Lane
48.5% Win Rate
3.0% Pick Rate
0.4% Ban Rate
2.39 KDA
8.2 CS/min
432.5 Gold/min
879.4 DMG/min
330 Games

Rune Page

47.2% 178 champions
Sorcery
Summon Aery 0.5% 50.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate0.5% Win Rate50.0% 2 games
Arcane Comet 0.2% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate0.2% Win Rate0.0% 1 games
Stormraider's Surge 33.0% 50.4% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate33.0% Win Rate50.4% 135 games
Deathfire Touch 63.1% 46.9% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate63.1% Win Rate46.9% 258 games
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 100.0% 46.9% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate100.0% Win Rate46.9% 258 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 35.7% 51.1% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate35.7% Win Rate51.1% 92 games
Celerity 64.0% 44.8% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate64.0% Win Rate44.8% 165 games
Absolute Focus 0.4% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.4% Win Rate0.0% 1 games
Power
Scorch 82.2% 46.7% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate82.2% Win Rate46.7% 212 games
Waterwalking 3.1% 50.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate3.1% Win Rate50.0% 8 games
Gathering Storm 14.7% 47.4% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate14.7% Win Rate47.4% 38 games
Resolve
Strength
Demolish 0.6% 0.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate0.6% Win Rate0.0% 1 games
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 1.1% 50.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.1% Win Rate50.0% 2 games
Second Wind 16.9% 56.7% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate16.9% Win Rate56.7% 30 games
Bone Plating 81.5% 45.5% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate81.5% Win Rate45.5% 145 games
Vitality
Overgrowth 74.2% 51.5% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate74.2% Win Rate51.5% 132 games
Revitalize 1.1% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate1.1% Win Rate0.0% 2 games
Unflinching 24.7% 36.4% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate24.7% Win Rate36.4% 44 games
Stat Shards
Offense
Adaptive Force 6.2% 37.5% Adaptive Force Offense +9 Adaptive Force Pick Rate6.2% Win Rate37.5% 16 games
Attack Speed 92.2% 47.5% Attack Speed Offense +10% Attack Speed Pick Rate92.2% Win Rate47.5% 238 games
Ability Haste 1.6% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate1.6% Win Rate50.0% 4 games
Flex
Adaptive Force 42.6% 50.0% Adaptive Force Flex +9 Adaptive Force Pick Rate42.6% Win Rate50.0% 110 games
Move Speed 56.2% 44.8% Move Speed Flex +2.5% Move Speed Pick Rate56.2% Win Rate44.8% 145 games
Health Scaling 1.2% 33.3% Health Scaling Flex +10-180 Health (based on level) Pick Rate1.2% Win Rate33.3% 3 games
Defense
Health 69.0% 46.1% Health Defense +65 Health Pick Rate69.0% Win Rate46.1% 178 games
Tenacity and Slow Resist 1.2% 100.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.2% Win Rate100.0% 3 games
Health Scaling 29.8% 46.8% Health Scaling Defense +10-180 Health (based on level) Pick Rate29.8% Win Rate46.8% 77 games

Skill Order

Q Overload Overload Q Cost40/38/36/34/32 Cooldown5 Range1000 Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed. On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux. W Rune Prison Rune Prison W Cost50/60/70/80/90 Cooldown11/10.5/10/9.5/9 Range615 Ryze traps a target in a cage of runes, damaging them and slowing their movement. If the target has Flux on it, they are instead rooted. E Spell Flux Spell Flux E Cost40/50/60/70/80 Cooldown3.5/3.25/3/2.75/2.5 Range615 Ryze releases an orb of pure magical power that damages an enemy and debuffs all nearby enemies. Ryze's spells have additional effects against the debuffed enemy. R Realm Warp Realm Warp R Cost100 Cooldown180/160/140 Range3000 Passively, Overload deals even more damage against targets with Flux. On cast, Ryze creates a portal to a nearby location. After a few seconds, allies standing near the portal are teleported to the target location.

Max priority

Overload Q Overload Q Cost40/38/36/34/32 Cooldown5 Range1000 Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed. On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux.› Spell Flux E Spell Flux E Cost40/50/60/70/80 Cooldown3.5/3.25/3/2.75/2.5 Range615 Ryze releases an orb of pure magical power that damages an enemy and debuffs all nearby enemies. Ryze's spells have additional effects against the debuffed enemy.› Rune Prison W Rune Prison W Cost50/60/70/80/90 Cooldown11/10.5/10/9.5/9 Range615 Ryze traps a target in a cage of runes, damaging them and slowing their movement. If the target has Flux on it, they are instead rooted. 100.0% 41.2% 34

First 5 points

Spell Flux E Spell Flux E Cost40/50/60/70/80 Cooldown3.5/3.25/3/2.75/2.5 Range615 Ryze releases an orb of pure magical power that damages an enemy and debuffs all nearby enemies. Ryze's spells have additional effects against the debuffed enemy. Overload Q Overload Q Cost40/38/36/34/32 Cooldown5 Range1000 Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed. On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux. Rune Prison W Rune Prison W Cost50/60/70/80/90 Cooldown11/10.5/10/9.5/9 Range615 Ryze traps a target in a cage of runes, damaging them and slowing their movement. If the target has Flux on it, they are instead rooted. Overload Q Overload Q Cost40/38/36/34/32 Cooldown5 Range1000 Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed. On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux. Overload Q Overload Q Cost40/38/36/34/32 Cooldown5 Range1000 Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed. On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux. 79.4% 44.4% 27
Rune Prison W Rune Prison W Cost50/60/70/80/90 Cooldown11/10.5/10/9.5/9 Range615 Ryze traps a target in a cage of runes, damaging them and slowing their movement. If the target has Flux on it, they are instead rooted. Spell Flux E Spell Flux E Cost40/50/60/70/80 Cooldown3.5/3.25/3/2.75/2.5 Range615 Ryze releases an orb of pure magical power that damages an enemy and debuffs all nearby enemies. Ryze's spells have additional effects against the debuffed enemy. Overload Q Overload Q Cost40/38/36/34/32 Cooldown5 Range1000 Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed. On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux. Overload Q Overload Q Cost40/38/36/34/32 Cooldown5 Range1000 Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed. On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux. Overload Q Overload Q Cost40/38/36/34/32 Cooldown5 Range1000 Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed. On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux. 11.8% 25.0% 4
Overload Q Overload Q Cost40/38/36/34/32 Cooldown5 Range1000 Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed. On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux. Spell Flux E Spell Flux E Cost40/50/60/70/80 Cooldown3.5/3.25/3/2.75/2.5 Range615 Ryze releases an orb of pure magical power that damages an enemy and debuffs all nearby enemies. Ryze's spells have additional effects against the debuffed enemy. Rune Prison W Rune Prison W Cost50/60/70/80/90 Cooldown11/10.5/10/9.5/9 Range615 Ryze traps a target in a cage of runes, damaging them and slowing their movement. If the target has Flux on it, they are instead rooted. Overload Q Overload Q Cost40/38/36/34/32 Cooldown5 Range1000 Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed. On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux. Overload Q Overload Q Cost40/38/36/34/32 Cooldown5 Range1000 Passively, Ryze's other basic abilities reset the cooldown of Overload and charge a rune. When Ryze casts Overload with 2 runes charged, he gains a brief burst of Move Speed. On cast, Ryze throws a charge of pure energy in a line, dealing damage to the first enemy struck. If the target has Flux on it, Overload deals extra damage and bounces to nearby enemies with Flux. 8.8% 0.0% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 42.9% 7 games order not measured
1st ItemRod of AgesRod of Ages 2600 +45 Ability Power+350 Health+500 Mana TimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.EternityTaking damage from champions restores 10% of the damage as Mana.Casting an ability heals for 25% of Mana spent.Rod of Ages 42.3% 26 games
›
2nd ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff 41.7% 24 games
›
3rd ItemActualizerActualizer 2800 +90 Ability Power+300 Mana+10 Ability Haste Mana Made Real (0s)For 8 seconds, your mana is Empowered. While Empowered, your spells cost 100% more Mana, you gain increased Ability damage, Shielding, and Healing, and your basic ability cooldowns progress 30% faster.Actualizer 42.9% 14 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 42.9% 7 games order not measured
1st ItemRod of AgesRod of Ages 2600 +45 Ability Power+350 Health+500 Mana TimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.EternityTaking damage from champions restores 10% of the damage as Mana.Casting an ability heals for 25% of Mana spent.Rod of Ages 42.3% 26 games
›
2nd ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff 41.7% 24 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 100.0% 2 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 42.9% 7 games order not measured
1st ItemRod of AgesRod of Ages 2600 +45 Ability Power+350 Health+500 Mana TimelessThis item gains 10 Health, 30 Mana and 3 Ability Power every 60 seconds up to 10 times. Upon reaching max stacks, gain a level.EternityTaking damage from champions restores 10% of the damage as Mana.Casting an ability heals for 25% of Mana spent.Rod of Ages 42.3% 26 games
›
2nd ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff 41.7% 24 games
›
3rd ItemFrozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.Frozen Heart 0.0% 1 games
Later Items situational, after the core
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.100.0% 3
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.50.0% 2
Kaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.100.0% 1
Frozen HeartFrozen Heart 2500 +75 Armor+400 Mana+20 Ability Haste Winter's CaressReduce the Attack Speed of nearby champions by 20%.0.0% 1

Best Duos

MID · All Ranks

TOP

WR Δ n
Aatrox 51.2% +0.5 15
Jax 43.1% -7.4 15

JNG

WR Δ n
Lee Sin 48.4% +1.6 29
Graves 47.2% +1.5 15
Kha'Zix 47.3% +0.2 23
Hecarim 42.2% -3.9 15

BOT

WR Δ n
Ezreal 46.4% +2.1 21
Yunara 48.3% +1.3 17
Caitlyn 46.8% +1.0 18
Draven 49.4% +0.2 20
Miss Fortune 48.4% -1.1 20

SUP

WR Δ n
Lulu 51.7% +3.6 21
Nautilus 45.2% -0.9 30
Pyke 41.3% -4.0 18

All duo partners →

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