Lane
44.4% Win Rate
0.1% Pick Rate
5.9% Ban Rate
2.09 KDA
1.5 CS/min
360.2 Gold/min
668.0 DMG/min
9 Games

Rune Page

51.2% 404 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 87.0% 50.7% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate87.0% Win Rate50.7% 540 games
Heroism
Absorb Life 0.9% 20.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.9% Win Rate20.0% 5 games
Triumph 99.1% 51.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate99.1% Win Rate51.0% 535 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 29.4% 52.8% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate29.4% Win Rate52.8% 159 games
Legend: Haste 68.9% 50.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate68.9% Win Rate50.0% 372 games
Legend: Bloodline 1.7% 44.4% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate1.7% Win Rate44.4% 9 games
Combat
Coup de Grace 0.9% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate0.9% Win Rate0.0% 5 games
Cut Down 3.5% 31.6% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate3.5% Win Rate31.6% 19 games
Last Stand 95.6% 51.9% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate95.6% Win Rate51.9% 516 games
Resolve
Strength
Demolish 1.0% 50.0% Demolish Strength Your third attack against turrets deals bonus damage. Pick Rate1.0% Win Rate50.0% 4 games
Font of Life 0.5% 50.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate0.5% Win Rate50.0% 2 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 1.7% 28.6% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate1.7% Win Rate28.6% 7 games
Second Wind 30.4% 46.3% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate30.4% Win Rate46.3% 123 games
Bone Plating 67.3% 54.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate67.3% Win Rate54.0% 272 games
Vitality
Overgrowth 23.5% 50.5% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate23.5% Win Rate50.5% 95 games
Revitalize 65.3% 51.9% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate65.3% Win Rate51.9% 264 games
Unflinching 10.1% 48.8% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate10.1% Win Rate48.8% 41 games
Stat Shards
Offense
Adaptive Force 90.0% 51.0% Adaptive Force Offense +9 Adaptive Force Pick Rate90.0% Win Rate51.0% 486 games
Attack Speed 8.7% 46.8% Attack Speed Offense +10% Attack Speed Pick Rate8.7% Win Rate46.8% 47 games
Ability Haste 1.3% 57.1% Ability Haste Offense +8 Ability Haste Pick Rate1.3% Win Rate57.1% 7 games
Flex
Adaptive Force 99.3% 50.6% Adaptive Force Flex +9 Adaptive Force Pick Rate99.3% Win Rate50.6% 536 games
Move Speed 0.4% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate0.4% Win Rate50.0% 2 games
Health Scaling 0.4% 100.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.4% Win Rate100.0% 2 games
Defense
Health 20.9% 56.6% Health Defense +65 Health Pick Rate20.9% Win Rate56.6% 113 games
Tenacity and Slow Resist 8.5% 45.7% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate8.5% Win Rate45.7% 46 games
Health Scaling 70.6% 49.6% Health Scaling Defense +10-180 Health (based on level) Pick Rate70.6% Win Rate49.6% 381 games

Skill Order

Q The Darkin Blade The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. W Infernal Chains Infernal Chains W Cooldown20/18/16/14/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. E Umbral Dash Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. R World Ender World Ender R Cooldown120/100/80 Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended.

Max priority

The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Umbral Dash E Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. Infernal Chains W Infernal Chains W Cooldown20/18/16/14/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. 100.0% 48.9% 45

First 5 points

The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Umbral Dash E Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. Infernal Chains W Infernal Chains W Cooldown20/18/16/14/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. 85.7% 47.6% 42
The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Umbral Dash E Umbral Dash E Cooldown9/8/7/6/5 Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. Infernal Chains W Infernal Chains W Cooldown20/18/16/14/12 Range825 Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. The Darkin Blade Q The Darkin Blade Q Cooldown14/12/10/8/6 Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. 12.2% 50.0% 6

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 100.0% 1 games order not measured
1st ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 100.0% 1 games order not measured
1st ItemEclipseEclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse
2nd ItemBlack CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 100.0% 1 games order not measured
1st ItemHubrisHubris 2800 +55 Attack Damage+18 Lethality+10 Ability Haste EminenceWhen a champion that you damaged within 3 seconds dies, gain 12 Attack Damage plus 3 per champion killed for 90 seconds.Hubris
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance