Briar

Briar

Arena Tier List Patch 26.20
Build & Stats

Augments taken with Briar

1 Goliath GoliathGoliath Become large, gaining 15% Health and 10% Adaptive Force. 2.20 90.0% 10 4.8%+0.48
2 Firebrand FirebrandFirebrand Your Attacks apply an infinitely stacking Burn On-Hit, dealing damage over time. 2.53 80.0% 15 7.2%+0.37
3 Dual Wield Dual WieldDual Wield When you Attack, fire a bolt that deals 40% damage and applies your On-Hit effects at 40% effectiveness. Gain 15% total Attack Speed. 2.60 76.7% 30 14.4%+0.30
4 Mystic Punch Mystic PunchMystic Punch On-Hit reduce the cooldown of your abilities by 1.25 seconds . 3.06 72.7% 33 15.8%+0.06
5 Lightning Strikes Lightning StrikesLightning Strikes Gain 20% total Attack Speed. At 3.5 Attacks per second, deal additional magic damage On-Hit. 3.14 60.7% 28 13.4%+0.21
6 Goredrink GoredrinkGoredrink Gain 15% Omnivamp. 3.22 61.1% 18 8.6%-0.01
7 Twice Thrice Twice ThriceTwice Thrice Every 3 attacks, your On-Hit effects trigger a second time. 3.32 56.0% 25 12.0%+0.07
8 Symphony of War Symphony of WarSymphony of War Gain the Lethal Tempo and Conqueror Keystone Runes. 3.36 50.0% 14 6.7%-0.13
9 Transmute: Prismatic Transmute: PrismaticTransmute: Prismatic Gain a random Prismatic Augment. 3.56 50.0% 18 8.6%-0.17
10 Deft DeftDeft Gain 60% Attack Speed. 3.61 55.6% 18 8.6%-0.15

Items taken with Briar

1 Darksteel Talons Darksteel TalonsDarksteel Talons 2750 50% Attack Speed · 55 Armor · 5% Move Speed · Gash · Attacks apply true damage on hit. 2.43 78.6% 14 3.3%+0.52
2 Ravenous Hydra Ravenous HydraRavenous Hydra 2500 70 Attack Damage · 15 Ability Haste · 15% Life Steal · Cleave: Attacks and Abilities deal physical damage to other nearby enemies. Activate to hit nearby enemies. · Ravenous Crescent · Deal physical damage to enemies around you. · Your Life Steal applies to this damage. 2.43 71.4% 7 1.6%+0.36
3 Endless Hunger Endless HungerEndless Hunger 2500 60 Attack Damage · 5% Omnivamp · 20% Tenacity · Famine · Gain Ability Haste based on your Bonus AD. · Feast · When a champion that you damaged recently dies, gain Omnivamp for a moderate duration. 2.58 78.9% 19 4.4%+0.33
4 Hemomancer's Helm Hemomancer's HelmHemomancer's Helm 2750 70 Attack Damage · 30 Ability Haste · 15% Omnivamp · Scarlet Allegiance · Threshold 30% Lifesteal/Omnivamp: Gain 500 Max Health. Drain 10% of all damage nearby enemies take. 2.70 80.0% 30 7.0%+0.43
5 Mirage Blade Mirage BladeMirage Blade 2750 65 Adaptive Force · 60% Attack Speed · 6% Move Speed · Blur · On-Hit reduce the remaining cooldowns of your Dash and Blink Abilities by 20% (reduced to 5% for Ultimates). 2.70 70.0% 10 2.3%+0.37
6 Divine Sunderer Divine SundererDivine Sunderer 2750 55 Attack Damage · 350 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional damage. If the target is a champion, also heal. 2.71 76.2% 21 4.9%+0.30
7 Reverberation ReverberationReverberation 2750 35 Armor · 35 Magic Resist · 40% Attack Speed · Reverberate · At combat start gain 50 max Health per 10% bonus Attack Speed. · Resonate · Attacks deal magic damage On-Hit. · Rumble · Immobilizing or Grounding an enemy champion applies On-Hit effects 3 times. 2.72 72.4% 29 6.8%+0.18
8 Fulmination FulminationFulmination 2750 55 Attack Damage · 45% Attack Speed · 15% Move Speed · Polarity · On Attack, if the target is different from the target you most recently triggered an Energized Attack on, ready Energize. · Dynamo · Energized Attacks deal an additional magic damage based on the Target's Current Health. 2.80 70.0% 10 2.3%+0.34
9 Death's Dance Death's DanceDeath's Dance 2500 60 Attack Damage · 10 Ability Haste · 45 Armor · Ignore Pain · Damage taken is dealt to you over time instead. · Defy · Champion takedowns cleanse Ignore Pain's remaining damage pool and restore Health over time. 2.82 71.1% 38 8.9%+0.22
10 Blade of The Ruined King Blade of The Ruined KingBlade of The Ruined King 2500 30 Attack Damage · 20% Attack Speed · 10% Life Steal · Mist's Edge · Attacks apply an additional enemy current Health physical damage On-Hit. · Clawing Shadows (0s) · Attacking a champion 3 times Slows them. 2.90 67.3% 49 11.4%+0.26
11 Reaper's Toll Reaper's TollReaper's Toll 2750 40 Adaptive Force · 50% Attack Speed · 5% Move Speed · Sow · Increase your Attack Speed from all sources by 15%. · Reap · On-Hit, deal max Health true damage, and reduce their Max Health by the damage dealt for the rest of the round. Consecutive hits against the same enemy increase this amount by 0.1%. 2.96 61.5% 26 6.1%+0.23
12 Mercury's Treads Mercury's TreadsMercury's Treads 500 30 Magic Resist · 30 Move Speed · 30% Tenacity 3.15 46.2% 13 3.0%+0.45
13 Hamstringer HamstringerHamstringer 2750 45 Attack Damage · 40% Attack Speed · 25% Critical Strike Chance · Scour · On Critical Strike: · Apply a bleed, dealing 25% of the damage done + physical damage on hit over 2 seconds. This effect stacks any number of times. · Apply a 7% Slow for 2 seconds. This effect stacks up to 35%. 3.20 60.0% 15 3.5%+0.05
14 Gluttonous Greaves Gluttonous GreavesGluttonous Greaves 500 45 Move Speed · 4% Omnivamp · Slay · Gain 0.6% Omnivamp on Champion takedown, stacking up to 10 times. 3.27 65.9% 41 9.6%+0.40
15 Titanic Hydra Titanic HydraTitanic Hydra 2500 40 Attack Damage · 400 Health · Colossus: Gain bonus Attack Damage based off of bonus Health. · Cleave: Attacks apply additional damage On-Hit, creating a shockwave that deals damage to enemies behind the target. Titanic Crescent · Empower your next Cleave to deal bonus physical damage On-Hit and deal bonus physical damage to enemies behind the target. 3.29 57.1% 7 1.6%-0.03
16 Black Cleaver Black CleaverBlack Cleaver 2500 45 Attack Damage · 350 Health · 20 Ability Haste · Carve · Dealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times). · Fervor · Dealing physical damage grants Move Speed for 2 seconds. 3.38 52.4% 21 4.9%+0.06
17 Infinity Edge Infinity EdgeInfinity Edge 2500 75 Attack Damage · 25% Critical Strike Chance · 30% Critical Strike Damage 3.43 42.9% 14 3.3%-0.11
18 The Collector The CollectorThe Collector 2500 45 Attack Damage · 12 Lethality · 25% Critical Strike Chance · Death · Your damage executes champions that are below 5% Health. · Taxes · Champion kills grant 125 bonus gold. 3.44 44.4% 9 2.1%-0.02
19 Moonflair Spellblade Moonflair SpellbladeMoonflair Spellblade 2750 85 Ability Power · 400 Health · 30% Tenacity · Relentless · When you use an Ability, reset your auto attack timer and gain 90% Attack Speed for your next 2 Attacks. · When you Attack, reduce your non-Dash and Blink Abilities Ability Cooldowns by 0.5 seconds. 3.56 55.6% 9 2.1%-0.15
20 Shardblade ShardbladeShardblade 2500 Increase the effectiveness of stat shards. 3.57 42.9% 14 3.3%-0.30
21 Regicide RegicideRegicide 2750 60 Attack Damage · 15 Lethality · 8% Move Speed · End the Line · At the start of each round, declare the lowest health enemy the Regent. Getting a takedown on the Regent grants you a permanent 15 Attack Damage and refreshes your Ultimate's Cooldown. 3.62 37.5% 8 1.9%-0.12
22 Trinity Force Trinity ForceTrinity Force 2500 40 Attack Damage · 25% Attack Speed · 375 Health · 20 Ability Haste · Spellblade · After using an Ability, your next Attack is enhanced with additional physical damage. · Quicken · Basic attacks grant Move Speed. 3.80 50.0% 10 2.3%-0.09
23 Hexbolt Companion Hexbolt CompanionHexbolt Companion 2750 70 Attack Damage · 50% Attack Speed · 6% Move Speed · Covering Fire · Every 10 seconds, Autocast fires a bolt towards a nearby target, dealing physical damage and applying On-Hit effects. · Energized · Moving and Attacking generates an Energized Attack. · Unload · Your Energized Attacks trigger your Autocast effects. 3.86 42.9% 7 1.6%-0.18
24 Sword of the Divine Sword of the DivineSword of the Divine 2750 110 Adaptive Force · 50% Critical Strike Chance · Excoriate · Each Critical strike deals random bonus Critical Strike Damage, scaling up to 50% of your Critical Strike Chance. 4.00 37.5% 8 1.9%-0.36

Patch 26.20