
48.5% Win Rate
8.4% Pick Rate
2.2% Ban Rate
2.06 KDA
4.3 CS/min
390.0 Gold/min
765.2 DMG/min
326 Games
Rune Page
Heroism
0.0% 0.0%
Absorb Life Heroism Killing a target heals you.
73.8% 51.6%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
26.2% 36.4%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
6.3% 12.5%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
92.9% 50.4%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.8% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
65.9% 50.6%
Coup de Grace Combat Deal more damage to low health enemy champions.
15.1% 47.4%
Cut Down Combat Deal more damage to high health enemy champions.
19.0% 37.5%
Last Stand Combat Deal more damage to champions while you are low on health.
Malice
79.7% 48.9%
Cheap Shot Malice Deal bonus true damage to enemy champions with impaired movement or actions.
0.0% 0.0%
Taste of Blood Malice Heal when you damage an enemy champion.
20.3% 58.3%
Sudden Impact Malice Damaging basic attacks and abilities deal bonus true damage to enemy champions after using a dash, leap, blink, teleport, or when leaving stealth.
Tracking
0.0% 0.0%
Sixth Sense Tracking On a long Cooldown, automatically sense a nearby untracked and unseen ward, tracking it for the team. Level 11: Also reveal the ward for 10s.
0.0% 0.0%
Grisly Mementos Tracking Collect 1 memento on champion takedowns, up to 18 total. Gain 6 Trinket Haste for each collected.
0.0% 0.0%
Deep Ward Tracking Your wards in the enemy jungle are Deep, gaining Health and Duration. Level 9: Wards in the river are also Deep.
Hunter
6.8% 50.0%
Treasure Hunter Hunter Unique takedowns grant additional gold the first time they are collected.
89.8% 50.9%
Relentless Hunter Hunter Unique takedowns grant permanent out of combat MS.
3.4% 50.0%
Ultimate Hunter Hunter Unique takedowns grant permanent cooldown reduction on your Ultimate.
Stat Shards
Offense
96.0% 48.8%
Adaptive Force Offense +9 Adaptive Force
3.2% 25.0%
Attack Speed Offense +10% Attack Speed
0.8% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
99.2% 48.0%
Adaptive Force Flex +9 Adaptive Force
0.0% 0.0%
Move Speed Flex +2.5% Move Speed
0.8% 0.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
23.8% 60.0%
Health Defense +65 Health
2.4% 33.3%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
73.8% 44.1%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 5 games order not measured
1st Item
Eclipse 2900 +60 Attack Damage+15 Ability Haste Ever Rising MoonHitting a champion with 2 separate Attacks or Abilities within 2 seconds grants you a Shield for 2 seconds.Eclipse 50.0% 8 games
› 2nd Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 28.6% 7 games
› 3rd Item
Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 66.7% 3 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 5 games order not measured
1st Item
Youmuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 100.0% 3 games
› 2nd Item
Voltaic Cyclosword 3000 +55 Attack Damage+10 Lethality+10 Ability Haste GalvanizeDamaging an Enemy Champions with an ability triggers Energized if it is ready.FirmamentYour Energized Attack deals % target's Current Health as bonus physical damage and grants you bonus Lethality for 4 seconds.Voltaic Cyclosword 100.0% 4 games
› 3rd Item
Maw of Malmortius 3100 +60 Attack Damage+15 Ability Haste+40 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.Maw of Malmortius 100.0% 2 games
Boots
Plated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 5 games order not measured
1st Item
Sundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 25.0% 4 games
› 2nd Item
Black Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.Black Cleaver 28.6% 7 games
› 3rd Item
Maw of Malmortius 3100 +60 Attack Damage+15 Ability Haste+40 Magic Resist LifelineTaking magic damage that would reduce your Health below 30% grants a magic damage Shield for 3 seconds and 10% Omnivamp until end of combat.Maw of Malmortius 100.0% 2 games
Later Items situational, after the core