
48.8% Win Rate
9.2% Pick Rate
33.0% Ban Rate
2.42 KDA
6.7 CS/min
463.8 Gold/min
894.5 DMG/min
981 Games
Rune Page
Malice
0.4% 75.0%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
0.4% 25.0%
Taste of Blood Malice Heal when you damage an enemy champion.
99.2% 48.1%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
59.9% 46.3%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
39.2% 50.8%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
0.8% 50.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
37.0% 48.1%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
16.1% 47.7%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
46.8% 48.2%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Strength
0.2% 0.0%
Demolish Strength Your third attack against turrets deals bonus damage.
0.2% 0.0%
Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
0.0% 0.0%
Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
0.0% 0.0%
Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
21.9% 51.2%
Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
77.9% 44.3%
Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s
Vitality
7.3% 42.9%
Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
86.0% 46.6%
Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health.
6.6% 39.5%
Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
98.0% 48.0%
Adaptive Force Offense +9 Adaptive Force
1.2% 36.4%
Attack Speed Offense +10% Attack Speed
0.8% 75.0%
Ability Haste Offense +8 Ability Haste
Flex
95.1% 47.5%
Adaptive Force Flex +9 Adaptive Force
4.9% 60.9%
Move Speed Flex +2.5% Move Speed
0.0% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
68.6% 48.8%
Health Defense +65 Health
1.1% 40.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
30.4% 46.9%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 35.0% 40 games order not measured
1st Item
Lich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane 46.3% 54 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 45.5% 33 games
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 50.0% 20 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 35.0% 40 games order not measured
1st Item
Lich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane 46.3% 54 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 45.5% 33 games
› 3rd Item
Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 40.0% 5 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 35.0% 40 games order not measured
1st Item
Lich Bane 2900 +100 Ability Power+6% Move Speed+10 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus magic damage On-Hit.Lich Bane 46.3% 54 games
› 2nd Item
Stormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 40.0% 10 games
› 3rd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 25.0% 4 games
Later Items situational, after the core
Best Duos
MID · All RanksTOP
WR Δ n
JNG
WR Δ n
BOT
WR Δ n
SUP
WR Δ n