Lane
49.2% Win Rate
7.5% Pick Rate
12.2% Ban Rate
1.81 KDA
7.2 CS/min
429.9 Gold/min
742.7 DMG/min
1509 Games

Rune Page

48.2% 581 champions
Sorcery
Summon Aery 0.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane Comet 0.0% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location.
Stormraider's Surge 45.6% 49.4% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate45.6% Win Rate49.4% 688 games
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 4.8% 63.6% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate4.8% Win Rate63.6% 33 games
Manaflow Band 0.4% 33.3% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate0.4% Win Rate33.3% 3 games
Nimbus Cloak 94.8% 48.8% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate94.8% Win Rate48.8% 652 games
Excellence
Transcendence 1.2% 75.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate1.2% Win Rate75.0% 8 games
Celerity 98.8% 49.1% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate98.8% Win Rate49.1% 680 games
Absolute Focus 0.0% 0.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
Scorch 3.5% 66.7% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate3.5% Win Rate66.7% 24 games
Waterwalking 6.8% 44.7% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate6.8% Win Rate44.7% 47 games
Gathering Storm 89.7% 49.1% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate89.7% Win Rate49.1% 617 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 96.6% 48.3% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate96.6% Win Rate48.3% 561 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 96.0% 48.9% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate96.0% Win Rate48.9% 558 games
Legend: Haste 0.7% 25.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.7% Win Rate25.0% 4 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 1.9% 36.4% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate1.9% Win Rate36.4% 11 games
Cut Down 0.9% 20.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate0.9% Win Rate20.0% 5 games
Last Stand 4.0% 43.5% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate4.0% Win Rate43.5% 23 games
Stat Shards
Offense
Adaptive Force 3.3% 60.9% Adaptive Force Offense +9 Adaptive Force Pick Rate3.3% Win Rate60.9% 23 games
Attack Speed 96.4% 49.0% Attack Speed Offense +10% Attack Speed Pick Rate96.4% Win Rate49.0% 663 games
Ability Haste 0.3% 50.0% Ability Haste Offense +8 Ability Haste Pick Rate0.3% Win Rate50.0% 2 games
Flex
Adaptive Force 96.8% 49.7% Adaptive Force Flex +9 Adaptive Force Pick Rate96.8% Win Rate49.7% 666 games
Move Speed 2.6% 44.4% Move Speed Flex +2.5% Move Speed Pick Rate2.6% Win Rate44.4% 18 games
Health Scaling 0.6% 25.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.6% Win Rate25.0% 4 games
Defense
Health 13.5% 61.3% Health Defense +65 Health Pick Rate13.5% Win Rate61.3% 93 games
Tenacity and Slow Resist 7.0% 29.2% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate7.0% Win Rate29.2% 48 games
Health Scaling 79.5% 49.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate79.5% Win Rate49.2% 547 games

Skill Order

Q Decimate Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. W Crippling Strike Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. E Apprehend Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. R Noxian Guillotine Noxian Guillotine R Cost100/100/0 Cooldown120/100/80 Range460 Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.

Max priority

Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. 98.1% 59.4% 106

First 5 points

Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 42.4% 56.4% 39
Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 29.3% 74.1% 27
Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 28.3% 42.3% 26

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 50.9% 53 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 60.5% 76 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 67.4% 46 games
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 62.5% 24 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 50.9% 53 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 60.5% 76 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 67.4% 46 games
3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 100.0% 10 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 50.9% 53 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 60.5% 76 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 67.4% 46 games
3rd ItemForce of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.Force of Nature 61.5% 13 games
Later Items situational, after the core
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.80.0% 10
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.77.8% 9
Sterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.50.0% 6
Force of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.0.0% 6
Kaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.66.7% 3
ThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.50.0% 2
Dead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.50.0% 2
Black CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.50.0% 2

Full Build Win Rate

48.8% with 6 completed items
All champions 57.9%
Difference (pp) -9.0
Games reaching full build 8.4% (127)
Win rate by completed items
1
27.5% 40
2
40.3% 154
3
45.5% 420
4
54.6% 449
5
54.1% 303
6
48.8% 127

Best Duos

TOP · All Ranks

JNG

WR Δ n
Wukong 54.5% +4.7 37
Kayn 56.2% +3.7 37
Shyvana 53.4% +3.3 30
Briar 51.6% +3.2 37
Hecarim 53.3% +2.5 46

MID

WR Δ n
Zed 55.8% +6.1 49
Yasuo 55.0% +4.5 46
Katarina 53.6% +3.9 46
Viktor 50.5% +1.9 75
Galio 51.4% +1.8 31

BOT

WR Δ n
Ezreal 52.2% +5.1 67
Viktor 56.4% +4.0 33
Ashe 52.7% +3.8 45
Jinx 52.8% +0.5 98
Miss Fortune 51.2% +0.2 33

SUP

WR Δ n
Senna 55.4% +4.4 44
Blitzcrank 54.2% +3.5 33
Seraphine 53.9% +3.4 50
Leona 57.4% +3.1 49
Bard 52.3% +2.6 41

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