Lane
56.2% Win Rate
0.8% Pick Rate
2.0% Ban Rate
2.77 KDA
7.0 CS/min
405.5 Gold/min
917.2 DMG/min
89 Games

Rune Page

49.1% 161 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 46.3% 49.0% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate46.3% Win Rate49.0% 253 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 8.7% 45.5% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate8.7% Win Rate45.5% 22 games
Presence of Mind 91.3% 49.4% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate91.3% Win Rate49.4% 231 games
Legend
Legend: Alacrity 0.4% 100.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate0.4% Win Rate100.0% 1 games
Legend: Haste 99.2% 49.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate99.2% Win Rate49.0% 251 games
Legend: Bloodline 0.4% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.4% Win Rate0.0% 1 games
Combat
Coup de Grace 4.0% 40.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate4.0% Win Rate40.0% 10 games
Cut Down 13.4% 52.9% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate13.4% Win Rate52.9% 34 games
Last Stand 82.6% 48.8% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate82.6% Win Rate48.8% 209 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 0.6% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate0.6% Win Rate0.0% 1 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 78.3% 46.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate78.3% Win Rate46.0% 126 games
Second Wind 6.2% 80.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate6.2% Win Rate80.0% 10 games
Bone Plating 15.5% 52.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate15.5% Win Rate52.0% 25 games
Vitality
Overgrowth 80.1% 45.7% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate80.1% Win Rate45.7% 129 games
Revitalize 9.9% 81.2% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate9.9% Win Rate81.2% 16 games
Unflinching 9.3% 46.7% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate9.3% Win Rate46.7% 15 games
Stat Shards
Offense
Adaptive Force 66.8% 48.5% Adaptive Force Offense +9 Adaptive Force Pick Rate66.8% Win Rate48.5% 169 games
Attack Speed 19.0% 47.9% Attack Speed Offense +10% Attack Speed Pick Rate19.0% Win Rate47.9% 48 games
Ability Haste 14.2% 52.8% Ability Haste Offense +8 Ability Haste Pick Rate14.2% Win Rate52.8% 36 games
Flex
Adaptive Force 79.4% 49.3% Adaptive Force Flex +9 Adaptive Force Pick Rate79.4% Win Rate49.3% 201 games
Move Speed 13.8% 45.7% Move Speed Flex +2.5% Move Speed Pick Rate13.8% Win Rate45.7% 35 games
Health Scaling 6.7% 52.9% Health Scaling Flex +10-180 Health (based on level) Pick Rate6.7% Win Rate52.9% 17 games
Defense
Health 20.2% 49.0% Health Defense +65 Health Pick Rate20.2% Win Rate49.0% 51 games
Tenacity and Slow Resist 8.3% 47.6% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate8.3% Win Rate47.6% 21 games
Health Scaling 71.5% 49.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate71.5% Win Rate49.2% 181 games

Skill Order

Q Death's Hand Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. W Vision of Empire Vision of Empire W Cost60/65/70/75/80 Cooldown20/19/18/17/16 Range5500 Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment. E Nevermove Nevermove E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range850 Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension. R Demonic Ascension Demonic Ascension R Cost100 Cooldown120 Range650 Swain transforms into a demon and drains health from nearby enemy champions, minions, and neutral monsters. Swain can cast Demonflare to decimate and slow nearby enemies with a nova of soulfire. This form is indefinite as long as Swain drains enemy champions.

Max priority

Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by.› Vision of Empire W Vision of Empire W Cost60/65/70/75/80 Cooldown20/19/18/17/16 Range5500 Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment.› Nevermove E Nevermove E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range850 Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension. 76.7% 34.8% 23
Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by.› Nevermove E Nevermove E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range850 Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension.› Vision of Empire W Vision of Empire W Cost60/65/70/75/80 Cooldown20/19/18/17/16 Range5500 Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment. 23.3% 42.9% 7

First 5 points

Nevermove E Nevermove E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range850 Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension. Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. Vision of Empire W Vision of Empire W Cost60/65/70/75/80 Cooldown20/19/18/17/16 Range5500 Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment. Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. 46.2% 38.9% 18
Nevermove E Nevermove E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range850 Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension. Vision of Empire W Vision of Empire W Cost60/65/70/75/80 Cooldown20/19/18/17/16 Range5500 Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment. Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. 35.9% 42.9% 14
Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. Nevermove E Nevermove E Cost50/55/60/65/70 Cooldown12/11.5/11/10.5/10 Range850 Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension. Vision of Empire W Vision of Empire W Cost60/65/70/75/80 Cooldown20/19/18/17/16 Range5500 Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment. Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. Death's Hand Q Death's Hand Q Cost40/45/50/55/60 Cooldown7/6/5/4/3 Range750 Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by. 17.9% 28.6% 7

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 33.3% 3 games order not measured
1st ItemMalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance 0.0% 3 games
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2nd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 25.0% 4 games
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3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 0.0% 3 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 33.3% 3 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 0.0% 1 games
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2nd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 25.0% 4 games
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3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 0.0% 3 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 33.3% 3 games order not measured
1st ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter
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2nd ItemMalignanceMalignance 2700 +90 Ability Power+600 Mana+15 Ability Haste ScornGain 20 Ultimate Ability Haste.HatefogDamaging a champion with your Ultimate burns the ground beneath them for 3s, dealing magic damage per second and reducing their Magic Resist.Malignance
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3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 0.0% 3 games
Later Items situational, after the core
Spirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.100.0% 1
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.0.0% 1

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