
Augments taken with Garen
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Items taken with Garen
1
The CollectorThe Collector 2500 45 Attack Damage · 12 Lethality · 25% Critical Strike Chance · Death · Your damage executes champions that are below 5% Health. · Taxes · Champion kills grant 125 bonus gold. 1.88 87.5% 8 5.7%+0.69
2
Mortal ReminderMortal Reminder 2500 40 Attack Damage · 30% Armor Penetration · 25% Critical Strike Chance · Sepsis · Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. · If an enemy heals for more than 60% of their maximum health while continously affected by Grievous Wounds, it is increased to 80% Grievous Wounds. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.00 83.3% 6 4.3%+0.31
3
Lord Dominik's RegardsLord Dominik's Regards 2500 45 Attack Damage · 40% Armor Penetration · 25% Critical Strike Chance 2.00 100.0% 3 2.1%+0.23
4
Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 2.17 83.3% 6 4.3%+0.34
5
Sword of the DivineSword of the Divine 2750 110 Adaptive Force · 50% Critical Strike Chance · Excoriate · Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. 2.50 62.5% 8 5.7%+0.30
6
Black CleaverBlack Cleaver 2500 45 Attack Damage · 350 Health · 20 Ability Haste · Carve · Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). · Fervor · Dealing physical damage grants Move Speed for 2 seconds. 2.50 75.0% 4 2.8%+0.24
7
GaleforceGaleforce 2750 65 Attack Damage · 30% Attack Speed · 25% Critical Strike Chance · 6% Move Speed · Cloudburst II · Dash in target direction over terrain, firing three missiles at the lowest Health enemy near your destination. Deals physical damage, increased against low Health targets. 2.57 71.4% 7 5.0%+0.32
8
HamstringerHamstringer 2750 45 Attack Damage · 40% Attack Speed · 25% Critical Strike Chance · Scour · On Critical Strike: · Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. · Apply a 7% Slow for 2 seconds. This effect stacks up to 35%. 2.67 83.3% 6 4.3%+0.20
9
Sterak's GageSterak's Gage 2500 300 Health · 20% Tenacity · The Claws that Catch · Gain bonus Attack Damage. · Lifeline (0s) · Upon taking damage that would reduce your Health below 30%, gain a Shield decaying over 4.5 seconds. 2.75 75.0% 4 2.8%+0.14
10
Infinity EdgeInfinity Edge 2500 75 Attack Damage · 25% Critical Strike Chance · 30% Critical Strike Damage 2.82 64.7% 17 12.1%+0.27
11
Death's DanceDeath's Dance 2500 60 Attack Damage · 10 Ability Haste · 45 Armor · Ignore Pain · Damage taken is dealt to you over time instead. · Defy · Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time. 3.00 50.0% 4 2.8%+0.06
12
Voltaic CycloswordVoltaic Cyclosword 2500 60 Attack Damage · 20 Lethality · 20 Ability Haste · Galvanize · Damaging an Enemy Champions with an ability triggers Energized if it is ready. · Firmament · Your Energized Attack deals % target's Current Health as bonus physical damage and grants you Lethality for 4 seconds. 3.00 75.0% 4 2.8%+0.09
13
DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 3.20 60.0% 5 3.5%-0.03
14
StridebreakerStridebreaker 2500 40 Attack Damage · 15% Attack Speed · 375 Health · Cleave · Attacks deal physical damage to nearby enemies. · Breaking Shockwave · Deal physical damage and Slow nearby enemies by 40%. · Gain 40% decaying Move Speed per champion hit for 3 seconds. 3.25 50.0% 4 2.8%-0.07
15
DecapitatorDecapitator 2750 80 Adaptive Force · 50% Attack Speed · 8% Move Speed · Attacks and Non-Ultimate Abilities grant stacks. Gain Ultimate Damage and Ultimate Ability Haste per stack. 3.25 50.0% 4 2.8%+0.06
16
Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 3.50 50.0% 4 2.8%+0.02
17
Overlord's BloodmailOverlord's Bloodmail 2500 40 Attack Damage · 400 Health · Tyranny · Gain AD equal to 3% Bonus HP. · Retribution · Gain up to 17.5% increased AD based on your percent missing Health. 3.60 40.0% 5 3.5%-0.20
18
Berserker's GreavesBerserker's Greaves 500 35% Attack Speed · 55 Move Speed 3.69 46.2% 13 9.2%+0.19
19
Phantom DancerPhantom Dancer 2500 65% Attack Speed · 10% Move Speed · 25% Critical Strike Chance · Spectral Waltz · Become Ghosted. 3.73 36.4% 11 7.8%-0.31
20
Spear of ShojinSpear of Shojin 2500 40 Attack Damage · 350 Health · Dragonforce · Gain 25 Basic Ability Haste. · Focused Will · Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). 3.75 50.0% 4 2.8%-0.07
21
HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 4.33 33.3% 3 2.1%-0.21
22
Reaper's TollReaper's Toll 2750 40 Adaptive Force · 50% Attack Speed · 5% Move Speed · Sow · Increase your Attack Speed from all sources by 15%. · Reap · On-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%. 4.33 33.3% 3 2.1%-0.24
23
Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 4.50 25.0% 4 2.8%-0.10
24
FulminationFulmination 2750 55 Attack Damage · 45% Attack Speed · 15% Move Speed · Polarity · On Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize. · Dynamo · Energized Attacks deal an additional magic damage based on the Target's Current Health. 4.75 0.0% 4 2.8%-0.41
Best teammates for Garen
# Champion Avg. Place Expected Δ Overall Games
1 Patch 26.21