Lane
52.8% Win Rate
0.8% Pick Rate
11.4% Ban Rate
2.70 KDA
7.4 CS/min
459.1 Gold/min
652.7 DMG/min
142 Games

Rune Page

49.9% 467 champions
Sorcery
Summon Aery 0.1% 100.0% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate0.1% Win Rate100.0% 1 games
Arcane Comet 0.0% 0.0% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location.
Stormraider's Surge 44.1% 49.4% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate44.1% Win Rate49.4% 528 games
Deathfire Touch 0.2% 100.0% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate0.2% Win Rate100.0% 2 games
Artifact
Axiom Arcanist 4.4% 56.5% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate4.4% Win Rate56.5% 23 games
Manaflow Band 0.0% 0.0% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Nimbus Cloak 95.6% 49.1% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units. Pick Rate95.6% Win Rate49.1% 505 games
Excellence
Transcendence 0.9% 20.0% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate0.9% Win Rate20.0% 5 games
Celerity 98.9% 49.6% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate98.9% Win Rate49.6% 522 games
Absolute Focus 0.2% 100.0% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate0.2% Win Rate100.0% 1 games
Power
Scorch 2.8% 46.7% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate2.8% Win Rate46.7% 15 games
Waterwalking 9.5% 52.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river. Pick Rate9.5% Win Rate52.0% 50 games
Gathering Storm 87.7% 49.2% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate87.7% Win Rate49.2% 463 games
Precision
Heroism
Absorb Life 0.2% 100.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.2% Win Rate100.0% 1 games
Triumph 96.1% 49.7% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate96.1% Win Rate49.7% 449 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 95.7% 49.2% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate95.7% Win Rate49.2% 447 games
Legend: Haste 0.6% 66.7% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.6% Win Rate66.7% 3 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 1.1% 40.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate1.1% Win Rate40.0% 5 games
Cut Down 0.9% 75.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate0.9% Win Rate75.0% 4 games
Last Stand 5.4% 60.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate5.4% Win Rate60.0% 25 games
Stat Shards
Offense
Adaptive Force 3.2% 58.8% Adaptive Force Offense +9 Adaptive Force Pick Rate3.2% Win Rate58.8% 17 games
Attack Speed 96.6% 49.2% Attack Speed Offense +10% Attack Speed Pick Rate96.6% Win Rate49.2% 510 games
Ability Haste 0.2% 0.0% Ability Haste Offense +8 Ability Haste Pick Rate0.2% Win Rate0.0% 1 games
Flex
Adaptive Force 96.2% 49.6% Adaptive Force Flex +9 Adaptive Force Pick Rate96.2% Win Rate49.6% 508 games
Move Speed 3.2% 41.2% Move Speed Flex +2.5% Move Speed Pick Rate3.2% Win Rate41.2% 17 games
Health Scaling 0.6% 66.7% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.6% Win Rate66.7% 3 games
Defense
Health 15.2% 55.0% Health Defense +65 Health Pick Rate15.2% Win Rate55.0% 80 games
Tenacity and Slow Resist 7.4% 38.5% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate7.4% Win Rate38.5% 39 games
Health Scaling 77.5% 49.4% Health Scaling Defense +10-180 Health (based on level) Pick Rate77.5% Win Rate49.4% 409 games

Skill Order

Q Decimate Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. W Crippling Strike Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. E Apprehend Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. R Noxian Guillotine Noxian Guillotine R Cost100/100/0 Cooldown120/100/80 Range460 Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.

Max priority

Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. 95.1% 44.2% 77
Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. 4.9% 75.0% 4

First 5 points

Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 50.6% 43.6% 39
Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 28.6% 50.0% 22
Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 20.8% 43.8% 16

Build Order

Percentages are the win rate of players who bought that item.
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 25.0% 4 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 37.5% 8 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 20.0% 5 games
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 0.0% 1 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 25.0% 4 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 37.5% 8 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 20.0% 5 games
3rd ItemForce of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.Force of Nature 33.3% 3 games
BootsBoots of SwiftnessBoots of Swiftness 1000 +55 Move Speed FleetfootedReduce the effectiveness of Slows by 25%.Boots of Swiftness 25.0% 4 games order not measured
1st ItemYoumuu's GhostbladeYoumuu's Ghostblade 2800 +55 Attack Damage+18 Lethality+4% Move Speed HauntGain Move Speed while out of combat.Wraith StepGain Move Speed and Ghosting for seconds.Youmuu's Ghostblade 37.5% 8 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 20.0% 5 games
3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 66.7% 3 games
Later Items situational, after the core
Randuin's OmenRanduin's Omen 2700 +350 Health+75 Armor ResilienceReceive 30% less damage from Critical Strikes.HumilitySlow nearby enemies by 70% for 2 seconds.50.0% 2
Death's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.50.0% 2
Mortal ReminderMortal Reminder 3000 +35 Attack Damage+30% Armor Penetration+25% Crit Chance Grievous WoundsDealing physical damage applies 40% Wounds to enemy champions for 3 seconds.100.0% 1
Sterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.0.0% 1
Spirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.0.0% 1
Force of NatureForce of Nature 2800 +400 Health+55 Magic Resist+4% Move Speed SteadfastGain 70 Magic Resist and 6% bonus Move Speed after taking magic damage from Champions 8 times.100.0% 1

Full Build Win Rate

51.8% with 6 completed items
All champions 57.2%
Difference (pp) -5.5
Games reaching full build 7.1% (85)
Win rate by completed items
1
41.2% 34
2
32.1% 131
3
47.7% 346
4
50.9% 383
5
64.7% 204
6
51.8% 85

Best Duos

JNG · All Ranks

BOT

WR Δ n
Yunara 55.7% +2.2 12
Tristana 54.0% +0.1 11
Jhin 50.2% -1.7 10

SUP

WR Δ n
Nautilus 55.2% +3.0 13
Nami 54.2% +2.4 14

All duo partners →

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