Hecarim

Hecarim

Arena Tier List Patch 26.17
Build & Stats

Augments taken with Hecarim

1 Mystic Punch Mystic PunchMystic Punch On-Hit reduce the cooldown of your abilities by 1.25 seconds . 2.94 64.7% 17 24.6%+0.13
2 Goliath GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 3.00 55.6% 18 26.1%+0.10
3 Rabble Rousing Rabble Rousing 3.00 64.3% 14 20.3%+0.20
4 Goredrink GoredrinkGoredrink Gain 15% Omnivamp. 3.00 70.0% 10 14.5%+0.22
5 Speed Demon Speed Demon 3.20 60.0% 10 14.5%+0.17

Items taken with Hecarim

1 Lightning Rod Lightning RodLightning Rod 2750 500 Health · 30 Armor · 30 Magic Resist · 20 Ability Haste · Call Lightning · Every 16 seconds, Autocast summon a stormcloud above you, which after a brief delay fires a lightning bolt, dealing plus 10% max Health magic damage and Slowing by 30% for 2 seconds. · If you are struck by the lightning, gain a Shield for 2 seconds. · Fully Automated · Your Autocast spells benefit from your Ability Haste. · Call Lighting has a minimum cooldown of 5 seconds. 2.33 66.7% 6 2.0%+0.27
2 Kinkou Jitte Kinkou JitteKinkou Jitte 2750 85 Adaptive Force · 400 Health · 30 Ability Haste · Between the Ribs · You can see weakpoints in nearby enemy champions. Dealing damage through the weakpoint deals an additional max Health true damage and grants Move Speed for 1.5 seconds. 2.43 71.4% 7 2.3%+0.44
3 Moonflair Spellblade Moonflair SpellbladeMoonflair Spellblade 2750 85 Ability Power · 400 Health · 30% Tenacity · Relentless · When you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks. · When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.5 seconds. 2.57 85.7% 7 2.3%+0.30
4 Goredrinker GoredrinkerGoredrinker 2750 55 Attack Damage · 400 Health · 20 Ability Haste · 10% Omnivamp · Active - Thirsting Slash: Deal damage to nearby enemies. Restore Health for each champion hit. 2.67 66.7% 9 3.0%+0.30
5 Death's Dance Death's DanceDeath's Dance 2500 60 Attack Damage · 10 Ability Haste · 45 Armor · Ignore Pain · Damage taken is dealt to you over time instead. · Defy · Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time. 2.72 83.3% 18 6.0%+0.13
6 Overlord's Bloodmail Overlord's BloodmailOverlord's Bloodmail 2500 40 Attack Damage · 400 Health · Tyranny · Gain AD equal to 3% Bonus HP. · Retribution · Gain up to 17.5% increased AD based on your percent missing Health. 2.76 70.6% 17 5.7%+0.12
7 Black Cleaver Black CleaverBlack Cleaver 2500 45 Attack Damage · 350 Health · 20 Ability Haste · Carve · Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). · Fervor · Dealing physical damage grants Move Speed for 2 seconds. 2.78 66.7% 18 6.0%+0.33
8 Muramana MuramanaMuramana 2500 40 Attack Damage · 1000 Mana · 15 Ability Haste · Awe · Gain bonus Attack Damage based on Mana. · Shock · Attacks against champions deal additional physical damage. 2.79 78.6% 14 4.7%+0.03
9 Shardblade ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 2.85 61.5% 13 4.4%+0.13
10 Hemomancer's Helm Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 2.93 60.0% 15 5.0%+0.17
11 Dragonheart DragonheartDragonheart 2750 Inner Flame · Increases your Health, Armor, Magic Resist, Attack Damage, Ability Power, Attack Speed, and Ability Haste by 4% per Dragon Soul you possess. · Every 2 rounds, gain a Dragon Soul. · If you already have every elemental soul and would gain another, an ancient power awakens within... · When purchased, if it is past round 5, immediately gain 1 soul, plus 1 for every 2 rounds beyond round 5. 3.00 57.1% 7 2.3%+0.07
12 Divine Sunderer Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 3.05 63.2% 19 6.4%+0.02
13 Flesheater FlesheaterFlesheater 2750 70 Adaptive Force · 500 Health · 20 Ability Haste · Hack the Meat · Dealing damage shreds 3 Armor and Magic Resist for 5 seconds, stacking up to 10 times. Applying stacks has a 1 second cooldown per Ability. · Cannibalize · On Champion Takedown, steal 10% of their stats and size for the rest of the round. 3.29 57.1% 7 2.3%-0.02
14 Plated Steelcaps Plated SteelcapsPlated Steelcaps 500 25 Armor · 30 Move Speed · Reduces incoming damage from Attacks by 14%. 3.30 50.0% 10 3.4%+0.32
15 Endless Hunger Endless HungerEndless Hunger 2500 60 Attack Damage · 5% Omnivamp · 20% Tenacity · Famine · Gain Ability Haste based on your Bonus AD. · Feast · When a champion that you damaged recently dies, gain Omnivamp for a moderate duration. 3.42 50.0% 24 8.1%-0.26
16 Gluttonous Greaves Gluttonous GreavesGluttonous Greaves 500 45 Move Speed · 4% Omnivamp · Slay · Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 3.50 37.5% 8 2.7%+0.09
17 Ionian Boots of Lucidity Ionian Boots of LucidityIonian Boots of Lucidity 500 40 Ability Haste · 45 Move Speed · Gain 10 Summoner Spell Haste. 3.53 46.7% 15 5.0%+0.25
18 Mercury's Treads Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 3.56 44.4% 9 3.0%+0.16
19 Spear of Shojin Spear of ShojinSpear of Shojin 2500 40 Attack Damage · 350 Health · Dragonforce · Gain 25 Basic Ability Haste. · Focused Will · Dealing damage with Abilities increases your Champion's Ability and Passive damage by 3% for 6 seconds. (stacks 4 times). 3.57 42.9% 35 11.7%-0.33
20 Black Hole Gauntlet Black Hole GauntletBlack Hole Gauntlet 2750 900 Health · 25 Ability Haste · Accretion · On-Hit, gain 1 stack of Accretion, and 5 stacks for immobilizing an enemy champion. These stacks last for the rest of the round, up to 50. Each stack increases your size by 2%. · ACTIVE (0s) · Dark Star · Summon a Black Hole that scales with your size. Slowing nearby enemies by 30% while those in the center are pulled closer and take magic damage each second, granting you 1 stack of Accretion. The Black Hole lasts for seconds. · Increases in size every 10 stacks. 3.57 57.1% 7 2.3%-0.12
21 Duskblade of Draktharr Duskblade of DraktharrDuskblade of Draktharr 2750 50 Attack Damage · 20 Lethality · 20 Ability Haste · Nightstalker · Your Abilities deal up to an additional percent damage based on the target's missing health. When a champion that you have damaged within the last 3 seconds dies, you become Untargetable from non-structures for 1.5 seconds (0s). 3.58 41.7% 12 4.0%-0.22
22 Heartsteel HeartsteelHeartsteel 2500 700 Health · Colossal Consumption (0s) per target · Charge up a powerful attack against a champion over time while near them. The charged attack deals bonus physical damage and grants permanent max Health. · Goliath · Gain increased size based on Total Health. 3.62 50.0% 8 2.7%-0.12
23 Ghostcrawlers GhostcrawlersGhostcrawlers 500 70 Move Speed · Wall Walk (0s) · Gain the ability to walk through walls for 6 seconds. While inside walls, gain 300 move speed. Casting a spell or attacking will end this effect. 3.67 50.0% 6 2.0%+0.24
24 Regicide RegicideRegicide 2750 60 Attack Damage · 15 Lethality · 8% Move Speed · End the Line · At the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown. 3.71 42.9% 7 2.3%-0.16

Patch 26.17