Shyvana

Shyvana

Arena Tier List Patch 26.17
Build & Stats

Augments taken with Shyvana

1 Goredrink GoredrinkGoredrink Gain 15% Omnivamp. 2.40 80.0% 10 4.0%+0.52
2 Symphony of War Symphony of WarSymphony of War Gain the Lethal Tempo and Conqueror Keystone Runes. 2.53 73.3% 15 6.0%+0.33
3 Goliath GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 2.62 73.1% 26 10.4%+0.39
4 Transmute: Prismatic Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 2.64 63.6% 11 4.4%+0.35
5 Gamba Anvil Gamba AnvilGamba Anvil Gain +1000 gold and reduce the price of all anvils. Prismatic Anvils: -1500 gold Legendary Anvils: -750 gold Stat Anvils: -250 gold Items acquired from anvils resell for -500 gold less. 2.75 58.3% 12 4.8%+0.19
6 Tank Engine Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 2.76 66.7% 21 8.4%+0.46
7 Heavy Hitter Heavy HitterHeavy Hitter Your Attacks deal additional physical damage equal to 3.5% of your max Health. 2.82 68.2% 22 8.8%+0.28
8 Mystic Punch Mystic PunchMystic Punch On-Hit reduce the cooldown of your abilities by 1.25 seconds . 2.93 60.7% 28 11.2%+0.16
9 Celestial Body Celestial BodyCelestial Body Gain 1000 Health, but you deal 10% less damage. 2.95 66.7% 21 8.4%+0.16
10 Big Dragon Energy Big Dragon Energy 3.15 55.0% 20 8.0%0.00
11 Marksmage MarksmageMarksmage Your Attacks deal additional physical damage equal to 75% Ability Power. 3.16 57.9% 19 7.6%+0.11
12 Dreadbringer DreadbringerDreadbringer Gain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power. 3.27 54.5% 11 4.4%+0.06
13 Quest: Steel Your Heart Quest: Steel Your HeartQuest: Steel Your Heart Requirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks. 3.61 50.0% 18 7.2%-0.09
14 Final Form Final Form 3.73 40.0% 15 6.0%-0.30

Items taken with Shyvana

1 Death's Dance Death's DanceDeath's Dance 2500 60 Attack Damage · 10 Ability Haste · 45 Armor · Ignore Pain · Damage taken is dealt to you over time instead. · Defy · Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time. 2.00 83.3% 12 2.8%+0.49
2 Lightning Rod Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 2.00 87.5% 8 1.9%+0.47
3 Moonflair Spellblade Moonflair SpellbladeMoonflair Spellblade 2750 85 Ability Power · 400 Health · 30% Tenacity · Relentless · When you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks. · When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.5 seconds. 2.31 84.6% 13 3.1%+0.55
4 Thornmail ThornmailThornmail 2500 300 Health · 60 Armor · Thorns: · When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.44 88.9% 9 2.1%+0.28
5 Hemomancer's Helm Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 2.67 66.7% 12 2.8%+0.30
6 Dragonheart DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 2.84 68.4% 19 4.5%+0.22
7 Overlord's Bloodmail Overlord's BloodmailOverlord's Bloodmail 2500 40 Attack Damage · 400 Health · Tyranny · Gain AD equal to 3% Bonus HP. · Retribution · Gain up to 17.5% increased AD based on your percent missing Health. 2.88 67.4% 43 10.1%+0.05
8 Shardblade ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 2.89 57.9% 19 4.5%+0.13
9 Twilight's Edge Twilight's EdgeTwilight's Edge 2750 70 Attack Damage · 100 Ability Power · The Path Between · Threshold 100 bonus AD and 140 AP: Chakram orbit you, dealing continuous damage to enemies they strike. · Spirit World: Gain Ability Power and Ability Haste. · Material World: Gain Attack Damage and Attack Speed. 2.90 70.0% 10 2.4%+0.18
10 Ravenous Hydra Ravenous HydraRavenous Hydra 2500 70 Attack Damage · 15 Ability Haste · 15% Life Steal · Cleave: Attacks and Abilities deal physical damage to other nearby enemies. Activate to hit nearby enemies. · Ravenous Crescent · Deal physical damage to enemies around you. · Your Life Steal applies to this damage. 2.91 54.5% 11 2.6%+0.11
11 Reverberation ReverberationReverberation 2750 35 Armor · 35 Magic Resist · 40% Attack Speed · Reverberate · At combat start gain 50 max Health per 10% bonus Attack Speed. · Resonate · Attacks deal magic damage On-Hit. · Rumble · Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times. 2.92 58.3% 12 2.8%+0.05
12 Riftmaker RiftmakerRiftmaker 2500 60 Ability Power · 350 Health · 15 Ability Haste · Void Corruption · For each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp. · Void Infusion · Gain 2% of your bonus Health as Ability Power. 3.00 60.6% 33 7.8%+0.04
13 Divine Sunderer Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 3.00 63.6% 22 5.2%+0.05
14 Black Hole Gauntlet Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 3.00 61.1% 18 4.2%+0.18
15 Jak'Sho, The Protean Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 3.00 66.7% 9 2.1%-0.09
16 Heartsteel HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.07 61.1% 54 12.7%+0.24
17 Warmog's Armor Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 3.12 62.5% 8 1.9%+0.08
18 Spear of Shojin Spear of ShojinSpear of Shojin 2500 40 Attack Damage · 350 Health · Dragonforce · Gain 25 Basic Ability Haste. · Focused Will · Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). 3.12 62.5% 8 1.9%+0.02
19 Gambler's Blade Gambler's BladeGambler's Blade 2750 70% Attack Speed · 40 Ability Haste · 8% Move Speed · Money In The Bank · Your Attacks and Abilities have a 12% chance to bank between 30 and 245 Gold when they hit an enemy. On Round Win, cash out. On Round Lose, lose 25% of your bank. 3.25 50.0% 8 1.9%+0.28
20 Darksteel Talons Darksteel TalonsDarksteel Talons 2750 50% Attack Speed · 55 Armor · 5% Move Speed · Gash · Attacks apply true damage on hit. 3.33 50.0% 12 2.8%-0.09
21 Gluttonous Greaves Gluttonous GreavesGluttonous Greaves 500 45 Move Speed · 4% Omnivamp · Slay · Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 3.42 50.0% 50 11.8%+0.25
22 Dusk and Dawn Dusk and DawnDusk and Dawn 2500 300 Health · 60 Ability Power · 20 Ability Haste · 20% Attack Speed · Spellblade (0s) · After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time. 3.44 43.8% 16 3.8%-0.16
23 Ionian Boots of Lucidity Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 3.62 50.0% 8 1.9%+0.15
24 Mercury's Treads Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 4.00 36.4% 11 2.6%-0.05

Patch 26.17