Lane
62.1% Win Rate
0.6% Pick Rate
2.6% Ban Rate
3.61 KDA
7.2 CS/min
450.7 Gold/min
964.9 DMG/min
29 Games

Rune Page

55.6% 320 champions
Domination
Electrocute 0.4% 50.0% Electrocute Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage. Pick Rate0.4% Win Rate50.0% 2 games
Dark Harvest 0.2% 0.0% Dark Harvest Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim. Pick Rate0.2% Win Rate0.0% 1 games
Hail of Blades 86.5% 55.3% Hail of Blades Gain a large amount of Attack Speed and bonus true damage for the first 3 attacks made against enemy champions. Pick Rate86.5% Win Rate55.3% 396 games
Malice
Cheap Shot 99.2% 55.0% Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions. Pick Rate99.2% Win Rate55.0% 393 games
Taste of Blood 0.5% 100.0% Taste of Blood Malice Heal when you damage an enemy champion. Pick Rate0.5% Win Rate100.0% 2 games
Sudden Impact 0.3% 100.0% Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth. Pick Rate0.3% Win Rate100.0% 1 games
Tracking
Sixth Sense 23.7% 56.4% Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s. Pick Rate23.7% Win Rate56.4% 94 games
Grisly Mementos 74.2% 54.8% Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected. Pick Rate74.2% Win Rate54.8% 294 games
Deep Ward 2.0% 62.5% Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep. Pick Rate2.0% Win Rate62.5% 8 games
Hunter
Treasure Hunter 0.8% 100.0% Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected. Pick Rate0.8% Win Rate100.0% 3 games
Relentless Hunter 1.3% 80.0% Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS. Pick Rate1.3% Win Rate80.0% 5 games
Ultimate Hunter 98.0% 54.6% Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate. Pick Rate98.0% Win Rate54.6% 388 games
Sorcery
Artifact
Axiom Arcanist 96.9% 55.2% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate96.9% Win Rate55.2% 310 games
Manaflow Band 0.3% 100.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate0.3% Win Rate100.0% 1 games
Nimbus Cloak 1.2% 75.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate1.2% Win Rate75.0% 4 games
Excellence
Transcendence 2.2% 14.3% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate2.2% Win Rate14.3% 7 games
Celerity 96.2% 56.8% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate96.2% Win Rate56.8% 308 games
Absolute Focus 0.6% 50.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.6% Win Rate50.0% 2 games
Power
Scorch 0.3% 100.0% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate0.3% Win Rate100.0% 1 games
Waterwalking 1.6% 40.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate1.6% Win Rate40.0% 5 games
Gathering Storm 0.6% 50.0% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate0.6% Win Rate50.0% 2 games
Stat Shards
Offense
Adaptive Force 56.8% 57.8% Adaptive Force Offense +9 Adaptive Force Pick Rate56.8% Win Rate57.8% 225 games
Attack Speed 39.4% 51.9% Attack Speed Offense +10% Attack Speed Pick Rate39.4% Win Rate51.9% 156 games
Ability Haste 3.8% 53.3% Ability Haste Offense +8 Ability Haste Pick Rate3.8% Win Rate53.3% 15 games
Flex
Adaptive Force 8.1% 59.4% Adaptive Force Flex +9 Adaptive Force Pick Rate8.1% Win Rate59.4% 32 games
Move Speed 89.1% 55.0% Move Speed Flex +2.5% Move Speed Pick Rate89.1% Win Rate55.0% 353 games
Health Scaling 2.8% 54.5% Health Scaling Flex +10-180 Health (based on level) Pick Rate2.8% Win Rate54.5% 11 games
Defense
Health 12.6% 62.0% Health Defense +65 Health Pick Rate12.6% Win Rate62.0% 50 games
Tenacity and Slow Resist 11.6% 41.3% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate11.6% Win Rate41.3% 46 games
Health Scaling 75.8% 56.3% Health Scaling Defense +10-180 Health (based on level) Pick Rate75.8% Win Rate56.3% 300 games

Skill Order

Q Rupture Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. W Feral Scream Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. E Vorpal Spikes Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. R Feast Feast R Cost100 Cooldown80/70/60 Range175 Devours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health.

Max priority

Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. 68.0% 58.8% 17
Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. 28.0% 57.1% 7

First 5 points

Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. 47.8% 36.4% 11
Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Rupture Q Rupture Q Cost50 Cooldown6 Range950 Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them. Feral Scream W Feral Scream W Cost70/75/80/85/90 Cooldown11/10.5/10/9.5/9 Range300 Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. Vorpal Spikes E Vorpal Spikes E Cost30 Cooldown8/7/6/5/4 Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him. 47.8% 63.6% 11

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 100.0% 1 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 100.0% 1 games
2nd ItemRiftmakerRiftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.Riftmaker 100.0% 1 games
3rd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 100.0% 1 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 100.0% 1 games
2nd ItemRiftmakerRiftmaker 3100 +70 Ability Power+350 Health+15 Ability Haste Void CorruptionFor each second in combat with enemy champions, deal 2% bonus damage, up to 8%. At maximum strength, gain Omnivamp.Void InfusionGain 2% of your bonus Health as Ability Power.Riftmaker 100.0% 1 games
3rd ItemForce of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.Force of Nature
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 100.0% 1 games order not measured
1st ItemHeartsteelHeartsteel 3000 +900 Health+100% Base Health Regen Colossal Consumption (0s) per targetIf an enemy champion is nearby for a few seconds, your next Attack against them deals 70 plus 6% of your max Health as bonus physical damage and grants 10% of the damage as max Health.GoliathFor each 1000 max Health, gain 3% increased size, up to 30%.Heartsteel 100.0% 1 games
2nd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair
3rd ItemRanduin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.Randuin's Omen