Lane
50.0% Win Rate
1.4% Pick Rate
29.5% Ban Rate
2.17 KDA
7.1 CS/min
459.2 Gold/min
898.7 DMG/min
50 Games

Rune Page

45.8% 166 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 51.0% 46.8% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate51.0% Win Rate46.8% 171 games
Conqueror 11.0% 48.6% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate11.0% Win Rate48.6% 37 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 99.4% 47.1% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate99.4% Win Rate47.1% 170 games
Presence of Mind 0.6% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate0.6% Win Rate0.0% 1 games
Legend
Legend: Alacrity 95.9% 47.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate95.9% Win Rate47.0% 164 games
Legend: Haste 4.1% 42.9% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate4.1% Win Rate42.9% 7 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 91.8% 46.5% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate91.8% Win Rate46.5% 157 games
Cut Down 7.0% 58.3% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate7.0% Win Rate58.3% 12 games
Last Stand 1.2% 0.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate1.2% Win Rate0.0% 2 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 94.6% 46.5% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate94.6% Win Rate46.5% 157 games
Cash Back 5.4% 33.3% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate5.4% Win Rate33.3% 9 games
Tomorrow
Triple Tonic 2.4% 50.0% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate2.4% Win Rate50.0% 4 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 0.0% 0.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
Cosmic Insight 97.6% 45.7% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate97.6% Win Rate45.7% 162 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 98.2% 46.4% Adaptive Force Offense +9 Adaptive Force Pick Rate98.2% Win Rate46.4% 168 games
Attack Speed 1.8% 66.7% Attack Speed Offense +10% Attack Speed Pick Rate1.8% Win Rate66.7% 3 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 100.0% 46.8% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate46.8% 171 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 7.6% 53.8% Health Defense +65 Health Pick Rate7.6% Win Rate53.8% 13 games
Tenacity and Slow Resist 0.6% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.6% Win Rate0.0% 1 games
Health Scaling 91.8% 46.5% Health Scaling Defense +10-180 Health (based on level) Pick Rate91.8% Win Rate46.5% 157 games

Skill Order

Q Noxian Diplomacy Noxian Diplomacy Q Cost40 Cooldown8/7.5/7/6.5/6 Range575 Talon stabs the target unit. If they are within melee range, this attack deals critical damage. If they are outside melee range, Talon will leap at his target before stabbing them. Talon refunds some health and cooldown if this ability kills the target. W Rake Rake W Cost50/55/60/65/70 Cooldown9/8.5/8/7.5/7 Range650 Talon sends out a volley of daggers that then return back to him, dealing physical damage every time it passes through an enemy. The returning blades deal bonus damage and slow units hit. E Assassin's Path Assassin's Path E Range725 Talon vaults over any terrain or structure, up to a max distance. This ability has a low cooldown, but puts the used terrain on a long cooldown. R Shadow Assault Shadow Assault R Cost100 Cooldown100/80/60 Range550 Talon disperses a ring of blades and becomes Invisible while gaining additional Move Speed. When Talon emerges from Invisibility, the blades converge on his location. Each time the blades move, Shadow Assault deals physical damage to enemies hit by at least one blade.

Max priority

Rake W Rake W Cost50/55/60/65/70 Cooldown9/8.5/8/7.5/7 Range650 Talon sends out a volley of daggers that then return back to him, dealing physical damage every time it passes through an enemy. The returning blades deal bonus damage and slow units hit. Noxian Diplomacy Q Noxian Diplomacy Q Cost40 Cooldown8/7.5/7/6.5/6 Range575 Talon stabs the target unit. If they are within melee range, this attack deals critical damage. If they are outside melee range, Talon will leap at his target before stabbing them. Talon refunds some health and cooldown if this ability kills the target. Assassin's Path E Assassin's Path E Range725 Talon vaults over any terrain or structure, up to a max distance. This ability has a low cooldown, but puts the used terrain on a long cooldown. 100.0% 25.0% 16

First 5 points

Rake W Rake W Cost50/55/60/65/70 Cooldown9/8.5/8/7.5/7 Range650 Talon sends out a volley of daggers that then return back to him, dealing physical damage every time it passes through an enemy. The returning blades deal bonus damage and slow units hit. Noxian Diplomacy Q Noxian Diplomacy Q Cost40 Cooldown8/7.5/7/6.5/6 Range575 Talon stabs the target unit. If they are within melee range, this attack deals critical damage. If they are outside melee range, Talon will leap at his target before stabbing them. Talon refunds some health and cooldown if this ability kills the target. Assassin's Path E Assassin's Path E Range725 Talon vaults over any terrain or structure, up to a max distance. This ability has a low cooldown, but puts the used terrain on a long cooldown. Rake W Rake W Cost50/55/60/65/70 Cooldown9/8.5/8/7.5/7 Range650 Talon sends out a volley of daggers that then return back to him, dealing physical damage every time it passes through an enemy. The returning blades deal bonus damage and slow units hit. Rake W Rake W Cost50/55/60/65/70 Cooldown9/8.5/8/7.5/7 Range650 Talon sends out a volley of daggers that then return back to him, dealing physical damage every time it passes through an enemy. The returning blades deal bonus damage and slow units hit. 66.7% 16.7% 12
Rake W Rake W Cost50/55/60/65/70 Cooldown9/8.5/8/7.5/7 Range650 Talon sends out a volley of daggers that then return back to him, dealing physical damage every time it passes through an enemy. The returning blades deal bonus damage and slow units hit. Noxian Diplomacy Q Noxian Diplomacy Q Cost40 Cooldown8/7.5/7/6.5/6 Range575 Talon stabs the target unit. If they are within melee range, this attack deals critical damage. If they are outside melee range, Talon will leap at his target before stabbing them. Talon refunds some health and cooldown if this ability kills the target. Rake W Rake W Cost50/55/60/65/70 Cooldown9/8.5/8/7.5/7 Range650 Talon sends out a volley of daggers that then return back to him, dealing physical damage every time it passes through an enemy. The returning blades deal bonus damage and slow units hit. Assassin's Path E Assassin's Path E Range725 Talon vaults over any terrain or structure, up to a max distance. This ability has a low cooldown, but puts the used terrain on a long cooldown. Rake W Rake W Cost50/55/60/65/70 Cooldown9/8.5/8/7.5/7 Range650 Talon sends out a volley of daggers that then return back to him, dealing physical damage every time it passes through an enemy. The returning blades deal bonus damage and slow units hit. 33.3% 33.3% 6

Build Order

Percentages are the win rate of players who bought that item.
1st ItemUmbral GlaiveUmbral Glaive 2800 +60 Attack Damage+18 Lethality+15 Ability Haste NightstalkerAfter being unseen by enemies briefly, your next attack against a champion deals an additional true damage.BlackoutWhen you are near enemy Stealth Wards and traps, reveal them briefly. While revealing wards, your attacks deal bonus damage to them.Umbral Glaive
2nd ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword
3rd ItemBastionbreakerBastionbreaker 3000 +55 Attack Damage+22 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.Bastionbreaker
1st ItemHubrisHubris 2800 +55 Attack Damage+18 Lethality+10 Ability Haste EminenceWhen a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Hubris
2nd ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword
3rd ItemLord Dominik's RegardsLord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards
1st ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver
3rd ItemBastionbreakerBastionbreaker 3000 +55 Attack Damage+22 Lethality+15 Ability Haste Shaped Charge (0s)Dealing Ability damage to a Champion or Epic Monster deals an additional true damage.SabotageTaking down a champion within 3 seconds of damaging them grants Sabotage for 90 seconds. While you have Sabotage, your next Attack against an Epic Monster or Turret deals an additional true damage over 3 seconds.Bastionbreaker

Full Build Win Rate

69.4% with 6 completed items
All champions 58.2%
Difference (pp) +11.2
Games reaching full build 18.5% (62)
Win rate by completed items
2
35.7% 28
3
41.1% 56
4
46.7% 92
5
54.0% 87
6
69.4% 62