Lane
46.2% Win Rate
7.7% Pick Rate
12.2% Ban Rate
1.76 KDA
7.2 CS/min
429.4 Gold/min
733.0 DMG/min
292 Games

Rune Page

45.9% 122 champions
Sorcery
Summon Aery 0.0% 0.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Arcane Comet 0.0% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location.
Stormraider's Surge 52.7% 45.5% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate52.7% Win Rate45.5% 154 games
Deathfire Touch 0.0% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time.
Artifact
Axiom Arcanist 7.8% 58.3% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate7.8% Win Rate58.3% 12 games
Manaflow Band 0.0% 0.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus Cloak 92.2% 44.4% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate92.2% Win Rate44.4% 142 games
Excellence
Transcendence 0.6% 0.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate0.6% Win Rate0.0% 1 games
Celerity 98.1% 45.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate98.1% Win Rate45.0% 151 games
Absolute Focus 1.3% 100.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate1.3% Win Rate100.0% 2 games
Power
Scorch 5.8% 66.7% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate5.8% Win Rate66.7% 9 games
Waterwalking 8.4% 38.5% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate8.4% Win Rate38.5% 13 games
Gathering Storm 85.7% 44.7% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate85.7% Win Rate44.7% 132 games
Precision
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 91.8% 46.4% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate91.8% Win Rate46.4% 112 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 96.7% 47.5% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate96.7% Win Rate47.5% 118 games
Legend: Haste 0.0% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 2.5% 33.3% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate2.5% Win Rate33.3% 3 games
Cut Down 0.8% 0.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate0.8% Win Rate0.0% 1 games
Last Stand 8.2% 30.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate8.2% Win Rate30.0% 10 games
Stat Shards
Offense
Adaptive Force 5.8% 33.3% Adaptive Force Offense +9 Adaptive Force Pick Rate5.8% Win Rate33.3% 9 games
Attack Speed 94.2% 46.2% Attack Speed Offense +10% Attack Speed Pick Rate94.2% Win Rate46.2% 145 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 94.8% 47.3% Adaptive Force Flex +9 Adaptive Force Pick Rate94.8% Win Rate47.3% 146 games
Move Speed 5.2% 12.5% Move Speed Flex +2.5% Move Speed Pick Rate5.2% Win Rate12.5% 8 games
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 18.2% 42.9% Health Defense +65 Health Pick Rate18.2% Win Rate42.9% 28 games
Tenacity and Slow Resist 9.7% 53.3% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate9.7% Win Rate53.3% 15 games
Health Scaling 72.1% 45.0% Health Scaling Defense +10-180 Health (based on level) Pick Rate72.1% Win Rate45.0% 111 games

Skill Order

Q Decimate Decimate Q Cost25/30/35/40/45 Cooldown9/7.75/6.5/5.25/4 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. W Crippling Strike Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. E Apprehend Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. R Noxian Guillotine Noxian Guillotine R Cost100/100/0 Cooldown120/100/80 Range460 Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.

Max priority

Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/7.75/6.5/5.25/4 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade.› Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him.› Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. 92.0% 43.5% 23

First 5 points

Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/7.75/6.5/5.25/4 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/7.75/6.5/5.25/4 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/7.75/6.5/5.25/4 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 45.5% 50.0% 10
Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/7.75/6.5/5.25/4 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/7.75/6.5/5.25/4 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/7.75/6.5/5.25/4 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 45.5% 50.0% 10

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 15 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 46.7% 15 games
›
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 41.7% 12 games
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3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 62.5% 8 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 15 games order not measured
1st ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 42.9% 7 games
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2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 41.7% 12 games
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3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 0.0% 3 games
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 40.0% 15 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 46.7% 15 games
›
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 41.7% 12 games
›
3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 0.0% 3 games
Later Items situational, after the core
Sterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.100.0% 2
Kaenic RookernKaenic Rookern 2900 +400 Health+80 Magic Resist+100% Base Health Regen MagebaneAfter not taking magic damage for 15 seconds, gain a magic shield.0.0% 1
Guardian AngelGuardian Angel 3200 +55 Attack Damage+45 Armor RebirthUpon taking lethal damage, restores 50% base Health and 100% max Mana after 4 seconds of Stasis.100.0% 1
Overlord's BloodmailOverlord's Bloodmail 3300 +30 Attack Damage+550 Health TyrannyGain 2.5% of your bonus Health as Attack Damage.RetributionGain up to 12% increased Attack Damage based on your percent missing Health.0.0% 1
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.100.0% 1
Dead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.0.0% 1
Force of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.100.0% 1

Best Duos

TOP · All Ranks

JNG

WR Δ n
Lee Sin 44.3% +0.8 17

MID

WR Δ n
Yone 46.1% -1.5 15

BOT

WR Δ n
Kai'Sa 54.0% +6.7 24
Jhin 44.6% +0.3 31
Aphelios 38.0% -2.8 15
Jinx 41.3% -3.8 20

SUP

WR Δ n
Lulu 42.5% -2.0 17
Blitzcrank 45.0% -2.9 15

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