
47.5% Win Rate
2.2% Pick Rate
1.0% Ban Rate
2.55 KDA
7.0 CS/min
419.1 Gold/min
1001.7 DMG/min
505 Games
Rune Page
Malice
0.6% 75.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
30.7% 45.5%
Taste of Blood Malice Heal when you damage an enemy champion.
68.6% 48.8%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
21.6% 49.3%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
76.9% 47.7%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
1.5% 40.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
2.7% 44.4%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
1.7% 45.5%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
95.6% 48.1%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Artifact
0.8% 75.0%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
93.8% 48.1%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
0.0% 0.0%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
42.1% 49.0%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
1.6% 62.5%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
1.0% 60.0%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
56.3% 47.3%
Scorch Power Your first damaging ability hit every 10s burns champions.
0.2% 100.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
4.2% 71.4%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Stat Shards
Offense
12.3% 53.1%
Adaptive Force Offense +9 Adaptive Force
87.1% 47.4%
Attack Speed Offense +10% Attack Speed
0.6% 25.0%
Ability Haste Offense +8 Ability Haste
Flex
95.0% 47.6%
Adaptive Force Flex +9 Adaptive Force
4.9% 56.2%
Move Speed Flex +2.5% Move Speed
0.2% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
60.4% 47.9%
Health Defense +65 Health
1.7% 54.5%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
37.9% 47.8%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 54.3% 35 games order not measured
1st Item
Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 55.0% 20 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 46.4% 28 games
› 3rd Item
Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 40.0% 10 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 54.3% 35 games order not measured
1st Item
Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 55.0% 20 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 46.4% 28 games
› 3rd Item
Void Staff 3000 +95 Ability Power+40% Magic Penetration Void Staff 75.0% 4 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 54.3% 35 games order not measured
1st Item
Luden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 54.5% 11 games
› 2nd Item
Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 100.0% 3 games
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 0.0% 2 games
Later Items situational, after the core
Best Duos
MID · All RanksBOT
WR Δ n
SUP
WR Δ n
Hardest Matchups
WR Δ@15 n
Easiest Matchups
WR Δ@15 n