Lane
50.0% Win Rate
2.2% Pick Rate
28.8% Ban Rate
1.97 KDA
7.8 CS/min
465.6 Gold/min
683.5 DMG/min
70 Games

Rune Page

51.1% 325 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 83.3% 51.2% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate83.3% Win Rate51.2% 334 games
Fleet Footwork 10.5% 47.6% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate10.5% Win Rate47.6% 42 games
Conqueror 0.7% 33.3% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate0.7% Win Rate33.3% 3 games
Heroism
Absorb Life 47.9% 46.2% Absorb Life Heroism Killing a target heals you. Pick Rate47.9% Win Rate46.2% 160 games
Triumph 52.1% 55.7% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate52.1% Win Rate55.7% 174 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 95.5% 51.4% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate95.5% Win Rate51.4% 319 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 4.5% 46.7% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate4.5% Win Rate46.7% 15 games
Combat
Coup de Grace 4.5% 53.3% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate4.5% Win Rate53.3% 15 games
Cut Down 11.1% 37.8% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate11.1% Win Rate37.8% 37 games
Last Stand 84.4% 52.8% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate84.4% Win Rate52.8% 282 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 52.3% 58.8% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate52.3% Win Rate58.8% 170 games
Resistance
Conditioning 0.9% 66.7% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate0.9% Win Rate66.7% 3 games
Second Wind 43.1% 40.7% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate43.1% Win Rate40.7% 140 games
Bone Plating 48.0% 60.3% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate48.0% Win Rate60.3% 156 games
Vitality
Overgrowth 45.5% 43.9% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate45.5% Win Rate43.9% 148 games
Revitalize 2.2% 28.6% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate2.2% Win Rate28.6% 7 games
Unflinching 8.0% 46.2% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate8.0% Win Rate46.2% 26 games
Stat Shards
Offense
Adaptive Force 0.3% 100.0% Adaptive Force Offense +9 Adaptive Force Pick Rate0.3% Win Rate100.0% 1 games
Attack Speed 99.7% 51.1% Attack Speed Offense +10% Attack Speed Pick Rate99.7% Win Rate51.1% 333 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 98.5% 51.7% Adaptive Force Flex +9 Adaptive Force Pick Rate98.5% Win Rate51.7% 329 games
Move Speed 0.3% 0.0% Move Speed Flex +2.5% Move Speed Pick Rate0.3% Win Rate0.0% 1 games
Health Scaling 1.2% 25.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate1.2% Win Rate25.0% 4 games
Defense
Health 46.4% 57.4% Health Defense +65 Health Pick Rate46.4% Win Rate57.4% 155 games
Tenacity and Slow Resist 3.9% 46.2% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.9% Win Rate46.2% 13 games
Health Scaling 49.7% 45.8% Health Scaling Defense +10-180 Health (based on level) Pick Rate49.7% Win Rate45.8% 166 games

Skill Order

Q Steel Tempest Steel Tempest Q Cooldown4 Range475 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things. W Wind Wall Wind Wall W Cooldown25/23/21/19/17 Range400 Creates a moving wall that blocks all enemy projectiles for 4 seconds. E Sweeping Blade Sweeping Blade E Cooldown0.5/0.4/0.3/0.2/0.1 Range475 Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle. R Last Breath Last Breath R Cooldown70/50/30 Range1400 Blinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm. For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.

Max priority

Steel Tempest Q Steel Tempest Q Cooldown4 Range475 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things.› Sweeping Blade E Sweeping Blade E Cooldown0.5/0.4/0.3/0.2/0.1 Range475 Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle.› Wind Wall W Wind Wall W Cooldown25/23/21/19/17 Range400 Creates a moving wall that blocks all enemy projectiles for 4 seconds. 94.7% 50.0% 18

First 5 points

Steel Tempest Q Steel Tempest Q Cooldown4 Range475 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things. Sweeping Blade E Sweeping Blade E Cooldown0.5/0.4/0.3/0.2/0.1 Range475 Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle. Wind Wall W Wind Wall W Cooldown25/23/21/19/17 Range400 Creates a moving wall that blocks all enemy projectiles for 4 seconds. Steel Tempest Q Steel Tempest Q Cooldown4 Range475 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things. Steel Tempest Q Steel Tempest Q Cooldown4 Range475 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things. 60.0% 33.3% 12
Sweeping Blade E Sweeping Blade E Cooldown0.5/0.4/0.3/0.2/0.1 Range475 Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount. Cannot be re-cast on the same enemy for a few seconds. If Steel Tempest is cast while dashing, it will strike as a circle. Steel Tempest Q Steel Tempest Q Cooldown4 Range475 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things. Wind Wall W Wind Wall W Cooldown25/23/21/19/17 Range400 Creates a moving wall that blocks all enemy projectiles for 4 seconds. Steel Tempest Q Steel Tempest Q Cooldown4 Range475 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things. Steel Tempest Q Steel Tempest Q Cooldown4 Range475 Thrusts forward, damaging all enemies in a line. On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne. Steel Tempest is treated as a basic attack and scales with all the same things. 35.0% 71.4% 7

Build Order

Percentages are the win rate of players who bought that item.
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 50.0% 2 games order not measured
1st ItemStormrazorStormrazor 3200 +50 Attack Damage+25% Attack Speed+25% Crit Chance EnergizedMoving and Attacking generates an Energized Attack.BoltYour Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.Stormrazor 0.0% 1 games
›
2nd ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow
›
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 50.0% 2 games order not measured
1st ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King
›
2nd ItemImmortal ShieldbowImmortal Shieldbow 3000 +55 Attack Damage+25% Crit Chance LifelineTaking damage that would reduce your Health below 30% grants a Shield for 3 seconds.Immortal Shieldbow
›
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
BootsBerserker's GreavesBerserker's Greaves 1100 +30% Attack Speed+45 Move Speed Berserker's Greaves 50.0% 2 games order not measured
1st ItemStormrazorStormrazor 3200 +50 Attack Damage+25% Attack Speed+25% Crit Chance EnergizedMoving and Attacking generates an Energized Attack.BoltYour Energized Attack applies bonus magic damage and grants 45% Movement Speed for 1.5 seconds.Stormrazor 0.0% 1 games
›
2nd ItemBlade of The Ruined KingBlade of The Ruined King 3200 +40 Attack Damage+25% Attack Speed+10% Life Steal Mist's EdgeAttacks deal a percentage of enemy's current Health as bonus physical damage On-Hit.Clawing ShadowsAttacking a champion 3 times Slows them by 30% for 1 second.Blade of The Ruined King
›
3rd ItemInfinity EdgeInfinity Edge 3500 +75 Attack Damage+25% Crit Chance+30% Crit Damage Infinity Edge
Later Items situational, after the core
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.0.0% 1

All matchups →