Lane
36.8% Win Rate
0.1% Pick Rate
12.7% Ban Rate
1.79 KDA
7.3 CS/min
408.6 Gold/min
623.9 DMG/min
19 Games

Rune Page

47.6% 443 champions
Sorcery
Summon Aery 0.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane Comet 0.0% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location.
Stormraider's Surge 45.7% 50.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate45.7% Win Rate50.0% 532 games
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 5.5% 65.5% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate5.5% Win Rate65.5% 29 games
Manaflow Band 0.4% 50.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate0.4% Win Rate50.0% 2 games
Nimbus Cloak 94.2% 49.1% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate94.2% Win Rate49.1% 501 games
Excellence
Transcendence 1.1% 83.3% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate1.1% Win Rate83.3% 6 games
Celerity 98.9% 49.6% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate98.9% Win Rate49.6% 526 games
Absolute Focus 0.0% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
Scorch 3.6% 63.2% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate3.6% Win Rate63.2% 19 games
Waterwalking 5.3% 57.1% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate5.3% Win Rate57.1% 28 games
Gathering Storm 91.2% 49.1% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate91.2% Win Rate49.1% 485 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 97.1% 47.9% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate97.1% Win Rate47.9% 430 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 96.6% 48.1% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate96.6% Win Rate48.1% 428 games
Legend: Haste 0.5% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.5% Win Rate0.0% 2 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 1.6% 42.9% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate1.6% Win Rate42.9% 7 games
Cut Down 0.5% 0.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate0.5% Win Rate0.0% 2 games
Last Stand 3.8% 41.2% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate3.8% Win Rate41.2% 17 games
Stat Shards
Offense
Adaptive Force 3.4% 66.7% Adaptive Force Offense +9 Adaptive Force Pick Rate3.4% Win Rate66.7% 18 games
Attack Speed 96.2% 49.4% Attack Speed Offense +10% Attack Speed Pick Rate96.2% Win Rate49.4% 512 games
Ability Haste 0.4% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate0.4% Win Rate50.0% 2 games
Flex
Adaptive Force 96.8% 50.1% Adaptive Force Flex +9 Adaptive Force Pick Rate96.8% Win Rate50.1% 515 games
Move Speed 2.8% 46.7% Move Speed Flex +2.5% Move Speed Pick Rate2.8% Win Rate46.7% 15 games
Health Scaling 0.4% 50.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.4% Win Rate50.0% 2 games
Defense
Health 12.2% 63.1% Health Defense +65 Health Pick Rate12.2% Win Rate63.1% 65 games
Tenacity and Slow Resist 7.1% 31.6% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate7.1% Win Rate31.6% 38 games
Health Scaling 80.6% 49.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate80.6% Win Rate49.7% 429 games

Skill Order

Q Decimate Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. W Crippling Strike Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. E Apprehend Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. R Noxian Guillotine Noxian Guillotine R Cost100/100/0 Cooldown120/100/80 Range460 Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.

Max priority

Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. 97.6% 61.4% 83

First 5 points

Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 40.3% 55.2% 29
Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 31.9% 78.3% 23
Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 27.8% 50.0% 20

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 1 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 100.0% 1 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 1 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 100.0% 1 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate
3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 100.0% 1 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 100.0% 1 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate
3rd ItemForce of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.Force of Nature

Full Build Win Rate

50.0% with 6 completed items
All champions 58.0%
Difference (pp) -8.0
Games reaching full build 8.8% (102)
Win rate by completed items
1
28.0% 25
2
39.8% 118
3
46.2% 327
4
53.2% 348
5
54.1% 229
6
50.0% 102