Lane
51.1% Win Rate
10.7% Pick Rate
9.2% Ban Rate
2.88 KDA
2.7 CS/min
341.7 Gold/min
506.9 DMG/min
3467 Games

Rune Page

51.8% 1360 champions
Sorcery
Summon Aery 55.6% 51.6% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate55.6% Win Rate51.6% 1929 games
Arcane Comet 38.5% 50.8% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate38.5% Win Rate50.8% 1334 games
Stormraider's Surge 0.1% 20.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate0.1% Win Rate20.0% 5 games
Deathfire Touch 0.7% 42.3% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate0.7% Win Rate42.3% 26 games
Artifact
Axiom Arcanist 2.0% 52.6% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate2.0% Win Rate52.6% 38 games
Manaflow Band 95.4% 51.3% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate95.4% Win Rate51.3% 1841 games
Nimbus Cloak 2.6% 60.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate2.6% Win Rate60.0% 50 games
Excellence
Transcendence 98.3% 51.4% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate98.3% Win Rate51.4% 1897 games
Celerity 1.0% 65.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate1.0% Win Rate65.0% 20 games
Absolute Focus 0.6% 58.3% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.6% Win Rate58.3% 12 games
Power
Scorch 32.2% 51.9% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate32.2% Win Rate51.9% 622 games
Waterwalking 0.1% 100.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate0.1% Win Rate100.0% 2 games
Gathering Storm 67.7% 51.3% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate67.7% Win Rate51.3% 1305 games
Resolve
Strength
Demolish 0.1% 100.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate0.1% Win Rate100.0% 1 games
Font of Life 89.5% 51.5% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate89.5% Win Rate51.5% 1217 games
Shield Bash 0.1% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.1% Win Rate0.0% 1 games
Resistance
Conditioning 0.6% 37.5% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate0.6% Win Rate37.5% 8 games
Second Wind 0.4% 83.3% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate0.4% Win Rate83.3% 6 games
Bone Plating 9.7% 54.5% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate9.7% Win Rate54.5% 132 games
Vitality
Overgrowth 0.0% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
Revitalize 98.9% 51.7% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate98.9% Win Rate51.7% 1345 games
Unflinching 0.7% 60.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate0.7% Win Rate60.0% 10 games
Stat Shards
Offense
Adaptive Force 9.0% 53.8% Adaptive Force Offense +9 Adaptive Force Pick Rate9.0% Win Rate53.8% 173 games
Attack Speed 1.5% 58.6% Attack Speed Offense +10% Attack Speed Pick Rate1.5% Win Rate58.6% 29 games
Ability Haste 89.5% 51.2% Ability Haste Offense +8 Ability Haste Pick Rate89.5% Win Rate51.2% 1727 games
Flex
Adaptive Force 93.1% 51.5% Adaptive Force Flex +9 Adaptive Force Pick Rate93.1% Win Rate51.5% 1796 games
Move Speed 5.8% 54.5% Move Speed Flex +2.5% Move Speed Pick Rate5.8% Win Rate54.5% 112 games
Health Scaling 1.1% 42.9% Health Scaling Flex +10-180 Health (based on level) Pick Rate1.1% Win Rate42.9% 21 games
Defense
Health 89.4% 51.4% Health Defense +65 Health Pick Rate89.4% Win Rate51.4% 1724 games
Tenacity and Slow Resist 1.5% 31.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate1.5% Win Rate31.0% 29 games
Health Scaling 9.1% 56.8% Health Scaling Defense +10-180 Health (based on level) Pick Rate9.1% Win Rate56.8% 176 games

Skill Order

Q High Note High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. W Surround Sound Surround Sound W Cost70/75/80/85/90 Cooldown22 Range800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well. E Beat Drop Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. R Encore Encore R Cost100 Cooldown160/140/120 Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.

Max priority

High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. Surround Sound W Surround Sound W Cost70/75/80/85/90 Cooldown22 Range800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well. Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. 47.7% 70.4% 71
High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. Surround Sound W Surround Sound W Cost70/75/80/85/90 Cooldown22 Range800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well. 43.6% 61.5% 65
Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. Surround Sound W Surround Sound W Cost70/75/80/85/90 Cooldown22 Range800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well. High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. 8.7% 61.5% 13

First 5 points

High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. Surround Sound W Surround Sound W Cost70/75/80/85/90 Cooldown22 Range800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well. High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. 76.1% 56.4% 156
Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. Surround Sound W Surround Sound W Cost70/75/80/85/90 Cooldown22 Range800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well. High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. 17.1% 42.9% 35
High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. Surround Sound W Surround Sound W Cost70/75/80/85/90 Cooldown22 Range800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well. Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. 6.8% 57.1% 14

Build Order

Percentages are the win rate of players who bought that item.
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 53.2% 233 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 60.0% 40 games
2nd ItemArchangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.Archangel's Staff 60.9% 23 games
3rd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 66.7% 27 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 53.2% 233 games order not measured
1st ItemEchoes of HeliaEchoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia 56.8% 111 games
2nd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 51.9% 81 games
3rd ItemImperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.Imperial Mandate 84.2% 19 games
BootsIonian Boots of LucidityIonian Boots of Lucidity 900 +10 Ability Haste+45 Move Speed Ionian InsightGain 10 Summoner Spell Haste.Ionian Boots of Lucidity 53.2% 233 games order not measured
1st ItemEchoes of HeliaEchoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.Echoes of Helia 56.8% 111 games
2nd ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 62.5% 24 games
3rd ItemRedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption 44.4% 9 games
Later Items situational, after the core
Imperial MandateImperial Mandate 2400 +60 Ability Power+15 Ability Haste+150% Base Mana Regen ControlGain 20 Ability Haste for your abilities with Immobilizing effects.CommandOn Immobilizing an enemy champion, mark them as 7% Vulnerable for 4 seconds.66.7% 6
Rylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.100.0% 3
MorellonomiconMorellonomicon 2850 +75 Ability Power+350 Health+15 Ability Haste Grievous WoundsDealing magic damage to champions applies 40% Wounds for 3 seconds.33.3% 3
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.33.3% 3
RedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.100.0% 2
Archangel's StaffArchangel's Staff 2900 +70 Ability Power+600 Mana+25 Ability Haste AweGain Ability Power equal to 1% bonus Mana.Manaflow (8s, max 5 charges)Landing Abilities grants 5 max Mana (doubled vs. champions).Transforms intoSeraph's Embrace at 360 max Mana.50.0% 2
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.0.0% 2
Horizon FocusHorizon Focus 2700 +75 Ability Power+25 Ability Haste HypershotDealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.FocusWhenHypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.50.0% 2

Full Build Win Rate

53.4% with 6 completed items
All champions 58.1%
Difference (pp) -4.7
Scaling rank 23 / 25
Games reaching full build 7.2% (251)
Win rate by completed items
1
33.8% 80
2
39.6% 217
3
49.1% 693
4
50.6% 1307
5
57.1% 903
6
53.4% 251

Best Duos

SUP · All Ranks

BOT

WR Δ n
Twitch 59.1% +5.6 62
Ezreal 53.1% +5.4 186
Kai'Sa 55.1% +3.5 165
Ashe 53.1% +2.1 470
Jhin 50.5% +1.6 192

All duo partners →

All matchups →