Champion Scaling and Late Game Strength

Patch 26.20 MID Emerald+

The strongest late game champions right now are Akshan, Qiyana, Aurelion Sol. The strongest early game champions are Locke, Talon, Zoe.

How each champion's win rate moves as the game gets longer. The scaling column is the slope of that line: how many percentage points the win rate gains every 10 minutes.

Lane

Hardest scaling

Win rate climbs the most as the game goes long.

points / 10 min

Needs to close early

Win rate falls the most as the game goes long.

points / 10 min

Strongest late game

Highest win rate in games that reach 35 minutes.

Strongest early game

Highest win rate in games that end before 25 minutes.

43 champions
Kassadin 980 50.1% 40.4% 50.5%+10.08+5.24 Akshan 815 49.8% 45.4% 67.5%+22.18+4.35 Annie 468 48.9% 39.4% 47.5%+8.06+4.10 Aurelion Sol 485 49.1% 42.4% 63.0%+20.54+3.55 Lucian 351 39.6% 36.5% 54.8%+18.34+2.93 Veigar 747 51.3% 46.4% 56.2%+9.80+2.61 Syndra 2.449 48.8% 45.7% 52.6%+6.85+2.54 Xerath 985 51.8% 50.8% 55.2%+4.46+2.41 Malzahar 1.259 49.2% 46.3% 53.7%+7.41+2.06 Lux 893 50.4% 51.9% 54.8%+2.96+1.86 Ryze 740 44.6% 39.0% 42.9%+3.90+1.62 Lissandra 1.388 53.2% 51.4% 54.1%+2.74+1.60 Vladimir 1.274 50.9% 48.3% 52.8%+4.52+1.48 Orianna 922 48.2% 46.7% 46.4%-0.35+1.48 Galio 1.398 47.5% 46.6% 46.4%-0.18+0.79 Fizz 1.033 51.8% 51.9% 48.7%-3.15+0.57 Vex 847 52.9% 50.6% 51.1%+0.49+0.31 Mel 479 45.7% 52.3% 52.6%+0.32+0.29 Taliyah 634 49.5% 49.3% 52.8%+3.49-0.07 Sylas 2.105 47.5% 45.7% 48.5%+2.81-0.08 Diana 884 49.5% 53.6% 53.9%+0.31-0.10 Viktor 2.497 48.4% 48.5% 48.1%-0.44-0.25 Ahri 2.570 50.5% 48.7% 48.0%-0.73-0.29 Yone 2.595 51.3% 51.9% 52.8%+0.86-0.30 Qiyana 784 51.9% 55.8% 59.0%+3.20-0.35 Zed 2.047 50.1% 50.3% 50.7%+0.37-0.44 Anivia 687 51.2% 53.1% 50.7%-2.37-0.45 Aurora 935 50.9% 50.0% 51.6%+1.65-0.51 Pantheon 356 54.5% 51.6% 50.0%-1.64-0.56 Irelia 888 48.0% 49.4% 49.4%+0.06-0.60 Hwei 1.055 48.6% 49.5% 43.9%-5.58-0.92 Twisted Fate 1.321 50.2% 51.4% 47.4%-3.93-0.92 Ekko 1.541 50.9% 52.9% 55.0%+2.11-1.10 Azir 457 47.0% 47.1% 35.0%-12.10-1.24 Akali 1.826 50.0% 50.9% 48.1%-2.82-1.56 LeBlanc 1.516 51.3% 54.5% 48.0%-6.53-1.64 Swain 307 49.2% 52.2% 40.4%-11.84-1.72 Talon 571 56.2% 58.3% 49.1%-9.24-1.98 Cassiopeia 486 47.1% 52.9% 39.1%-13.74-2.49 Katarina 1.811 50.6% 54.5% 44.7%-9.77-2.65 Yasuo 2.524 50.4% 54.7% 43.2%-11.51-3.64 Zoe 1.001 52.3% 56.7% 51.1%-5.54-3.88 Locke 2.656 51.2% 56.8% 49.6%-7.17-5.81

How this is measured

A weighted line is fitted to each champion's win rate minute by minute, and the slope is shown as points per 10 minutes. The baseline is exactly 50% at every minute, because every game writes five winners and five losers into the same duration bucket. Early means games that ended before minute 25, late means games that reached minute 35.

The shrinkage is measured, not chosen. Across the champions listed here the observed spread of slopes is 4.13 points and pure measurement noise accounts for 2.72, which leaves a real spread of 3.10 points. Each champion's slope is pulled towards zero in proportion to its own sample, so a thin sample cannot reach the top of the list.

43 champions were tested and 2 of them clear three standard errors. Values that do not clear it are printed faded: with this many champions, a two sigma rule would produce about eight false positives by chance alone.

Game length is an outcome, not a setting. A champion that wins early ends those games early, so most of its long games are games it was already losing. This curve therefore measures closing ability as well as raw strength: the late column answers "what happens if I reach minute 35 on this champion", not "how strong is this champion at minute 35".

Level 1 and laning strength are not measured here. The early column is about whole games that ended quickly, not about the first minutes; for lane by lane numbers see the counters page of each champion.