Ornn

Ornn

Arena Tier List Patch 26.17
Build & Stats

Augments taken with Ornn

1 Clothesline ClotheslineClothesline There is a tether connecting your team, deals constant magic damage to enemies it touches. 2.63 68.4% 19 6.6%+0.02
2 Desecrator DesecratorDesecrator Immobilizing enemy champions grants you permanent Cursed Power. Gain Armor and Magic Resistance based on your Cursed Power. 2.76 64.7% 17 5.9%+0.22
3 Gamba Anvil Gamba AnvilGamba Anvil Gain +1000 gold and reduce the price of all anvils. Prismatic Anvils: -1500 gold Legendary Anvils: -750 gold Stat Anvils: -250 gold Items acquired from anvils resell for -500 gold less. 2.77 61.5% 13 4.5%+0.17
4 Heavy Hitter Heavy HitterHeavy Hitter Your Attacks deal additional physical damage equal to 3.5% of your max Health. 3.00 63.2% 19 6.6%+0.12
5 Center of the Universe Center of the UniverseCenter of the Universe Stars orbit you, dealing magic damage to enemies they pass through. 3.18 54.5% 11 3.8%-0.09
6 Celestial Body Celestial BodyCelestial Body Gain 1000 Health, but you deal 10% less damage. 3.22 63.0% 27 9.4%-0.01
7 Dreadbringer DreadbringerDreadbringer Gain an aura that continuously harvests permanent Cursed Power per enemy champion inside. Gain max Health based on your Cursed Power. 3.26 51.6% 31 10.8%+0.10
8 Goliath GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 3.29 51.2% 41 14.3%-0.11
9 Stats on Stats! Stats on Stats!Stats on Stats! Gain 3 Stat Anvils! 3.36 54.5% 11 3.8%+0.08
10 Tank Engine Tank EngineTank Engine Gain increased size and percent bonus Health per takedown. 3.54 45.9% 37 12.9%-0.06
11 Courage of the Colossus Courage of the Colossus 3.72 44.4% 18 6.3%-0.39
12 Perseverance PerseverancePerseverance Gain hugely increased Health Regen, further increased at low Health. 3.75 50.0% 12 4.2%-0.09
13 Quest: Steel Your Heart Quest: Steel Your HeartQuest: Steel Your Heart Requirement: Possess Heartsteel with 400+ stacks. Reward: Multiply your Heartsteel stacks by 3. Increase your Health Regeneration by 12.5% of your Heartsteel stacks. 3.81 43.8% 16 5.6%-0.21
14 Transmute: Prismatic Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 4.07 21.4% 14 4.9%-0.43

Items taken with Ornn

1 Atma's Reckoning Atma's ReckoningAtma's Reckoning 2500 700 Health · 20% Critical Strike Chance · Big Hands · Gain 0-30% Critical Strike Chance, scaling with your bonus Health. 2.00 83.3% 6 1.4%+0.39
2 Lightning Rod Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 2.33 83.3% 12 2.8%+0.42
3 Frozen Heart Frozen HeartFrozen Heart 2500 90 Armor · 450 Mana · 15 Ability Haste · Winter's Caress · Reduces the Attack Speed of nearby enemies. 2.33 83.3% 6 1.4%+0.10
4 Force Of Entropy Force Of EntropyForce Of Entropy 2750 900 Health · 30 Ability Haste · 25% Critical Strike Chance · Atrophy · When you Immobilizing a target roll your Critical Chance to increase their duration by 0.25 +33% seconds. 2.73 66.7% 15 3.5%+0.28
5 Radiant Virtue Radiant VirtueRadiant Virtue 2750 400 Health · 35 Armor · 35 Magic Resist · 12% Heal and Shield Power · Judgement · Gain 30 Ultimate Haste. · Guiding Light · Upon casting your Ultimate you Transcend, increasing your Max Health by for 9 seconds. While Transcended, you and allies within 5000 range of you heal for () over the duration (0s). 2.80 60.0% 10 2.3%+0.12
6 Jak'Sho, The Protean Jak'Sho, The ProteanJak'Sho, The Protean 2500 350 Health · 35 Armor · 35 Magic Resist · Voidborn Resilience · After 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 40% until end of combat. 2.83 73.9% 23 5.3%+0.02
7 Hollow Radiance Hollow RadianceHollow Radiance 2500 450 Health · 40 Magic Resist · 10 Ability Haste · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. · Desolate · Killing an enemy deals magic damage around them. 2.83 66.7% 6 1.4%+0.06
8 Randuin's Omen Randuin's OmenRanduin's Omen 2500 300 Health · 75 Armor · Resilience · Critical Strikes deal 30% less damage to you. · Humility · Slow nearby enemies. · ACTIVE (0s) · Humility · Briefly Slow nearby enemies by 70% for 2 seconds. 2.83 66.7% 6 1.4%-0.09
9 Thornmail ThornmailThornmail 2500 300 Health · 60 Armor · Thorns: · When struck by an Attack, deal damage to the attacker and apply 40% Grievous Wounds if they are a champion. · Grievous Wounds reduces the effectiveness of Healing and Regeneration effects. 2.91 65.2% 23 5.3%+0.09
10 Shardblade ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 2.92 63.3% 49 11.4%+0.13
11 Overlord's Bloodmail Overlord's BloodmailOverlord's Bloodmail 2500 40 Attack Damage · 400 Health · Tyranny · Gain AD equal to 3% Bonus HP. · Retribution · Gain up to 17.5% increased AD based on your percent missing Health. 3.00 57.1% 7 1.6%-0.03
12 Black Hole Gauntlet Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 3.08 53.8% 26 6.0%+0.09
13 Cloak of Starry Night Cloak of Starry NightCloak of Starry Night 2750 300 Health · 100 Magic Resist · Limitless as the Stars · Increase your Magic Resist by 20%. Reduce all damage you take from non-Basic Attack sources by a percentage, scaling with your Magic Resist up to a cap of 50%. 3.13 65.2% 23 5.3%+0.01
14 Sunfire Aegis Sunfire AegisSunfire Aegis 2500 350 Health · 40 Armor · 10 Ability Haste · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds. 3.15 65.0% 20 4.7%+0.10
15 Void Immolation Void ImmolationVoid Immolation 6000 1000 Health · 100 Armor · 80 Magic Resist · 25 Ability Haste · 200% Base Health Regen · Immolate · After taking or dealing damage, deal magic damage per second to nearby enemies for 5 seconds. · Desolate · Killing an enemy deals magic damage around them. 3.17 50.0% 6 1.4%-0.07
16 Gargoyle Stoneplate Gargoyle StoneplateGargoyle Stoneplate 2750 65 Armor · 65 Magic Resist · 15 Ability Haste · 10% Move Speed · Active - Unbreakable: Gain a Shield that decays and grow in size. 3.19 57.1% 21 4.9%-0.06
17 Unending Despair Unending DespairUnending Despair 2500 350 Health · 50 Armor · 10 Ability Haste · Anguish · Every 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt. 3.20 70.0% 10 2.3%-0.11
18 Heartsteel HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.37 52.9% 51 11.9%-0.01
19 Shield of Molten Stone Shield of Molten StoneShield of Molten Stone 2750 300 Health · 100 Armor · Immovable as the Earth · Increase your armor by 20%, and gain Block Chance based on your Armor. 3.53 46.7% 15 3.5%-0.15
20 Mercury's Treads Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 3.57 52.2% 23 5.3%+0.24
21 Cruelty CrueltyCruelty 2750 80 Ability Power · 30 Armor · 30 Magic Resist · Watch Them Fall · On Immobilize or Grounding an enemy champion, summon a comet above them. The comet lands after 1 second, dealing additional magic damage in the area. This effect has a 6s cooldown per target per spell cast. 3.62 42.9% 21 4.9%-0.27
22 Plated Steelcaps Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 3.62 50.0% 16 3.7%+0.19
23 Dragonheart DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 3.64 54.5% 11 2.6%-0.25
24 Warmog's Armor Warmog's ArmorWarmog's Armor 2750 1100 Health · 4% Move Speed · Warmog's Heart · Requires 1350 bonus Health. · Restore Health per second. If you have not taken damage within 4 seconds, restore an additional Health per second. 3.75 45.8% 24 5.6%-0.36

Patch 26.17