Lane
50.9% Win Rate
4.6% Pick Rate
5.9% Ban Rate
1.84 KDA
7.0 CS/min
405.6 Gold/min
829.5 DMG/min
222 Games

Rune Page

51.1% 184 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 88.8% 51.9% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate88.8% Win Rate51.9% 270 games
Heroism
Absorb Life 3.3% 66.7% Absorb Life Heroism Killing a target heals you. Pick Rate3.3% Win Rate66.7% 9 games
Triumph 96.7% 51.3% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate96.7% Win Rate51.3% 261 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 27.4% 56.8% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate27.4% Win Rate56.8% 74 games
Legend: Haste 71.5% 50.3% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate71.5% Win Rate50.3% 193 games
Legend: Bloodline 1.1% 33.3% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate1.1% Win Rate33.3% 3 games
Combat
Coup de Grace 0.7% 50.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate0.7% Win Rate50.0% 2 games
Cut Down 9.6% 53.8% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate9.6% Win Rate53.8% 26 games
Last Stand 89.6% 51.7% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate89.6% Win Rate51.7% 242 games
Resolve
Strength
Demolish 1.1% 100.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.1% Win Rate100.0% 2 games
Font of Life 0.5% 100.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate0.5% Win Rate100.0% 1 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 1.1% 50.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.1% Win Rate50.0% 2 games
Second Wind 32.6% 51.7% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate32.6% Win Rate51.7% 60 games
Bone Plating 64.7% 49.6% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate64.7% Win Rate49.6% 119 games
Vitality
Overgrowth 17.4% 65.6% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate17.4% Win Rate65.6% 32 games
Revitalize 69.0% 50.4% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate69.0% Win Rate50.4% 127 games
Unflinching 13.6% 36.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate13.6% Win Rate36.0% 25 games
Stat Shards
Offense
Adaptive Force 83.7% 51.8% Adaptive Force Offense +9 Adaptive Force Pick Rate83.7% Win Rate51.8% 226 games
Attack Speed 14.4% 51.3% Attack Speed Offense +10% Attack Speed Pick Rate14.4% Win Rate51.3% 39 games
Ability Haste 1.9% 60.0% Ability Haste Offense +8 Ability Haste Pick Rate1.9% Win Rate60.0% 5 games
Flex
Adaptive Force 99.6% 51.7% Adaptive Force Flex +9 Adaptive Force Pick Rate99.6% Win Rate51.7% 269 games
Move Speed 0.4% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate0.4% Win Rate100.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 25.2% 52.9% Health Defense +65 Health Pick Rate25.2% Win Rate52.9% 68 games
Tenacity and Slow Resist 7.0% 68.4% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate7.0% Win Rate68.4% 19 games
Health Scaling 67.8% 49.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate67.8% Win Rate49.7% 183 games

Skill Order

Q The Darkin Blade The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. W Infernal Chains Infernal Chains W Cooldown20/18/16/14/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. E Umbral Dash Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. R World Ender World Ender R Cooldown120/100/80 Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.

Max priority

The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Umbral Dash E Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. Infernal Chains W Infernal Chains W Cooldown20/18/16/14/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. 100.0% 47.4% 19

First 5 points

The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Umbral Dash E Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. Infernal Chains W Infernal Chains W Cooldown20/18/16/14/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. 78.3% 50.0% 18
The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Umbral Dash E Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Infernal Chains W Infernal Chains W Cooldown20/18/16/14/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. 21.7% 20.0% 5

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 53.8% 13 games order not measured
1st ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin 60.0% 5 games
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 75.0% 4 games
3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 100.0% 1 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 53.8% 13 games order not measured
1st ItemProfane HydraProfane Hydra 2850 +55 Attack Damage+18 Lethality+10 Ability Haste CleaveAttacks deal physical damage to nearby enemies.Heretical CleaveDeal physical damage around you.Profane Hydra
2nd ItemVoltaic CycloswordVoltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword
3rd ItemEdge of NightEdge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.Edge of Night
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 53.8% 13 games order not measured
1st ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse 37.5% 8 games
2nd ItemSpear of ShojinSpear of Shojin 3100 +45 Attack Damage+450 Health DragonforceGain 25 Basic Ability Haste.Focused WillDealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times).Spear of Shojin 50.0% 4 games
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 100.0% 2 games
Later Items situational, after the core
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.100.0% 1
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.0.0% 1

Best Duos

TOP · All Ranks

JNG

WR Δ n
Lee Sin 51.9% +0.3 17

BOT

WR Δ n
Caitlyn 53.5% +1.6 15
Tristana 50.3% -0.1 16
Yunara 52.4% -2.4 18
Kai'Sa 47.6% -3.4 19

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