Darius

Darius ARAM Build

Runes, items and win rate Patch 26.18
All champion stats Counters Pro builds Best Darius players
62.5% Win Rate
7.3% Pick Rate
2.54 KDA
2.1 CS/min
689.1 Gold/min
1373.5 DMG/min
40 Games

Rune Page

66.7% 24 champions
Precision
Press the Attack 0.0% 0.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions.
Lethal Tempo 0.0% 0.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack.
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 82.5% 66.7% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate82.5% Win Rate66.7% 33 games
Heroism
Absorb Life 0.0% 0.0% Absorb Life Heroism Killing a target heals you.
Triumph 100.0% 66.7% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate100.0% Win Rate66.7% 33 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 0.0% 0.0% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
Legend: Haste 100.0% 66.7% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate100.0% Win Rate66.7% 33 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 0.0% 0.0% Coup de Grace Combat Deal more damage to low health enemy champions.
Cut Down 0.0% 0.0% Cut Down Combat Deal more damage to high health enemy champions.
Last Stand 100.0% 66.7% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate100.0% Win Rate66.7% 33 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 8.3% 50.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate8.3% Win Rate50.0% 2 games
Second Wind 0.0% 0.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time.
Bone Plating 91.7% 68.2% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate91.7% Win Rate68.2% 22 games
Vitality
Overgrowth 4.2% 100.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate4.2% Win Rate100.0% 1 games
Revitalize 4.2% 100.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate4.2% Win Rate100.0% 1 games
Unflinching 91.7% 63.6% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate91.7% Win Rate63.6% 22 games
Stat Shards
Offense
Adaptive Force 0.0% 0.0% Adaptive Force Offense +9 Adaptive Force
Attack Speed 100.0% 66.7% Attack Speed Offense +10% Attack Speed Pick Rate100.0% Win Rate66.7% 33 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 100.0% 66.7% Adaptive Force Flex +9 Adaptive Force Pick Rate100.0% Win Rate66.7% 33 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 0.0% 0.0% Health Scaling Flex +10-180 Health (based on level)
Defense
Health 0.0% 0.0% Health Defense +65 Health
Tenacity and Slow Resist 0.0% 0.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
Health Scaling 100.0% 66.7% Health Scaling Defense +10-180 Health (based on level) Pick Rate100.0% Win Rate66.7% 33 games

Skill Order

Q Decimate Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. W Crippling Strike Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. E Apprehend Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. R Noxian Guillotine Noxian Guillotine R Cost100/100/0 Cooldown120/100/80 Range460 Darius leaps to an enemy champion and strikes a lethal blow, dealing true damage. This damage is increased for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed for a brief duration.

Max priority

Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. 60.5% 52.2% 23
Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. 31.6% 83.3% 12
Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. 7.9% 66.7% 3

First 5 points

Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. 81.6% 58.1% 31
Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. Apprehend E Apprehend E Cost70/60/50/40/30 Cooldown26/23.5/21/18.5/16 Range535 Darius hones his axe, passively causing his physical damage to ignore a percentage of his target's Armor. When activated, Darius sweeps up his enemies with his axe's hook and pulls them to him. Decimate Q Decimate Q Cost25/30/35/40/45 Cooldown9/8/7/6/5 Darius winds up and swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the handle. Darius heals based on enemy champions and large monsters hit by the blade. Crippling Strike W Crippling Strike W Cost40 Cooldown5 Range300 Darius's next attack strikes an enemy's crucial artery. As they bleed out, their Move Speed is slowed. 13.2% 60.0% 5

Build Order

Percentages are the win rate of players who bought that item.
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 59.1% 22 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 62.5% 16 games
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 50.0% 10 games
3rd ItemDeath's DanceDeath's Dance 3300 +60 Attack Damage+50 Armor+15 Ability Haste Ignore PainA percentage of damage taken is dealt to you over 3 seconds instead.DefyWhen a champion that you damaged within 3 seconds dies, cleanseIgnore Pain's remaining damage and restore Health over 2 seconds.Death's Dance 57.1% 7 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 59.1% 22 games order not measured
1st ItemTrinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.Trinity Force 62.5% 16 games
2nd ItemSundered SkySundered Sky 3100 +40 Attack Damage+400 Health+10 Ability Haste Lightshield StrikeYour first Attack against a champion Critically Strikes and restores Health.Sundered Sky 50.0% 10 games
3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 50.0% 4 games
BootsMercury's TreadsMercury's Treads 1250 +20 Magic Resist+45 Move Speed+30% Tenacity Mercury's Treads 59.1% 22 games order not measured
1st ItemStridebreakerStridebreaker 3300 +40 Attack Damage+25% Attack Speed+450 Health CleaveAttacks deal physical damage to nearby enemies.Breaking ShockwaveDeal physical damage and Slow nearby enemies by 35%.Gain 35% decaying Move Speed per champion hit for 3 seconds.Stridebreaker 53.3% 15 games
2nd ItemDead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.Dead Man's Plate 66.7% 6 games
3rd ItemSterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.Sterak's Gage 50.0% 4 games
Later Items situational, after the core
Dead Man's PlateDead Man's Plate 2900 +350 Health+55 Armor+4% Move Speed ShipwreckerWhile moving, build up to 20 bonus Move Speed. Your next Attack discharges built up Move Speed to deal bonus physical damage.UnsinkableReduce the effectiveness of Slows by 15%.50.0% 6
Sterak's GageSterak's Gage 3200 +400 Health+20% Tenacity The Claws that CatchGain bonus Attack Damage.LifelineTaking damage that would reduce your Health below 30% grants a decaying Shield for 4.5 seconds.60.0% 5
Mercurial ScimitarMercurial Scimitar 3200 +50 Attack Damage+35 Magic Resist+10% Life Steal ACTIVEQuicksilverRemoves all crowd control debuffs (excluding Airborne) and grants Move Speed.100.0% 2
Spirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.50.0% 2
Sunfire AegisSunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.0.0% 1
Black CleaverBlack Cleaver 3000 +45 Attack Damage+400 Health+20 Ability Haste CarveDealing physical damage to champions reduces the target's Armor by 6% for 6 seconds. (stacks 5 times).FervorDealing physical damage grants Move Speed for 2 seconds.0.0% 1
Yun Tal WildarrowsYun Tal Wildarrows 3000 +50 Attack Damage+45% Attack Speed Practice Makes LethalOn-Attack, gain Critical Strike Chance permanently up to 25%.FlurryOn-Attacking an enemy champion, gain 30% Attack Speed for 6 seconds (30 second cooldown).Attacks reduce this cooldown by 1 second, increased to 2 seconds for Critical Strikes.0.0% 1
Trinity ForceTrinity Force 3333 +36 Attack Damage+30% Attack Speed+333 Health+15 Ability Haste SpellbladeAfter using an Ability, your next Attack deals bonus physical damage On-Hit.QuickenAttacking grants 20 Move Speed for 2 seconds.100.0% 1

ARAM has no ban phase, no lanes and no rank tiers, so those breakdowns are not shown. The numbers are measured from ARAM matches on the patch above.