
46.9% Win Rate
3.4% Pick Rate
2.0% Ban Rate
1.85 KDA
1.3 CS/min
353.2 Gold/min
659.7 DMG/min
290 Games
Rune Page
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
74.6% 47.1%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
25.4% 40.8%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
5.7% 31.2%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
93.9% 46.6%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.4% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
67.0% 46.0%
Coup de Grace Combat Deal more damage to low health enemy champions.
17.6% 49.0%
Cut Down Combat Deal more damage to high health enemy champions.
15.4% 39.5%
Last Stand Combat Deal more damage to champions while you are low on health.
Malice
80.2% 42.9%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
0.8% 0.0%
Taste of Blood Malice Heal when you damage an enemy champion.
18.3% 58.3%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
0.0% 0.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
0.0% 0.0%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
0.8% 0.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
5.3% 57.1%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
91.6% 44.2%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
3.1% 50.0%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
97.1% 46.1%
Adaptive Force Offense +9 Adaptive Force
2.5% 28.6%
Attack Speed Offense +10% Attack Speed
0.4% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
98.9% 45.3%
Adaptive Force Flex +9 Adaptive Force
0.7% 100.0%
Move Speed Flex +2.5% Move Speed
0.4% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
22.9% 54.7%
Health Defense +65 Health
2.5% 28.6%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
74.6% 43.3%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 54.5% 11 games order not measured
1st Item
Youmuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 66.7% 3 games
› 2nd Item
Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword 100.0% 1 games
› 3rd Item
Edge of Night 3000 +50 Attack Damage+15 Lethality+250 Health AnnulGrants a Spell Shield that blocks the next enemy Ability.Edge of Night
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 54.5% 11 games order not measured
1st Item
Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse 33.3% 9 games
› 2nd Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 71.4% 7 games
› 3rd Item
Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 54.5% 11 games order not measured
1st Item
Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword 100.0% 1 games
› 2nd Item
Youmuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade
› 3rd Item
Lord Dominik's Regards 3300 +35 Attack Damage+35% Armor Penetration+25% Crit Chance Giant SlayerDeal up to 15% bonus damage against champions based on their bonus Health. Maximum damage bonus reached at 1500 bonus Health.Lord Dominik's Regards 100.0% 1 games
Later Items situational, after the core
Best Duos
SUP · All RanksBOT
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