Lane
30.4% Win Rate
1.6% Pick Rate
9.3% Ban Rate
1.97 KDA
7.6 CS/min
433.2 Gold/min
839.4 DMG/min
23 Games

Rune Page

31.0% 29 champions
Sorcery
Summon Aery 0.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane Comet 86.5% 31.2% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate86.5% Win Rate31.2% 32 games
Stormraider's Surge 0.0% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist.
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 3.1% 100.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate3.1% Win Rate100.0% 1 games
Manaflow Band 96.9% 29.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate96.9% Win Rate29.0% 31 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 90.6% 31.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate90.6% Win Rate31.0% 29 games
Celerity 3.1% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate3.1% Win Rate0.0% 1 games
Absolute Focus 6.2% 50.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate6.2% Win Rate50.0% 2 games
Power
Scorch 90.6% 31.0% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate90.6% Win Rate31.0% 29 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 9.4% 33.3% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate9.4% Win Rate33.3% 3 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 0.0% 0.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of Mind 79.3% 30.4% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate79.3% Win Rate30.4% 23 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 24.1% 28.6% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate24.1% Win Rate28.6% 7 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 69.0% 40.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate69.0% Win Rate40.0% 20 games
Cut Down 27.6% 12.5% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate27.6% Win Rate12.5% 8 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 15.6% 20.0% Adaptive Force Offense +9 Adaptive Force Pick Rate15.6% Win Rate20.0% 5 games
Attack Speed 15.6% 20.0% Attack Speed Offense +10% Attack Speed Pick Rate15.6% Win Rate20.0% 5 games
Ability Haste 68.8% 36.4% Ability Haste Offense +8 Ability Haste Pick Rate68.8% Win Rate36.4% 22 games
Flex
Adaptive Force 93.8% 30.0% Adaptive Force Flex +9 Adaptive Force Pick Rate93.8% Win Rate30.0% 30 games
Move Speed 6.2% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate6.2% Win Rate50.0% 2 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 21.9% 14.3% Health Defense +65 Health Pick Rate21.9% Win Rate14.3% 7 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 78.1% 36.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate78.1% Win Rate36.0% 25 games

Skill Order

Q Radiant Volley Radiant Volley Q Cost70/75/80/85/90 Cooldown10/9/8/7/6 Range950 Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area. W Rebuttal Rebuttal W Cost80/60/40/20/0 Cooldown38/35/33/29/26 Range250 Mel forms a barrier around herself that reflects enemy projectiles back at the attacker, prevents her from taking damage, and grants her movement speed. E Solar Snare Solar Snare E Cost50/60/70/80/90 Cooldown11/10.5/10/9.5/9 Range1000 Mel fires a radiant orb forward, rooting those at its center while the area around it slows enemies and deals damage over time. R Golden Eclipse Golden Eclipse R Cost100 Cooldown120/100/80 Mel strikes all enemies marked with Overwhelm regardless of their distance from her, dealing additional damage for each stack of Overwhelm. Ranks of Golden Eclipse increase Overwhelm's damage.

Max priority

Radiant Volley Q Radiant Volley Q Cost70/75/80/85/90 Cooldown10/9/8/7/6 Range950 Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area.› Solar Snare E Solar Snare E Cost50/60/70/80/90 Cooldown11/10.5/10/9.5/9 Range1000 Mel fires a radiant orb forward, rooting those at its center while the area around it slows enemies and deals damage over time.› Rebuttal W Rebuttal W Cost80/60/40/20/0 Cooldown38/35/33/29/26 Range250 Mel forms a barrier around herself that reflects enemy projectiles back at the attacker, prevents her from taking damage, and grants her movement speed. 100.0% 33.3% 3

First 5 points

Radiant Volley Q Radiant Volley Q Cost70/75/80/85/90 Cooldown10/9/8/7/6 Range950 Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area. Solar Snare E Solar Snare E Cost50/60/70/80/90 Cooldown11/10.5/10/9.5/9 Range1000 Mel fires a radiant orb forward, rooting those at its center while the area around it slows enemies and deals damage over time. Rebuttal W Rebuttal W Cost80/60/40/20/0 Cooldown38/35/33/29/26 Range250 Mel forms a barrier around herself that reflects enemy projectiles back at the attacker, prevents her from taking damage, and grants her movement speed. Radiant Volley Q Radiant Volley Q Cost70/75/80/85/90 Cooldown10/9/8/7/6 Range950 Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area. Radiant Volley Q Radiant Volley Q Cost70/75/80/85/90 Cooldown10/9/8/7/6 Range950 Mel fires a barrage of projectiles that explode around a target location, dealing damage repeatedly to enemies within the area. 100.0% 20.0% 5

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 2 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 0.0% 2 games
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2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 0.0% 1 games
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3rd ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 2 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 0.0% 2 games
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2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 0.0% 1 games
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3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 0.0% 2 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 0.0% 2 games
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2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge
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3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass