Champion Scaling and Late Game Strength

Patch 26.20 MID Emerald+

The strongest late game champions right now are Akshan, Qiyana, Ekko. The strongest early game champions are Locke, Talon, Zoe.

How each champion's win rate moves as the game gets longer. The scaling column is the slope of that line: how many percentage points the win rate gains every 10 minutes.

Lane

Hardest scaling

Win rate climbs the most as the game goes long.

points / 10 min

Needs to close early

Win rate falls the most as the game goes long.

points / 10 min

Strongest late game

Highest win rate in games that reach 35 minutes.

Strongest early game

Highest win rate in games that end before 25 minutes.

44 champions
Kassadin 994 49.9% 39.9% 50.0%+10.06+5.43 Annie 478 49.6% 39.6% 50.0%+10.45+4.53 Akshan 835 49.6% 45.1% 67.5%+22.48+4.32 Aurelion Sol 492 48.6% 42.3% 60.7%+18.45+3.57 Lucian 357 39.8% 36.7% 54.8%+18.15+3.07 Veigar 762 51.0% 46.5% 56.1%+9.61+2.67 Xerath 1.005 51.6% 50.8% 54.9%+4.14+2.37 Malzahar 1.287 49.0% 45.7% 53.9%+8.21+2.33 Syndra 2.504 48.8% 46.1% 51.9%+5.81+2.04 Ryze 751 44.5% 38.3% 42.9%+4.56+1.85 Lissandra 1.412 53.3% 51.5% 54.1%+2.66+1.75 Orianna 945 48.4% 47.2% 46.9%-0.25+1.63 Vladimir 1.302 51.2% 48.7% 52.2%+3.52+1.45 Lux 912 50.4% 52.4% 54.7%+2.36+1.45 Tristana 307 47.6% 50.9% 52.9%+2.02+0.80 Galio 1.423 47.4% 46.4% 46.8%+0.40+0.76 Taliyah 646 49.2% 48.6% 52.8%+4.15+0.22 Fizz 1.059 51.8% 52.0% 47.2%-4.77+0.19 Mel 493 45.0% 51.5% 50.6%-0.86+0.15 Vex 873 53.3% 51.1% 51.0%-0.07+0.12 Sylas 2.144 47.4% 45.6% 49.0%+3.50+0.04 Hwei 1.082 48.7% 49.2% 45.9%-3.28-0.11 Diana 903 49.6% 54.0% 55.4%+1.39-0.14 Yone 2.648 51.1% 51.4% 52.5%+1.09-0.16 Qiyana 799 51.8% 55.9% 59.3%+3.33-0.35 Viktor 2.561 48.6% 48.6% 48.0%-0.65-0.35 Ahri 2.636 50.5% 49.2% 48.3%-0.90-0.40 Aurora 951 51.0% 50.3% 52.1%+1.80-0.41 Irelia 921 48.0% 48.8% 48.9%+0.09-0.73 Anivia 701 51.2% 53.9% 50.7%-3.18-0.78 Azir 470 46.8% 45.8% 36.1%-9.71-0.78 Zed 2.106 50.1% 50.6% 50.3%-0.24-0.80 Pantheon 366 53.8% 51.6% 48.0%-3.59-0.81 Ekko 1.598 51.2% 53.1% 55.7%+2.66-0.93 Akali 1.871 50.2% 50.6% 48.8%-1.77-1.13 Twisted Fate 1.347 50.0% 51.3% 46.8%-4.50-1.31 LeBlanc 1.552 51.4% 54.7% 47.8%-6.83-1.87 Swain 314 48.7% 52.2% 39.6%-12.60-1.89 Talon 581 56.1% 58.3% 48.3%-9.98-2.12 Cassiopeia 491 47.5% 53.5% 38.3%-15.16-2.71 Katarina 1.858 50.5% 54.5% 44.8%-9.72-2.78 Zoe 1.017 52.6% 56.2% 51.5%-4.76-3.54 Yasuo 2.578 50.4% 54.8% 42.9%-11.87-3.66 Locke 2.713 51.3% 56.8% 49.4%-7.36-5.74

How this is measured

A weighted line is fitted to each champion's win rate minute by minute, and the slope is shown as points per 10 minutes. The baseline is exactly 50% at every minute, because every game writes five winners and five losers into the same duration bucket. Early means games that ended before minute 25, late means games that reached minute 35.

The shrinkage is measured, not chosen. Across the champions listed here the observed spread of slopes is 4.16 points and pure measurement noise accounts for 2.75, which leaves a real spread of 3.12 points. Each champion's slope is pulled towards zero in proportion to its own sample, so a thin sample cannot reach the top of the list.

44 champions were tested and 2 of them clear three standard errors. Values that do not clear it are printed faded: with this many champions, a two sigma rule would produce about eight false positives by chance alone.

Game length is an outcome, not a setting. A champion that wins early ends those games early, so most of its long games are games it was already losing. This curve therefore measures closing ability as well as raw strength: the late column answers "what happens if I reach minute 35 on this champion", not "how strong is this champion at minute 35".

Level 1 and laning strength are not measured here. The early column is about whole games that ended quickly, not about the first minutes; for lane by lane numbers see the counters page of each champion.