
50.9% Win Rate
8.1% Pick Rate
16.7% Ban Rate
1.78 KDA
8.0 CS/min
444.3 Gold/min
902.8 DMG/min
900 Games
Rune Page
Heroism
76.4% 47.7%
Absorb Life Heroism Killing a target heals you.
23.6% 54.0%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
0.0% 0.0%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
98.4% 49.1%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.0% 0.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
1.6% 56.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
2.7% 64.3%
Coup de Grace Combat Deal more damage to low health enemy champions.
10.0% 54.2%
Cut Down Combat Deal more damage to high health enemy champions.
87.3% 48.1%
Last Stand Combat Deal more damage to champions while you are low on health.
Strength
0.5% 42.9%
Demolish Strength Your third attack against turrets deals bonus damage.
0.0% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
26.7% 53.8%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
0.3% 50.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
56.5% 46.9%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
39.8% 50.7%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
63.6% 47.7%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
5.2% 53.8%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
7.4% 50.0%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
0.9% 78.6%
Adaptive Force Offense +9 Adaptive Force
99.0% 48.9%
Attack Speed Offense +10% Attack Speed
0.1% 100.0%
Ability Haste Offense +8 Ability Haste
Flex
99.1% 49.0%
Adaptive Force Flex +9 Adaptive Force
0.5% 85.7%
Move Speed Flex +2.5% Move Speed
0.5% 42.9%
Health Scaling Flex +10-180 Health (based on level)
Defense
35.8% 51.0%
Health Defense +65 Health
2.3% 44.4%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
61.8% 48.3%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Berserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 46.1% 76 games order not measured
1st Item
Blade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 42.1% 19 games
› 2nd Item
Immortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow 46.7% 15 games
› 3rd Item
Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 57.1% 7 games
Boots
Berserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 46.1% 76 games order not measured
1st Item
Immortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow 48.1% 52 games
› 2nd Item
Infinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge 50.0% 42 games
› 3rd Item
Death's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 40.0% 20 games
Boots
Berserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 46.1% 76 games order not measured
1st Item
Blade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King 42.1% 19 games
› 2nd Item
Immortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow 46.7% 15 games
› 3rd Item
Mortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.Mortal Reminder 50.0% 2 games
Later Items situational, after the core
Full Build Win Rate
55.0% with 6 completed items
All champions 57.8%
Difference (pp) -2.8
Games reaching full build 3.3% (60)
Win rate by completed items
135.2% 142
241.4% 377
351.3% 585
453.4% 431
561.5% 192
655.0% 60
Best Duos
MID · All RanksTOP
WR Δ n
JNG
WR Δ n
BOT
WR Δ n
SUP
WR Δ n