
45.9% Win Rate
7.7% Pick Rate
23.4% Ban Rate
1.63 KDA
7.9 CS/min
436.9 Gold/min
797.0 DMG/min
716 Games
Rune Page
Heroism
50.3% 46.2%
Absorb Life Heroism Killing a target heals you.
49.7% 49.4%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.0% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
95.4% 47.6%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.0% 0.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
4.6% 53.2%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
2.8% 51.7%
Coup de Grace Combat Deal more damage to low health enemy champions.
11.1% 44.7%
Cut Down Combat Deal more damage to high health enemy champions.
86.1% 48.1%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
0.5% 60.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
46.1% 51.6%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
0.3% 33.3%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
50.3% 46.4%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
45.2% 48.8%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
48.3% 47.0%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
3.6% 44.4%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
5.7% 31.0%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
0.4% 50.0%
Adaptive Force Offense +9 Adaptive Force
99.6% 47.8%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
97.5% 47.5%
Adaptive Force Flex +9 Adaptive Force
0.1% 0.0%
Move Speed Flex +2.5% Move Speed
2.4% 64.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
41.7% 50.5%
Health Defense +65 Health
3.7% 36.8%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
54.6% 46.5%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Berserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 47.7% 44 games order not measured
1st Item
Blade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 41.7% 12 games
› 2nd Item
Immortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow 63.2% 19 games
› 3rd Item
Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 66.7% 6 games
Boots
Berserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 47.7% 44 games order not measured
1st Item
Blade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 41.7% 12 games
› 2nd Item
Immortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow 63.2% 19 games
› 3rd Item
Mortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Mortal Reminder 37.5% 8 games
Boots
Berserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 47.7% 44 games order not measured
1st Item
Immortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow 33.3% 15 games
› 2nd Item
Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 18.8% 16 games
› 3rd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 22.2% 9 games
Later Items situational, after the core
Best Duos
MID · All RanksTOP
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BOT
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SUP
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