Lane
51.8% Win Rate
6.7% Pick Rate
4.6% Ban Rate
2.95 KDA
6.7 CS/min
431.7 Gold/min
684.4 DMG/min
1146 Games

Rune Page

49.0% 1152 champions
Domination
Electrocute 0.5% 70.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate0.5% Win Rate70.0% 10 games
Dark Harvest 0.1% 100.0% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate0.1% Win Rate100.0% 1 games
Hail of Blades 81.6% 50.4% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate81.6% Win Rate50.4% 1499 games
Malice
Cheap Shot 98.9% 50.5% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate98.9% Win Rate50.5% 1482 games
Taste of Blood 0.7% 36.4% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate0.7% Win Rate36.4% 11 games
Sudden Impact 0.4% 50.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate0.4% Win Rate50.0% 6 games
Tracking
Sixth Sense 12.9% 51.3% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate12.9% Win Rate51.3% 193 games
Grisly Mementos 86.5% 50.3% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate86.5% Win Rate50.3% 1297 games
Deep Ward 0.6% 44.4% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate0.6% Win Rate44.4% 9 games
Hunter
Treasure Hunter 0.3% 25.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate0.3% Win Rate25.0% 4 games
Relentless Hunter 0.7% 36.4% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate0.7% Win Rate36.4% 11 games
Ultimate Hunter 99.0% 50.6% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate99.0% Win Rate50.6% 1484 games
Sorcery
Artifact
Axiom Arcanist 98.9% 49.1% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate98.9% Win Rate49.1% 1139 games
Manaflow Band 0.5% 16.7% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate0.5% Win Rate16.7% 6 games
Nimbus Cloak 0.5% 66.7% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate0.5% Win Rate66.7% 6 games
Excellence
Transcendence 1.7% 50.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate1.7% Win Rate50.0% 20 games
Celerity 96.4% 48.8% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate96.4% Win Rate48.8% 1110 games
Absolute Focus 0.3% 33.3% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.3% Win Rate33.3% 3 games
Power
Scorch 0.7% 62.5% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate0.7% Win Rate62.5% 8 games
Waterwalking 0.3% 25.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate0.3% Win Rate25.0% 4 games
Gathering Storm 0.7% 62.5% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate0.7% Win Rate62.5% 8 games
Stat Shards
Offense
Adaptive Force 61.3% 48.9% Adaptive Force Offense +9 Adaptive Force Pick Rate61.3% Win Rate48.9% 919 games
Attack Speed 35.6% 53.0% Attack Speed Offense +10% Attack Speed Pick Rate35.6% Win Rate53.0% 534 games
Ability Haste 3.1% 52.2% Ability Haste Offense +8 Ability Haste Pick Rate3.1% Win Rate52.2% 46 games
Flex
Adaptive Force 8.7% 44.6% Adaptive Force Flex +9 Adaptive Force Pick Rate8.7% Win Rate44.6% 130 games
Move Speed 89.8% 51.0% Move Speed Flex +2.5% Move Speed Pick Rate89.8% Win Rate51.0% 1346 games
Health Scaling 1.5% 47.8% Health Scaling Flex +10-180 Health (based on level) Pick Rate1.5% Win Rate47.8% 23 games
Defense
Health 11.2% 50.0% Health Defense +65 Health Pick Rate11.2% Win Rate50.0% 168 games
Tenacity and Slow Resist 6.2% 53.8% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate6.2% Win Rate53.8% 93 games
Health Scaling 82.6% 50.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate82.6% Win Rate50.2% 1238 games

Skill Order

Q Rupture Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. W Feral Scream Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. E Vorpal Spikes Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. R Feast Feast R Cost100 Cooldown80/70/60 Range175 Devours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health.

Max priority

Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him.› Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.› Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. 62.7% 49.3% 69
Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him.› Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds.› Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. 30.9% 58.8% 34
Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.› Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him.› Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. 6.4% 85.7% 7

First 5 points

Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. 62.0% 49.3% 67
Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. 31.5% 47.1% 34
Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. 6.5% 57.1% 7

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 46.0% 63 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 47.5% 61 games
›
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 41.0% 39 games
›
3rd ItemForce of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.Force of Nature 31.6% 19 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 46.0% 63 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 44.4% 18 games
›
2nd ItemRiftmakerRiftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.Riftmaker 71.4% 7 games
›
3rd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 73.3% 15 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 46.0% 63 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 47.5% 61 games
›
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 41.0% 39 games
›
3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 100.0% 4 games
Later Items situational, after the core
Force of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.50.0% 6
Unending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.60.0% 5
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.60.0% 5
Jak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.60.0% 5
Kaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.100.0% 4
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.50.0% 4
Warmog's ArmorWarmog's Armor 3100 +1000 Health+100% Base Health Regen Warmog's HeartIf you have 2000 bonus Health and have not taken damage within 8 seconds, restore Health per second.Warmog's VitalityGain bonus Health equal to 12% of your Item Health (0).50.0% 4
RiftmakerRiftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.33.3% 3

Full Build Win Rate

62.3% with 6 completed items
All champions 57.6%
Difference (pp) +4.6
Games reaching full build 8.2% (151)
Win rate by completed items
1
21.2% 33
2
39.0% 177
3
43.1% 476
4
54.9% 628
5
58.6% 362
6
62.3% 151

Jungle opening

201 games
20.3 Avg. CS at 3:00
Blue side
Blue buff Gromp Wolves Raptors Red buff Krugs
Red side
Blue buff Gromp Wolves Raptors Red buff Krugs

Best Duos

JNG · All Ranks

TOP

WR Δ n
Yone 54.7% +2.4 54
Jayce 53.1% +2.3 52
Camille 53.3% +1.6 32
Gangplank 54.6% +1.3 37
Ambessa 50.3% +0.7 33

MID

WR Δ n
Yasuo 57.6% +7.9 49
Akali 59.2% +6.1 31
Yone 56.1% +4.0 51
Ahri 56.5% +3.7 35
Katarina 55.3% +3.2 49

BOT

WR Δ n
Draven 57.2% +4.7 30
Tristana 57.4% +4.3 67
Kalista 54.2% +3.6 31
Zeri 57.0% +2.9 32
Lucian 51.0% +1.1 36

SUP

WR Δ n
Thresh 59.2% +4.3 70
Nautilus 54.2% +2.9 65
Pyke 53.3% +2.2 35
Karma 50.0% +1.6 56
Seraphine 53.0% +1.1 44

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