Seraphine

Seraphine ARAM Build

Runes, items and win rate Patch 26.19
All champion stats Counters Pro builds Best Seraphine players
53.3% Win Rate
10.4% Pick Rate
4.56 KDA
2.1 CS/min
683.2 Gold/min
1449.2 DMG/min
92 Games

Rune Page

52.3% 44 champions
Sorcery
Summon Aery 12.0% 36.4% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate12.0% Win Rate36.4% 11 games
Arcane Comet 53.3% 53.1% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate53.3% Win Rate53.1% 49 games
Stormraider's Surge 1.1% 100.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate1.1% Win Rate100.0% 1 games
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 6.1% 66.7% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate6.1% Win Rate66.7% 3 games
Manaflow Band 93.9% 52.2% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate93.9% Win Rate52.2% 46 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 95.9% 51.1% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate95.9% Win Rate51.1% 47 games
Celerity 0.0% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute Focus 4.1% 100.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate4.1% Win Rate100.0% 2 games
Power
Scorch 89.8% 52.3% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate89.8% Win Rate52.3% 44 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 10.2% 60.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate10.2% Win Rate60.0% 5 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 0.0% 0.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of Mind 97.7% 51.2% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate97.7% Win Rate51.2% 43 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 9.1% 75.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate9.1% Win Rate75.0% 4 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 88.6% 51.3% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate88.6% Win Rate51.3% 39 games
Cut Down 4.5% 50.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate4.5% Win Rate50.0% 2 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 91.8% 53.3% Adaptive Force Offense +9 Adaptive Force Pick Rate91.8% Win Rate53.3% 45 games
Attack Speed 0.0% 0.0% Attack Speed Offense +10% Attack Speed
Ability Haste 8.2% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate8.2% Win Rate50.0% 4 games
Flex
Adaptive Force 98.0% 54.2% Adaptive Force Flex +9 Adaptive Force Pick Rate98.0% Win Rate54.2% 48 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 2.0% 0.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate2.0% Win Rate0.0% 1 games
Defense
Health 4.1% 50.0% Health Defense +65 Health Pick Rate4.1% Win Rate50.0% 2 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 95.9% 53.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate95.9% Win Rate53.2% 47 games

Skill Order

Q High Note High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. W Surround Sound Surround Sound W Cost70/75/80/85/90 Cooldown22 Range800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well. E Beat Drop Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. R Encore Encore R Cost100 Cooldown160/140/120 Seraphine deals damage and charms enemies hit, refreshing the range with every allied or enemy champion hit.

Max priority

High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area.› Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line.› Surround Sound W Surround Sound W Cost70/75/80/85/90 Cooldown22 Range800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well. 72.2% 59.6% 57
High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area.› Surround Sound W Surround Sound W Cost70/75/80/85/90 Cooldown22 Range800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well.› Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. 15.2% 50.0% 12
Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line.› High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area.› Surround Sound W Surround Sound W Cost70/75/80/85/90 Cooldown22 Range800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well. 12.7% 30.0% 10

First 5 points

High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. Surround Sound W Surround Sound W Cost70/75/80/85/90 Cooldown22 Range800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well. Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. 82.7% 56.5% 62
High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. Surround Sound W Surround Sound W Cost70/75/80/85/90 Cooldown22 Range800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well. Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. 12.0% 44.4% 9
High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. Surround Sound W Surround Sound W Cost70/75/80/85/90 Cooldown22 Range800 Seraphine Shields and Hastes nearby allies. If she is already Shielded she will Heal nearby allies as well. Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. High Note Q High Note Q Cost60/70/80/90/100 Cooldown8/7.5/7/6.5/6 Range900 Seraphine deals damage in an area. Beat Drop E Beat Drop E Cost60 Cooldown11 Range1300 Seraphine deals damage and impairs the movement of enemies in a line. 5.3% 50.0% 4

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 53.3% 60 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 59.6% 47 games
›
2nd ItemLiandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.Liandry's Torment 39.1% 23 games
›
3rd ItemRylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.Rylai's Crystal Scepter 50.0% 16 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 53.3% 60 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 59.6% 47 games
›
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 12 games
›
3rd ItemStormsurgeStormsurge 2800 +90 Ability Power+15 Magic Penetration+6% Move Speed StormraiderDealing 25% of a champion's maximum Health within 2.5s appliesSquall to them.SquallAfter 2 seconds, deal magic damage. If the target dies beforeSquall triggers, it damages nearby enemies.Stormsurge 62.5% 8 games
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 53.3% 60 games order not measured
1st ItemLuden's EchoLuden's Echo 2750 +100 Ability Power+600 Mana+10 Ability Haste EchoDamaging Abilities fire 6 Echoes that deal bonus magic damage to the target and nearby enemies. Remaining Echoes fire on the primary target, dealing 20% damage.Luden's Echo 59.6% 47 games
›
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 50.0% 12 games
›
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 40.0% 5 games
Later Items situational, after the core
Rabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.50.0% 10
Liandry's TormentLiandry's Torment 3000 +60 Ability Power+300 Health TormentDamaging Abilities burn enemies for 2% max Health magic damage per second for 3 seconds.SufferingFor each second in combat with enemy champions, deal 2% bonus damage, up to 6%.75.0% 8
Rylai's Crystal ScepterRylai's Crystal Scepter 2600 +65 Ability Power+400 Health RimefrostDamaging Abilities Slow enemies by 30% for 1 second.71.4% 7
CryptbloomCryptbloom 3000 +75 Ability Power+30% Magic Penetration+20 Ability Haste Life from DeathWhen a champion that you damaged within 3 seconds dies, a nova spreads from their corpse that heals.33.3% 6
ShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.33.3% 6
Void StaffVoid Staff 3000 +95 Ability Power+40% Magic Penetration 100.0% 3
MorellonomiconMorellonomicon 2850 +75 Ability Power+350 Health+15 Ability Haste Grievous WoundsDealing magic damage to champions applies 40% Wounds for 3 seconds.0.0% 3
Zhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.33.3% 3

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.