force · 50% Critical Strike Chance · Excoriate · Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. 2.90 64.3% 42 4.7%+0.22
4
Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 2.93 64.3% 14 1.6%+0.15
5
FulminationFulmination 2750 55 Attack Damage · 45% Attack Speed · 15% Move Speed · Polarity · On Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize. · Dynamo · Energized Attacks deal an additional magic damage based on the Target's Current Health. 3.00 66.7% 21 2.4%+0.30
6
Phantom DancerPhantom Dancer 2500 65% Attack Speed · 10% Move Speed · 25% Critical Strike Chance · Spectral Waltz · Become Ghosted. 3.00 64.3% 14 1.6%+0.09
7
Guardian AngelGuardian Angel 2500 55 Attack Damage · 45 Armor · Saving Grace: · Upon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of stasis. This effect has a one round cooldown. 3.00 62.5% 8 0.9%-0.10
8
Lord Dominik's RegardsLord Dominik's Regards 2500 45 Attack Damage · 40% Armor Penetration · 25% Critical Strike Chance 3.06 62.1% 66 7.5%-0.02
9
Hexoptics C44Hexoptics C44 2500 55 Attack Damage · 25% Critical Strike Chance · Magnification · Deal up to 10% increased damage with Attacks, based on how far away the enemy is (max damage at 500 range). · Arcane Aim · When a champion that you damaged within 3 seconds dies, gain 150 additional attack range for 15 seconds. 3.08 62.5% 24 2.7%+0.08
10
Mortal ReminderMortal Reminder 2500 40 Attack Damage · 30% Armor Penetration · 25% Critical Strike Chance · Sepsis · Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 3.09 62.2% 45 5.1%-0.13
11
Duskblade of DraktharrDuskblade of Draktharr 2750 50 Attack Damage · 20 Lethality · 20 Ability Haste · Nightstalker · Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s). 3.22 51.9% 27 3.1%+0.02
12
ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.23 53.3% 30 3.4%-0.14
13
Immortal ShieldbowImmortal Shieldbow 2500 55 Attack Damage · 25% Critical Strike Chance · Lifeline · Taking damage that would reduce your Health below 30% grants a Shield for 3 seconds. 3.30 60.0% 10 1.1%+0.02
14
Infinity EdgeInfinity Edge 2500 75 Attack Damage · 25% Critical Strike Chance · 30% Critical Strike Damage 3.32 54.1% 148 16.7%-0.07
15
The CollectorThe Collector 2500 45 Attack Damage · 12 Lethality · 25% Critical Strike Chance · Death · Your damage executes champions that are below 5% Health. · Taxes · Champion kills grant 125 bonus gold. 3.33 55.3% 94 10.6%+0.07
16
HamstringerHamstringer 2750 45 Attack Damage · 40% Attack Speed · 25% Critical Strike Chance · Scour · On Critical Strike: · Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. · Apply a 7% Slow for 2 seconds. This effect stacks up to 35%. 3.44 51.2% 41 4.6%-0.12
17
Rapid FirecannonRapid Firecannon 2500 35% Attack Speed · 25% Critical Strike Chance · 4% Move Speed · Energized · Moving and Attacking generates an Energized Attack. · Sharpshooter · Your Energized Attack applies 200 bonus magic damage. In addition, Energized attacks gain up to 35% bonus Attack Range. 3.46 51.4% 37 4.2%-0.09
18
StormrazorStormrazor 2500 50 Attack Damage · 25% Attack Speed · 25% Critical Strike Chance · Energized · Moving and Attacking generates an Energized Attack. · Bolt · Your Energized Attack applies bonus magic damage and grants 45% Move Speed for 2s. · Energized stacks twice as fast in Arena. 3.47 46.7% 15 1.7%-0.13
19
GaleforceGaleforce 2750 65 Attack Damage · 30% Attack Speed · 25% Critical Strike Chance · 6% Move Speed · Cloudburst II · Dash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets. 3.57 47.8% 46 5.2%-0.16
20
Hexbolt CompanionHexbolt Companion 2750 70 Attack Damage · 50% Attack Speed · 6% Move Speed · Covering Fire · Every 10 seconds, Autocast fires a bolt towards a nearby target, dealing physical damage and applying On-Hit effects. · Energized · Moving and Attacking generates an Energized Attack. · Unload · Your Energized Attacks trigger your Autocast effects. 3.60 46.7% 15 1.7%-0.11
21
Diamond-Tipped SpearDiamond-Tipped Spear 2750 75 Adaptive Force · 40% Attack Speed · Reach Weapon · Increase your attack range by 75. · Sweet Spot · Deal up to 30% increased damage with Attacks and 50% with Abilities based on how far your target is from you. Damage caps at 700 units. 3.62 48.7% 39 4.4%-0.19
22
Boots of SwiftnessBoots of Swiftness 500 70 Move Speed · The strength of movement slowing effects is reduced by 40%. 3.79 42.6% 68 7.7%+0.08
23
Berserker's GreavesBerserker's Greaves 500 35% Attack Speed · 55 Move Speed 3.88 34.4% 32 3.6%+0.11
24
Gambler's BladeGambler's Blade 2750 70% Attack Speed · 40 Ability Haste · 8% Move Speed · Money In The Bank · Your Attacks and Abilities have a 12% chance to bank between 30 and 245 Gold when they hit an enemy. On Round Win, cash out. On Round Lose, lose 25% of your bank. 4.43 28.6% 7 0.8%-0.21
Best teammates for Jhin
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.20