Lane
48.7% Win Rate
3.0% Pick Rate
2.6% Ban Rate
1.84 KDA
6.9 CS/min
403.5 Gold/min
799.6 DMG/min
524 Games

Rune Page

50.5% 1098 champions
Domination
Electrocute 0.4% 42.9% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate0.4% Win Rate42.9% 7 games
Dark Harvest 0.1% 0.0% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate0.1% Win Rate0.0% 1 games
Hail of Blades 81.9% 51.2% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate81.9% Win Rate51.2% 1340 games
Malice
Cheap Shot 99.3% 51.3% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate99.3% Win Rate51.3% 1331 games
Taste of Blood 0.4% 33.3% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate0.4% Win Rate33.3% 6 games
Sudden Impact 0.2% 33.3% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate0.2% Win Rate33.3% 3 games
Tracking
Sixth Sense 16.3% 51.1% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate16.3% Win Rate51.1% 219 games
Grisly Mementos 82.6% 51.2% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate82.6% Win Rate51.2% 1107 games
Deep Ward 1.0% 50.0% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate1.0% Win Rate50.0% 14 games
Hunter
Treasure Hunter 0.4% 80.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate0.4% Win Rate80.0% 5 games
Relentless Hunter 1.2% 56.2% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate1.2% Win Rate56.2% 16 games
Ultimate Hunter 98.4% 51.0% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate98.4% Win Rate51.0% 1319 games
Sorcery
Artifact
Axiom Arcanist 97.5% 50.6% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate97.5% Win Rate50.6% 1071 games
Manaflow Band 0.8% 33.3% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate0.8% Win Rate33.3% 9 games
Nimbus Cloak 0.7% 50.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate0.7% Win Rate50.0% 8 games
Excellence
Transcendence 2.4% 34.6% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate2.4% Win Rate34.6% 26 games
Celerity 96.4% 51.1% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate96.4% Win Rate51.1% 1059 games
Absolute Focus 0.2% 50.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.2% Win Rate50.0% 2 games
Power
Scorch 0.5% 16.7% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate0.5% Win Rate16.7% 6 games
Waterwalking 1.0% 36.4% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate1.0% Win Rate36.4% 11 games
Gathering Storm 0.4% 75.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate0.4% Win Rate75.0% 4 games
Stat Shards
Offense
Adaptive Force 60.3% 51.5% Adaptive Force Offense +9 Adaptive Force Pick Rate60.3% Win Rate51.5% 808 games
Attack Speed 36.9% 50.3% Attack Speed Offense +10% Attack Speed Pick Rate36.9% Win Rate50.3% 495 games
Ability Haste 2.8% 56.8% Ability Haste Offense +8 Ability Haste Pick Rate2.8% Win Rate56.8% 37 games
Flex
Adaptive Force 9.1% 45.9% Adaptive Force Flex +9 Adaptive Force Pick Rate9.1% Win Rate45.9% 122 games
Move Speed 88.5% 51.9% Move Speed Flex +2.5% Move Speed Pick Rate88.5% Win Rate51.9% 1186 games
Health Scaling 2.4% 46.9% Health Scaling Flex +10-180 Health (based on level) Pick Rate2.4% Win Rate46.9% 32 games
Defense
Health 12.1% 49.4% Health Defense +65 Health Pick Rate12.1% Win Rate49.4% 162 games
Tenacity and Slow Resist 8.2% 39.1% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate8.2% Win Rate39.1% 110 games
Health Scaling 79.7% 52.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate79.7% Win Rate52.7% 1068 games

Skill Order

Q Rupture Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. W Feral Scream Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. E Vorpal Spikes Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. R Feast Feast R Cost100 Cooldown80/70/60 Range175 Devours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health.

Max priority

Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. 72.4% 49.3% 71
Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. 23.5% 60.9% 23
Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. 4.1% 50.0% 4

First 5 points

Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. 55.7% 44.9% 49
Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. 34.1% 40.0% 30
Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. 10.2% 77.8% 9

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 57.9% 19 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 48.0% 25 games
2nd ItemRiftmakerRiftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.Riftmaker 50.0% 20 games
3rd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 60.0% 5 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 57.9% 19 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 48.0% 25 games
2nd ItemRiftmakerRiftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.Riftmaker 50.0% 20 games
3rd ItemForce of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.Force of Nature 80.0% 5 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 57.9% 19 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 45.5% 22 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 100.0% 3 games
3rd ItemForce of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.Force of Nature 80.0% 5 games
Later Items situational, after the core
Force of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.66.7% 3
Dead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.50.0% 2
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.100.0% 2
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.100.0% 2
Jak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.0.0% 1
Unending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.0.0% 1
Abyssal MaskAbyssal Mask 2650 +350 Health+45 Magic Resist+15 Ability Haste UnmakeNearby enemy champions take 12% more magic damage.0.0% 1
Kaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.100.0% 1

Full Build Win Rate

58.7% with 6 completed items
All champions 57.1%
Difference (pp) +1.6
Games reaching full build 5.6% (92)
Win rate by completed items
1
20.8% 53
2
37.9% 177
3
47.5% 457
4
55.1% 523
5
56.6% 320
6
58.7% 92

Best Duos

TOP · All Ranks

JNG

WR Δ n
Viego 49.1% +2.2 32
Lee Sin 47.6% -1.7 40
Qiyana 44.7% -5.3 34

MID

WR Δ n
Yone 52.8% +4.4 31
Zed 49.3% +0.4 30
Yasuo 43.5% -2.8 36

BOT

WR Δ n
Kai'Sa 49.6% +1.1 47
Jinx 50.0% -0.8 31
Ezreal 41.6% -1.9 34
Jhin 45.2% -2.6 41

SUP

WR Δ n
Nami 47.9% +0.5 37
Lulu 48.8% -0.9 36
Thresh 46.3% -4.3 38

All duo partners →

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