Lane
48.8% Win Rate
9.2% Pick Rate
33.0% Ban Rate
2.42 KDA
6.7 CS/min
463.8 Gold/min
894.5 DMG/min
981 Games

Rune Page

45.8% 579 champions
Domination
Electrocute 82.2% 48.1% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate82.2% Win Rate48.1% 948 games
Dark Harvest 5.3% 55.7% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate5.3% Win Rate55.7% 61 games
Hail of Blades 0.0% 0.0% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions.
Malice
Cheap Shot 0.4% 75.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate0.4% Win Rate75.0% 4 games
Taste of Blood 0.4% 25.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate0.4% Win Rate25.0% 4 games
Sudden Impact 99.2% 48.1% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate99.2% Win Rate48.1% 940 games
Tracking
Sixth Sense 59.9% 46.3% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate59.9% Win Rate46.3% 568 games
Grisly Mementos 39.2% 50.8% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate39.2% Win Rate50.8% 372 games
Deep Ward 0.8% 50.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate0.8% Win Rate50.0% 8 games
Hunter
Treasure Hunter 37.0% 48.1% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate37.0% Win Rate48.1% 351 games
Relentless Hunter 16.1% 47.7% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate16.1% Win Rate47.7% 153 games
Ultimate Hunter 46.8% 48.2% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate46.8% Win Rate48.2% 444 games
Resolve
Strength
Demolish 0.2% 0.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate0.2% Win Rate0.0% 1 games
Font of Life 0.2% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate0.2% Win Rate0.0% 1 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 0.0% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second Wind 21.9% 51.2% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate21.9% Win Rate51.2% 127 games
Bone Plating 77.9% 44.3% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate77.9% Win Rate44.3% 451 games
Vitality
Overgrowth 7.3% 42.9% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate7.3% Win Rate42.9% 42 games
Revitalize 86.0% 46.6% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate86.0% Win Rate46.6% 498 games
Unflinching 6.6% 39.5% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate6.6% Win Rate39.5% 38 games
Stat Shards
Offense
Adaptive Force 98.0% 48.0% Adaptive Force Offense +9 Adaptive Force Pick Rate98.0% Win Rate48.0% 929 games
Attack Speed 1.2% 36.4% Attack Speed Offense +10% Attack Speed Pick Rate1.2% Win Rate36.4% 11 games
Ability Haste 0.8% 75.0% Ability Haste Offense +8 Ability Haste Pick Rate0.8% Win Rate75.0% 8 games
Flex
Adaptive Force 95.1% 47.5% Adaptive Force Flex +9 Adaptive Force Pick Rate95.1% Win Rate47.5% 902 games
Move Speed 4.9% 60.9% Move Speed Flex +2.5% Move Speed Pick Rate4.9% Win Rate60.9% 46 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 68.6% 48.8% Health Defense +65 Health Pick Rate68.6% Win Rate48.8% 650 games
Tenacity and Slow Resist 1.1% 40.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.1% Win Rate40.0% 10 games
Health Scaling 30.4% 46.9% Health Scaling Defense +10-180 Health (based on level) Pick Rate30.4% Win Rate46.9% 288 games

Skill Order

Q Ritual Nails Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. W Soul Ignition Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. E Ashen Pursuit Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. R Purgatory Purgatory R Cost100 Cooldown120/100/80 Range1000 Locke throws a binding artifact that deals damage and potentially executes enemies hit. Locke gains additional power for sealing away enemy champions.

Max priority

Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Ashen Pursuit E Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. Soul Ignition W Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. 68.3% 48.8% 43
Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Soul Ignition W Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. Ashen Pursuit E Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. 31.7% 50.0% 20

First 5 points

Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Ashen Pursuit E Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. Soul Ignition W Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. 93.0% 51.5% 66
Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Ashen Pursuit E Ashen Pursuit E Cost30/40/50/60/70 Cooldown10 Range425 Locke teleports to a location before dashing to attack his next target, dealing damage to enemies passed through. Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. Soul Ignition W Soul Ignition W Cost50/55/60/65/70 Cooldown18/17/16/15/14 Range250 Locke ignites his soul, gaining Attack Speed and Move Speed, and dealing damage to himself. At the end of the duration, Locke will heal back a portion of the damage he takes during the effect. Ritual Nails Q Ritual Nails Q Cost70 Cooldown10/9/8/7/6 Range950 Locke readies a set of Soul Nails to throw, dealing damage to and marking enemies hit. Locke can consume the marks to deal bonus damage with his attacks. 4.2% 33.3% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 35.0% 40 games order not measured
1st ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane 46.3% 54 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 45.5% 33 games
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 50.0% 20 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 35.0% 40 games order not measured
1st ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane 46.3% 54 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 45.5% 33 games
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 40.0% 5 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 35.0% 40 games order not measured
1st ItemLich BaneLich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane 46.3% 54 games
2nd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 40.0% 10 games
3rd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 25.0% 4 games
Later Items situational, after the core
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.41.7% 12
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 40.0% 5
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.25.0% 4
Banshee's VeilBanshee's Veil 3000 +105 Ability Power+40 Magic Resist AnnulGrants a Spell Shield that blocks the next enemy Ability.66.7% 3
Axiom ArcAxiom Arc 2750 +55 Attack Damage+18 Lethality+20 Ability Haste FluxWhen a champion that you damaged within 3 seconds dies, refund some of your Ultimate Ability's total cooldown.100.0% 1
Voltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.100.0% 1
StormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.0.0% 1
Chempunk ChainswordChempunk Chainsword 3000 +45 Attack Damage+450 Health+15 Ability Haste HackshornDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.100.0% 1

Best Duos

MID · All Ranks

TOP

WR Δ n
Ambessa 60.0% +9.0 31
Nasus 52.3% +3.0 31
Yone 49.9% +2.6 43
Jayce 47.0% +1.1 39
Irelia 51.0% +1.1 38

JNG

WR Δ n
Hecarim 54.4% +4.5 41
Qiyana 50.0% +1.7 58
Kha'Zix 49.1% +0.5 30
Talon 47.5% +0.3 46
Graves 50.2% -0.1 40

BOT

WR Δ n
Draven 56.8% +6.6 30
Yunara 56.5% +5.8 86
Zeri 52.8% +3.0 42
Kai'Sa 48.3% -0.3 77
Tristana 48.8% -0.8 46

SUP

WR Δ n
Nami 50.9% +3.6 37
Blitzcrank 51.8% +3.2 33
Seraphine 51.4% +1.7 35
Lulu 51.2% +0.9 77
Nautilus 48.7% +0.4 59

All duo partners →

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