Lane
43.8% Win Rate
3.1% Pick Rate
1.4% Ban Rate
2.18 KDA
7.6 CS/min
455.7 Gold/min
953.9 DMG/min
64 Games

Rune Page

44.4% 27 champions
Sorcery
Summon Aery 1.6% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate1.6% Win Rate0.0% 1 games
Arcane Comet 78.1% 46.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate78.1% Win Rate46.0% 50 games
Stormraider's Surge 6.2% 25.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate6.2% Win Rate25.0% 4 games
Deathfire Touch 4.7% 33.3% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate4.7% Win Rate33.3% 3 games
Artifact
Axiom Arcanist 0.0% 0.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
Manaflow Band 100.0% 46.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate100.0% Win Rate46.0% 50 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 100.0% 46.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate100.0% Win Rate46.0% 50 games
Celerity 0.0% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Absolute Focus 0.0% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
Scorch 94.0% 44.7% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate94.0% Win Rate44.7% 47 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 6.0% 66.7% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate6.0% Win Rate66.7% 3 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 0.0% 0.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
Presence of Mind 85.2% 47.8% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate85.2% Win Rate47.8% 23 games
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 18.5% 40.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate18.5% Win Rate40.0% 5 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 66.7% 50.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate66.7% Win Rate50.0% 18 games
Cut Down 29.6% 25.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate29.6% Win Rate25.0% 8 games
Last Stand 0.0% 0.0% Last Stand Combat Deal more damage to champions while you are low on health.
Stat Shards
Offense
Adaptive Force 92.0% 43.5% Adaptive Force Offense +9 Adaptive Force Pick Rate92.0% Win Rate43.5% 46 games
Attack Speed 8.0% 75.0% Attack Speed Offense +10% Attack Speed Pick Rate8.0% Win Rate75.0% 4 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 98.0% 46.9% Adaptive Force Flex +9 Adaptive Force Pick Rate98.0% Win Rate46.9% 49 games
Move Speed 2.0% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate2.0% Win Rate0.0% 1 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 44.0% 45.5% Health Defense +65 Health Pick Rate44.0% Win Rate45.5% 22 games
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 56.0% 46.4% Health Scaling Defense +10-180 Health (based on level) Pick Rate56.0% Win Rate46.4% 28 games

Build Order

Percentages are the win rate of players who bought that item.
BootsSorcerer's ShoesSorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 50.0% 2 games order not measured
1st ItemBlackfire TorchBlackfire Torch 2800 +80 Ability Power+600 Mana+20 Ability Haste Baleful BlazeDamaging Abilities deals bonus magic damage for 3 seconds.BlackfireFor each enemy champion, epic and large monster affected by yourBaleful Blaze, gain 4% Ability Power.Blackfire Torch 50.0% 2 games
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 100.0% 1 games
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 100.0% 1 games
Later Items situational, after the core
Horizon FocusHorizon Focus 2700 +75 Ability Power+25 Ability Haste HypershotDealing Ability damage to champions at 600 range or greater Reveals them for 6 seconds.FocusWhenHypershot is triggered, Reveal all other enemy champions within 1400 range of them for 3 seconds.100.0% 1

Hardest Matchups

WR Δ@15 n
Jhin 43.3% -0.4 -216 5

Easiest Matchups

WR Δ@15 n
Jhin 43.3% -0.4 -216 5

All matchups →