
Seraphine patch history
Value names come from the game files and are shown in English.
All champion stats Counters Duos Pro buildsEvery number that changed for Seraphine, patch by patch. Values come from the game data files, so they are the numbers the game actually uses.
26.14
NerfQ High Note
- AP Ratio 0.5 0.4
25.19
BuffBase stats
- Health per level 90 95
W Surround Sound
- Missing HP Base 3/3.5/4/4.5/5 8/10/12/14/16
25.5
BuffQ High Note
- Damage Amp 60 75
14.22
NerfQ High Note
- AP Ratio 0.6 0.5
14.17
NerfW Surround Sound
- Cooldown 22/21/20/19/18 22
- Shield Strength 60/85/110/135/160 60/80/100/120/140
14.9
BuffQ High Note
- AP Ratio 0.5 0.6
14.5
Base stats
- Base attack damage 55 50
- Move speed 325 330
P Stage Presence
- Minion Damage Multiplier 3 1
Q High Note
- Base Damage 55/80/105/130/155 60/85/110/135/160
- Cooldown 10/8.75/7.5/6.25/5 8/7.5/7/6.5/6
- Damage Amp 50 60
- Cost 65/70/75/80/85/90 60/70/80/90/100/100
W Surround Sound
- Cooldown 28/25/22/19/16 22/21/20/19/18
- Cost 80/85/90/95/100/100 70/75/80/85/90/90
- Shield Strength 50/75/100/125/150 60/85/110/135/160
- WMS Bonus AP Ratio 0.0004 0.0002
E Beat Drop
- AP Ratio 0.35 0.5
- Base Damage 60/95/130/165/200 70/100/130/160/190
- Cost 60/65/70/75/80/80 60
- Minion Damage Mod 1 0.7
- Slow Duration 1.25 1.1/1.2/1.3/1.4/1.5
R Encore
- Cooldown 160/130/100 160/140/120
- R1 AP Ratio 0.6 0.4
13.22
NerfQ High Note
- Cooldown 9/8/7/6/5 10/8.75/7.5/6.25/5
W Surround Sound
- Shield AP Ratio 0.25 0.2
13.21
Base stats
- Attack speed per level 1 2
- Base armor 19 26
- Health per level 104 90
Q High Note
- AP Ratio 0.45/0.5/0.55/0.6/0.65 0.5
- Base Damage 55/70/85/100/115 55/80/105/130/155
- Cooldown 10/8.75/7.5/6.25/5 9/8/7/6/5
W Surround Sound
- Cooldown 28/26/24/22/20 28/25/22/19/16
- Cost 50/60/70/80/90/90 80/85/90/95/100/100
- Shield Strength 50/70/90/110/130 50/75/100/125/150
- Missing HP Base 5/5.5/6/6.5/7 3/3.5/4/4.5/5
E Beat Drop
- Base Damage 60/80/100/120/140 60/95/130/165/200
- Cost 60/70/80/90/100/110 60/65/70/75/80/80
12.14
NerfW Surround Sound
- Shield AP Ratio 0.35 0.25
- Missing HP Per100 AP 0.006 0.004
12.13
NerfE Beat Drop
- Slow Duration 1.5 1.25
12.12
BuffE Beat Drop
- Slow Duration 1 1.5
12.10
Base stats
- Armor per level 3 4.2
- Base health 500 570
- Health per level 90 104
- Magic resist per level 0.5 1.3
W Surround Sound
- Shield AP Ratio 0.4 0.35
- Shield Strength 60/80/100/120/140 50/70/90/110/130
- Missing HP Per100 AP 0.0075 0.006
12.5
W Surround Sound
- Cooldown 26/25/24/23/22 28/26/24/22/20
- Cost 50/70/90/110/130/175 50/60/70/80/90/90
- Shield Amp For Seraphine 1.5 1
- Shield AP Ratio 0.3 0.4
- Shield Strength 60/75/90/105/120 60/80/100/120/140
- Missing HP Base 5 5/5.5/6/6.5/7
- Missing HP Per100 AP 0.01125 0.0075
E Beat Drop
- Cooldown 13/12/11/10/9 11/10.5/10/9.5/9
11.19
BuffR Encore
- Cooldown 180/150/120 160/130/100
11.14
BuffQ High Note
- AP Ratio 0.4/0.45/0.5/0.55/0.6 0.45/0.5/0.55/0.6/0.65
11.5
NerfP Stage Presence
- Repeated Damage Value 0.95 0.25
R Encore
- Cooldown 160/140/120 180/150/120