Lane
50.7% Win Rate
5.6% Pick Rate
3.4% Ban Rate
2.81 KDA
6.7 CS/min
381.2 Gold/min
700.0 DMG/min
140 Games

Rune Page

54.8% 84 champions
Sorcery
Summon Aery 0.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane Comet 0.6% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate0.6% Win Rate0.0% 1 games
Stormraider's Surge 59.1% 55.7% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate59.1% Win Rate55.7% 97 games
Deathfire Touch 0.6% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate0.6% Win Rate0.0% 1 games
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 79.4% 51.9% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate79.4% Win Rate51.9% 77 games
Nimbus Cloak 20.6% 70.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate20.6% Win Rate70.0% 20 games
Excellence
Transcendence 88.7% 52.3% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate88.7% Win Rate52.3% 86 games
Celerity 7.2% 85.7% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate7.2% Win Rate85.7% 7 games
Absolute Focus 4.1% 75.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate4.1% Win Rate75.0% 4 games
Power
Scorch 95.9% 54.8% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate95.9% Win Rate54.8% 93 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 4.1% 75.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate4.1% Win Rate75.0% 4 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 0.0% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%.
Second Wind 81.0% 50.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate81.0% Win Rate50.0% 68 games
Bone Plating 19.0% 75.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate19.0% Win Rate75.0% 16 games
Vitality
Overgrowth 39.3% 48.5% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate39.3% Win Rate48.5% 33 games
Revitalize 1.2% 100.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate1.2% Win Rate100.0% 1 games
Unflinching 59.5% 58.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate59.5% Win Rate58.0% 50 games
Stat Shards
Offense
Adaptive Force 97.9% 54.7% Adaptive Force Offense +9 Adaptive Force Pick Rate97.9% Win Rate54.7% 95 games
Attack Speed 1.0% 100.0% Attack Speed Offense +10% Attack Speed Pick Rate1.0% Win Rate100.0% 1 games
Ability Haste 1.0% 100.0% Ability Haste Offense +8 Ability Haste Pick Rate1.0% Win Rate100.0% 1 games
Flex
Adaptive Force 91.8% 52.8% Adaptive Force Flex +9 Adaptive Force Pick Rate91.8% Win Rate52.8% 89 games
Move Speed 8.2% 87.5% Move Speed Flex +2.5% Move Speed Pick Rate8.2% Win Rate87.5% 8 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 87.6% 58.8% Health Defense +65 Health Pick Rate87.6% Win Rate58.8% 85 games
Tenacity and Slow Resist 1.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.0% Win Rate0.0% 1 games
Health Scaling 11.3% 36.4% Health Scaling Defense +10-180 Health (based on level) Pick Rate11.3% Win Rate36.4% 11 games

Skill Order

Q Winds of War Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. W Shield of Durand Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. E Justice Punch Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. R Hero's Entrance Hero's Entrance R Cost100 Cooldown180/160/140 Range4000 Galio designates an ally's position as his landing spot, granting all allies in the area a magic shield. After a delay Galio smashes down location, knocking up nearby enemies.

Max priority

Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. 75.0% 100.0% 3

First 5 points

Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Shield of Durand W Shield of Durand W Cost50 Cooldown18/17/16/15/14 Range275 Galio charges a defensive stance, moving slowly. Upon releasing the charge, Galio will taunt and damage nearby enemies. Justice Punch E Justice Punch E Cost50 Cooldown11/10/9/8/7 Range650 Galio will briefly step back and charge, knocking up the first enemy champion he encounters. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. Winds of War Q Winds of War Q Cost60/65/70/75/80 Cooldown11/10/9/8/7 Range825 Galio fires two windblasts that converge into a large tornado that deals damage over time. 60.0% 100.0% 3

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 66.7% 3 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt
2nd ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 100.0% 2 games
3rd ItemAbyssal MaskAbyssal Mask 2650 +350 Health+45 Magic Resist+15 Ability Haste UnmakeNearby enemy champions take 12% more magic damage.Abyssal Mask

Best Duos

MID · All Ranks

TOP

WR Δ n
Camille 52.5% -1.3 11

JNG

WR Δ n
Qiyana 47.4% -0.3 13
Lee Sin 54.5% -0.8 10

BOT

WR Δ n
Kai'Sa 54.9% +4.2 10
Jinx 53.1% +1.1 10
Yunara 56.6% +1.1 13
Jhin 49.7% -0.8 13

SUP

WR Δ n
Lulu 56.3% +0.5 19
Thresh 50.4% -0.9 11

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