Lane
50.5% Win Rate
6.5% Pick Rate
12.2% Ban Rate
1.72 KDA
7.2 CS/min
424.3 Gold/min
748.8 DMG/min
2199 Games

Rune Page

49.1% 1016 champions
Sorcery
Summon Aery 0.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane Comet 0.0% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location.
Stormraider's Surge 46.6% 50.2% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate46.6% Win Rate50.2% 1181 games
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 6.7% 57.0% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate6.7% Win Rate57.0% 79 games
Manaflow Band 0.3% 33.3% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate0.3% Win Rate33.3% 3 games
Nimbus Cloak 93.1% 49.8% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate93.1% Win Rate49.8% 1099 games
Excellence
Transcendence 1.3% 66.7% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate1.3% Win Rate66.7% 15 games
Celerity 98.6% 50.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate98.6% Win Rate50.0% 1165 games
Absolute Focus 0.1% 100.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.1% Win Rate100.0% 1 games
Power
Scorch 3.5% 65.9% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate3.5% Win Rate65.9% 41 games
Waterwalking 6.9% 51.9% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate6.9% Win Rate51.9% 81 games
Gathering Storm 89.7% 49.5% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate89.7% Win Rate49.5% 1059 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 96.5% 48.9% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate96.5% Win Rate48.9% 980 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 92.4% 49.3% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate92.4% Win Rate49.3% 939 games
Legend: Haste 0.6% 16.7% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.6% Win Rate16.7% 6 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 1.7% 41.2% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate1.7% Win Rate41.2% 17 games
Cut Down 1.4% 57.1% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate1.4% Win Rate57.1% 14 games
Last Stand 7.5% 52.6% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate7.5% Win Rate52.6% 76 games
Stat Shards
Offense
Adaptive Force 4.7% 62.5% Adaptive Force Offense +9 Adaptive Force Pick Rate4.7% Win Rate62.5% 56 games
Attack Speed 95.1% 49.6% Attack Speed Offense +10% Attack Speed Pick Rate95.1% Win Rate49.6% 1123 games
Ability Haste 0.2% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate0.2% Win Rate50.0% 2 games
Flex
Adaptive Force 96.6% 50.2% Adaptive Force Flex +9 Adaptive Force Pick Rate96.6% Win Rate50.2% 1141 games
Move Speed 2.6% 48.4% Move Speed Flex +2.5% Move Speed Pick Rate2.6% Win Rate48.4% 31 games
Health Scaling 0.8% 55.6% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.8% Win Rate55.6% 9 games
Defense
Health 14.2% 54.8% Health Defense +65 Health Pick Rate14.2% Win Rate54.8% 168 games
Tenacity and Slow Resist 7.0% 42.2% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate7.0% Win Rate42.2% 83 games
Health Scaling 78.7% 50.1% Health Scaling Defense +10-180 Health (based on level) Pick Rate78.7% Win Rate50.1% 930 games

Skill Order

Q Decimate Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. W Crippling Strike Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. E Apprehend Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. R Noxian Guillotine Noxian Guillotine R Cost100/100/0 Cooldown120/100/80 Range460 Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.

Max priority

Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. 96.3% 55.6% 180
Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. 3.7% 71.4% 7

First 5 points

Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 42.5% 52.3% 65
Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 34.0% 50.0% 52
Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 23.5% 63.9% 36

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 49.5% 91 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 58.6% 87 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 59.3% 59 games
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 54.8% 31 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 49.5% 91 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 58.6% 87 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 59.3% 59 games
3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 70.6% 17 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 49.5% 91 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 58.6% 87 games
2nd ItemForce of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.Force of Nature 52.4% 21 games
3rd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 60.0% 20 games
Later Items situational, after the core
Sterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.46.2% 13
Force of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.25.0% 12
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.81.8% 11
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.50.0% 8
Kaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.33.3% 3
Jak'Sho, The ProteanJak'Sho, The Protean 3200 +350 Health+45 Armor+45 Magic Resist Voidborn ResilienceAfter 5 seconds of champion combat, increase your bonus Armor and Magic Resist by 30% until end of combat.66.7% 3
Spirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.50.0% 2
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.50.0% 2

Full Build Win Rate

47.3% with 6 completed items
All champions 58.1%
Difference (pp) -10.8
Games reaching full build 7.3% (186)
Win rate by completed items
1
29.9% 67
2
40.6% 271
3
45.6% 686
4
55.8% 819
5
55.9% 472
6
47.3% 186

Best Duos

TOP · All Ranks

JNG

WR Δ n
Naafiri 54.5% +4.4 30
Zac 54.4% +4.3 32
Talon 55.3% +4.0 86
Kayn 57.4% +4.0 69
Bel'Veth 56.0% +4.0 35

MID

WR Δ n
Sylas 55.1% +4.2 79
Zed 55.7% +4.1 80
Fizz 56.6% +4.1 54
Anivia 55.6% +3.5 34
Yasuo 54.1% +3.4 85

BOT

WR Δ n
Ezreal 51.7% +4.9 118
Viktor 56.7% +4.7 55
Corki 55.8% +4.5 31
Smolder 53.4% +4.1 31
Seraphine 55.6% +3.0 31

SUP

WR Δ n
Senna 57.8% +5.6 72
Alistar 57.1% +4.4 83
Rakan 53.3% +2.9 38
Blitzcrank 54.0% +2.6 60
Thresh 53.3% +1.4 156

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