Lane
53.8% Win Rate
3.1% Pick Rate
3.2% Ban Rate
2.47 KDA
7.2 CS/min
450.7 Gold/min
933.6 DMG/min
431 Games

Rune Page

53.4% 131 champions
Domination
Electrocute 45.9% 53.8% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate45.9% Win Rate53.8% 212 games
Dark Harvest 0.0% 0.0% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 0.0% 0.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
Taste of Blood 2.8% 16.7% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate2.8% Win Rate16.7% 6 games
Sudden Impact 97.2% 54.9% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate97.2% Win Rate54.9% 206 games
Tracking
Sixth Sense 9.9% 38.1% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate9.9% Win Rate38.1% 21 games
Grisly Mementos 87.3% 56.2% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate87.3% Win Rate56.2% 185 games
Deep Ward 2.8% 33.3% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate2.8% Win Rate33.3% 6 games
Hunter
Treasure Hunter 0.5% 100.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate0.5% Win Rate100.0% 1 games
Relentless Hunter 0.5% 0.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate0.5% Win Rate0.0% 1 games
Ultimate Hunter 99.1% 53.8% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate99.1% Win Rate53.8% 210 games
Precision
Heroism
Absorb Life 0.8% 100.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.8% Win Rate100.0% 1 games
Triumph 0.0% 0.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of Mind 98.5% 52.7% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate98.5% Win Rate52.7% 129 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 3.1% 75.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate3.1% Win Rate75.0% 4 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 2.3% 33.3% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate2.3% Win Rate33.3% 3 games
Cut Down 30.5% 57.5% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate30.5% Win Rate57.5% 40 games
Last Stand 64.9% 51.8% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate64.9% Win Rate51.8% 85 games
Stat Shards
Offense
Adaptive Force 95.8% 55.2% Adaptive Force Offense +9 Adaptive Force Pick Rate95.8% Win Rate55.2% 203 games
Attack Speed 0.5% 0.0% Attack Speed Offense +10% Attack Speed Pick Rate0.5% Win Rate0.0% 1 games
Ability Haste 3.8% 25.0% Ability Haste Offense +8 Ability Haste Pick Rate3.8% Win Rate25.0% 8 games
Flex
Adaptive Force 23.6% 44.0% Adaptive Force Flex +9 Adaptive Force Pick Rate23.6% Win Rate44.0% 50 games
Move Speed 0.9% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate0.9% Win Rate50.0% 2 games
Health Scaling 75.5% 56.9% Health Scaling Flex +10-180 Health (based on level) Pick Rate75.5% Win Rate56.9% 160 games
Defense
Health 8.5% 50.0% Health Defense +65 Health Pick Rate8.5% Win Rate50.0% 18 games
Tenacity and Slow Resist 2.4% 60.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate2.4% Win Rate60.0% 5 games
Health Scaling 89.2% 54.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate89.2% Win Rate54.0% 189 games

Skill Order

Q Null Sphere Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. W Nether Blade Nether Blade W Cost1 Cooldown7 Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana. E Force Pulse Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. R Riftwalk Riftwalk R Cost40 Cooldown5/3.5/2 Range500 Kassadin teleports to a nearby location dealing damage to nearby enemy units. Multiple Riftwalks in a short period of time cost additional Mana but also deal additional damage.

Max priority

Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.› Nether Blade W Nether Blade W Cost1 Cooldown7 Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana.› Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. 44.4% 58.3% 12
Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.› Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.› Nether Blade W Nether Blade W Cost1 Cooldown7 Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana. 33.3% 77.8% 9
Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him.› Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage.› Nether Blade W Nether Blade W Cost1 Cooldown7 Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana. 22.2% 83.3% 6

First 5 points

Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. Nether Blade W Nether Blade W Cost1 Cooldown7 Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana. Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. 45.8% 81.8% 11
Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. Nether Blade W Nether Blade W Cost1 Cooldown7 Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana. Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. 37.5% 55.6% 9
Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. Null Sphere Q Null Sphere Q Cost60/65/70/75/80 Cooldown9/8.5/8/7.5/7 Range650 Kassadin fires an orb of void energy at a target, dealing damage and interrupting channels. The excess energy forms around himself, granting a temporary shield that absorbs magic damage. Nether Blade W Nether Blade W Cost1 Cooldown7 Passive: Kassadin's basic attacks deal bonus magic damage. Active: Kassadin's next basic attack deals significant bonus magic damage and restores Mana. Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. Force Pulse E Force Pulse E Cost60/65/70/75/80 Cooldown21/20/19/18/17 Range400 Kassadin draws energy from spells cast in his vicinity. Upon charging up, Kassadin can use Force Pulse to damage and slow enemies in a cone in front of him. 16.7% 50.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 50.0% 22 games order not measured
1st ItemRod of AgesRod of Ages 2600 +45 Ability Power+350 Health+500 Mana TimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.EternityTaking damage from champions restores 10% of the damage as Mana.Casting an ability heals for 25% of Mana spent.Rod of Ages 71.4% 21 games
›
2nd ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff 60.0% 25 games
›
3rd ItemMalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 70.0% 10 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 50.0% 22 games order not measured
1st ItemRod of AgesRod of Ages 2600 +45 Ability Power+350 Health+500 Mana TimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.EternityTaking damage from champions restores 10% of the damage as Mana.Casting an ability heals for 25% of Mana spent.Rod of Ages 71.4% 21 games
›
2nd ItemMalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 80.0% 5 games
›
3rd ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff 50.0% 2 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 50.0% 22 games order not measured
1st ItemMalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 41.7% 12 games
›
2nd ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff 60.0% 25 games
›
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 25.0% 4 games
Later Items situational, after the core
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.80.0% 5
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.66.7% 3
Frozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.100.0% 1

Full Build Win Rate

45.1% with 6 completed items
All champions 57.2%
Difference (pp) -12.1
Games reaching full build 11.0% (51)
Win rate by completed items
1
13.3% 15
2
44.4% 45
3
40.9% 93
4
60.1% 143
5
70.1% 107
6
45.1% 51

Best Duos

MID · All Ranks

BOT

WR Δ n
Kai'Sa 54.1% +1.1 45
Jhin 55.4% +0.7 48
Yunara 46.6% -5.6 33

SUP

WR Δ n
Thresh 57.3% +1.4 30
Lulu 51.5% -0.2 39

All duo partners →

All matchups →