Lane
49.1% Win Rate
2.8% Pick Rate
3.4% Ban Rate
2.30 KDA
7.1 CS/min
466.8 Gold/min
937.8 DMG/min
442 Games

Rune Page

46.5% 243 champions
Precision
Press the Attack 90.5% 48.7% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate90.5% Win Rate48.7% 468 games
Lethal Tempo 0.2% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate0.2% Win Rate0.0% 1 games
Fleet Footwork 0.4% 50.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate0.4% Win Rate50.0% 2 games
Conqueror 0.0% 0.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Heroism
Absorb Life 0.4% 50.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.4% Win Rate50.0% 2 games
Triumph 4.1% 47.4% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate4.1% Win Rate47.4% 19 games
Presence of Mind 95.5% 48.8% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate95.5% Win Rate48.8% 447 games
Legend
Legend: Alacrity 97.2% 48.8% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate97.2% Win Rate48.8% 455 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 2.8% 46.2% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate2.8% Win Rate46.2% 13 games
Combat
Coup de Grace 26.5% 47.6% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate26.5% Win Rate47.6% 124 games
Cut Down 73.3% 49.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate73.3% Win Rate49.0% 343 games
Last Stand 0.2% 100.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate0.2% Win Rate100.0% 1 games
Sorcery
Artifact
Axiom Arcanist 0.8% 100.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate0.8% Win Rate100.0% 2 games
Manaflow Band 0.4% 100.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate0.4% Win Rate100.0% 1 games
Nimbus Cloak 0.4% 100.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate0.4% Win Rate100.0% 1 games
Excellence
Transcendence 0.0% 0.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Celerity 2.9% 57.1% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate2.9% Win Rate57.1% 7 games
Absolute Focus 96.7% 46.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate96.7% Win Rate46.0% 235 games
Power
Scorch 0.4% 0.0% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate0.4% Win Rate0.0% 1 games
Waterwalking 0.8% 50.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate0.8% Win Rate50.0% 2 games
Gathering Storm 97.5% 46.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate97.5% Win Rate46.0% 237 games
Stat Shards
Offense
Adaptive Force 3.6% 47.1% Adaptive Force Offense +9 Adaptive Force Pick Rate3.6% Win Rate47.1% 17 games
Attack Speed 96.4% 48.8% Attack Speed Offense +10% Attack Speed Pick Rate96.4% Win Rate48.8% 451 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 99.4% 48.6% Adaptive Force Flex +9 Adaptive Force Pick Rate99.4% Win Rate48.6% 465 games
Move Speed 0.6% 66.7% Move Speed Flex +2.5% Move Speed Pick Rate0.6% Win Rate66.7% 3 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 68.2% 47.6% Health Defense +65 Health Pick Rate68.2% Win Rate47.6% 319 games
Tenacity and Slow Resist 0.9% 75.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.9% Win Rate75.0% 4 games
Health Scaling 31.0% 50.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate31.0% Win Rate50.3% 145 games

Skill Order

Q Avengerang Avengerang Q Cost60/65/70/75/80 Cooldown9/8/7/6/5 Range850 Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. W Going Rogue Going Rogue W Cost40/30/20/10/0 Cooldown18/14/10/6/2 Range5500 Akshan passively marks enemy champions as Scoundrels when they kill his ally champions. If Akshan kills a Scoundrel, he resurrects the allies they killed, gains bonus gold, and clears all marks. When activated, Akshan enters camouflage and gains Move Speed and Mana Regen while moving towards Scoundrels. Akshan loses the camouflage quickly while he is not in brush or near terrain. E Heroic Swing Heroic Swing E Cost70 Cooldown18/16.5/15/13.5/12 Range800 Akshan fires a grappling hook into terrain then swings around it, repeatedly firing at the nearest enemy while swinging. He can jump off early or gets knocked off when colliding with champions or terrain. R Comeuppance Comeuppance R Cost100 Cooldown100/85/70 Range2500 Akshan locks onto an enemy champion and starts storing bullets. When released, he fires all stored bullets, dealing damage based on missing health to the first champion, minion, or structure hit.

Max priority

Avengerang Q Avengerang Q Cost60/65/70/75/80 Cooldown9/8/7/6/5 Range850 Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. Heroic Swing E Heroic Swing E Cost70 Cooldown18/16.5/15/13.5/12 Range800 Akshan fires a grappling hook into terrain then swings around it, repeatedly firing at the nearest enemy while swinging. He can jump off early or gets knocked off when colliding with champions or terrain. Going Rogue W Going Rogue W Cost40/30/20/10/0 Cooldown18/14/10/6/2 Range5500 Akshan passively marks enemy champions as Scoundrels when they kill his ally champions. If Akshan kills a Scoundrel, he resurrects the allies they killed, gains bonus gold, and clears all marks. When activated, Akshan enters camouflage and gains Move Speed and Mana Regen while moving towards Scoundrels. Akshan loses the camouflage quickly while he is not in brush or near terrain. 96.2% 48.0% 25

First 5 points

Heroic Swing E Heroic Swing E Cost70 Cooldown18/16.5/15/13.5/12 Range800 Akshan fires a grappling hook into terrain then swings around it, repeatedly firing at the nearest enemy while swinging. He can jump off early or gets knocked off when colliding with champions or terrain. Avengerang Q Avengerang Q Cost60/65/70/75/80 Cooldown9/8/7/6/5 Range850 Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. Avengerang Q Avengerang Q Cost60/65/70/75/80 Cooldown9/8/7/6/5 Range850 Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. Going Rogue W Going Rogue W Cost40/30/20/10/0 Cooldown18/14/10/6/2 Range5500 Akshan passively marks enemy champions as Scoundrels when they kill his ally champions. If Akshan kills a Scoundrel, he resurrects the allies they killed, gains bonus gold, and clears all marks. When activated, Akshan enters camouflage and gains Move Speed and Mana Regen while moving towards Scoundrels. Akshan loses the camouflage quickly while he is not in brush or near terrain. Avengerang Q Avengerang Q Cost60/65/70/75/80 Cooldown9/8/7/6/5 Range850 Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. 50.0% 50.0% 12
Avengerang Q Avengerang Q Cost60/65/70/75/80 Cooldown9/8/7/6/5 Range850 Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. Heroic Swing E Heroic Swing E Cost70 Cooldown18/16.5/15/13.5/12 Range800 Akshan fires a grappling hook into terrain then swings around it, repeatedly firing at the nearest enemy while swinging. He can jump off early or gets knocked off when colliding with champions or terrain. Avengerang Q Avengerang Q Cost60/65/70/75/80 Cooldown9/8/7/6/5 Range850 Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. Going Rogue W Going Rogue W Cost40/30/20/10/0 Cooldown18/14/10/6/2 Range5500 Akshan passively marks enemy champions as Scoundrels when they kill his ally champions. If Akshan kills a Scoundrel, he resurrects the allies they killed, gains bonus gold, and clears all marks. When activated, Akshan enters camouflage and gains Move Speed and Mana Regen while moving towards Scoundrels. Akshan loses the camouflage quickly while he is not in brush or near terrain. Avengerang Q Avengerang Q Cost60/65/70/75/80 Cooldown9/8/7/6/5 Range850 Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. 37.5% 44.4% 9
Heroic Swing E Heroic Swing E Cost70 Cooldown18/16.5/15/13.5/12 Range800 Akshan fires a grappling hook into terrain then swings around it, repeatedly firing at the nearest enemy while swinging. He can jump off early or gets knocked off when colliding with champions or terrain. Avengerang Q Avengerang Q Cost60/65/70/75/80 Cooldown9/8/7/6/5 Range850 Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. Avengerang Q Avengerang Q Cost60/65/70/75/80 Cooldown9/8/7/6/5 Range850 Akshan throws a boomerang that deals damage going out and coming back, extending its range each time it hits an enemy. Heroic Swing E Heroic Swing E Cost70 Cooldown18/16.5/15/13.5/12 Range800 Akshan fires a grappling hook into terrain then swings around it, repeatedly firing at the nearest enemy while swinging. He can jump off early or gets knocked off when colliding with champions or terrain. Going Rogue W Going Rogue W Cost40/30/20/10/0 Cooldown18/14/10/6/2 Range5500 Akshan passively marks enemy champions as Scoundrels when they kill his ally champions. If Akshan kills a Scoundrel, he resurrects the allies they killed, gains bonus gold, and clears all marks. When activated, Akshan enters camouflage and gains Move Speed and Mana Regen while moving towards Scoundrels. Akshan loses the camouflage quickly while he is not in brush or near terrain. 12.5% 66.7% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 57.1% 14 games order not measured
1st ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 63.6% 11 games
2nd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 80.0% 5 games
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 60.0% 5 games
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 57.1% 14 games order not measured
1st ItemHubrisHubris 2800 +55 Attack Damage+18 Lethality+10 Ability Haste EminenceWhen a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Hubris 50.0% 6 games
2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 25.0% 4 games
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 50.0% 4 games
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 57.1% 14 games order not measured
1st ItemHubrisHubris 2800 +55 Attack Damage+18 Lethality+10 Ability Haste EminenceWhen a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Hubris 50.0% 6 games
2nd ItemThe CollectorThe Collector 3000 +50 Attack Damage+10 Lethality+25% Crit Chance DeathYour damage executes champions that are below 5% Health.TaxesChampion kills grant 25 bonus gold.The Collector 25.0% 4 games
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 60.0% 5 games
Later Items situational, after the core
Infinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage 66.7% 3
Mortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.100.0% 2
Rapid FirecannonRapid Firecannon 2650 +35% Attack Speed+25% Crit Chance+4% Move Speed SharpshooterYour Energized Attack deals 40 bonus magic damage and gains 35% bonus Attack Range.100.0% 2
Lord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.0.0% 1
Immortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.0.0% 1

Best Duos

MID · All Ranks

TOP

WR Δ n
Jayce 49.2% +1.1 17
Malphite 49.4% +1.0 15
Darius 48.4% +0.4 16
Gwen 46.9% -1.7 15
Ambessa 47.6% -1.9 15

JNG

WR Δ n
Lee Sin 54.9% +5.0 20
Sylas 51.3% +1.7 37
Nidalee 53.7% -0.3 19
Ekko 48.6% -1.2 22
Cho'Gath 48.3% -2.0 17

BOT

WR Δ n
Jhin 51.8% +3.7 15
Kai'Sa 51.8% +3.1 35
Yunara 51.9% +1.8 23
Zeri 51.0% +1.4 18
Lucian 48.4% +0.4 16

SUP

WR Δ n
Rakan 52.4% +3.5 17
Karma 48.9% +2.8 15
Janna 50.3% +0.7 19
Alistar 49.6% +0.2 22
Leona 50.7% -0.2 18

All duo partners →

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