Lane
0.0% Win Rate
0.0% Pick Rate
0.4% Ban Rate
1.22 KDA
3.0 CS/min
387.5 Gold/min
732.9 DMG/min
2 Games

Rune Page

43.1% 153 champions
Precision
Press the Attack 52.9% 42.5% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate52.9% Win Rate42.5% 306 games
Lethal Tempo 29.9% 47.4% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate29.9% Win Rate47.4% 173 games
Fleet Footwork 1.2% 28.6% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS. Pick Rate1.2% Win Rate28.6% 7 games
Conqueror 2.9% 47.1% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate2.9% Win Rate47.1% 17 games
Heroism
Absorb Life 6.2% 57.9% Absorb Life Heroism Killing a target heals you. Pick Rate6.2% Win Rate57.9% 19 games
Triumph 3.3% 60.0% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate3.3% Win Rate60.0% 10 games
Presence of Mind 90.5% 40.8% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy. Pick Rate90.5% Win Rate40.8% 277 games
Legend
Legend: Alacrity 99.3% 42.8% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate99.3% Win Rate42.8% 304 games
Legend: Haste 0.3% 0.0% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate0.3% Win Rate0.0% 1 games
Legend: Bloodline 0.3% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes. Pick Rate0.3% Win Rate0.0% 1 games
Combat
Coup de Grace 3.3% 70.0% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate3.3% Win Rate70.0% 10 games
Cut Down 93.5% 42.3% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate93.5% Win Rate42.3% 286 games
Last Stand 3.3% 20.0% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate3.3% Win Rate20.0% 10 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 0.0% 0.0% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions.
Shield Bash 0.7% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage. Pick Rate0.7% Win Rate0.0% 1 games
Resistance
Conditioning 0.7% 0.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate0.7% Win Rate0.0% 1 games
Second Wind 7.2% 54.5% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate7.2% Win Rate54.5% 11 games
Bone Plating 92.2% 42.6% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate92.2% Win Rate42.6% 141 games
Vitality
Overgrowth 87.6% 43.3% Overgrowth Vitality Gain permanent max health when minions or monsters die near you. Pick Rate87.6% Win Rate43.3% 134 games
Revitalize 0.7% 0.0% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate0.7% Win Rate0.0% 1 games
Unflinching 11.1% 47.1% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control. Pick Rate11.1% Win Rate47.1% 17 games
Stat Shards
Offense
Adaptive Force 0.3% 0.0% Adaptive Force Offense +9 Adaptive Force Pick Rate0.3% Win Rate0.0% 1 games
Attack Speed 99.7% 42.6% Attack Speed Offense +10% Attack Speed Pick Rate99.7% Win Rate42.6% 305 games
Ability Haste 0.0% 0.0% Ability Haste Offense +8 Ability Haste
Flex
Adaptive Force 91.5% 41.8% Adaptive Force Flex +9 Adaptive Force Pick Rate91.5% Win Rate41.8% 280 games
Move Speed 4.6% 50.0% Move Speed Flex +2.5% Move Speed Pick Rate4.6% Win Rate50.0% 14 games
Health Scaling 3.9% 50.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate3.9% Win Rate50.0% 12 games
Defense
Health 34.6% 40.6% Health Defense +65 Health Pick Rate34.6% Win Rate40.6% 106 games
Tenacity and Slow Resist 3.3% 30.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate3.3% Win Rate30.0% 10 games
Health Scaling 62.1% 44.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate62.1% Win Rate44.2% 190 games

Skill Order

Q Conquering Sands Conquering Sands Q Cost70/80/90/100/110 Cooldown14/12/10/8/6 Range740 Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second. W Arise! Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. E Shifting Sands Shifting Sands E Cost60 Cooldown22/20.5/19/17.5/16 Range1100 Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash. R Emperor's Divide Emperor's Divide R Cost100 Cooldown120/105/90 Range250 Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.

Max priority

Arise! W Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Conquering Sands Q Conquering Sands Q Cost70/80/90/100/110 Cooldown14/12/10/8/6 Range740 Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second. Shifting Sands E Shifting Sands E Cost60 Cooldown22/20.5/19/17.5/16 Range1100 Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash. 100.0% 50.0% 42

First 5 points

Arise! W Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Conquering Sands Q Conquering Sands Q Cost70/80/90/100/110 Cooldown14/12/10/8/6 Range740 Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second. Shifting Sands E Shifting Sands E Cost60 Cooldown22/20.5/19/17.5/16 Range1100 Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash. Arise! W Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Arise! W Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. 71.1% 50.0% 32
Arise! W Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Conquering Sands Q Conquering Sands Q Cost70/80/90/100/110 Cooldown14/12/10/8/6 Range740 Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second. Arise! W Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. Shifting Sands E Shifting Sands E Cost60 Cooldown22/20.5/19/17.5/16 Range1100 Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash. Arise! W Arise! W Cost40/35/30/25/20 Cooldown1.5 Range525 Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line. 26.7% 33.3% 12

Build Order

Percentages are the win rate of players who bought that item.
1st ItemNashor's ToothNashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.Nashor's Tooth
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame
3rd ItemRabadon's DeathcapRabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap
1st ItemDusk and DawnDusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass
1st ItemNashor's ToothNashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.Nashor's Tooth
2nd ItemShadowflameShadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame
3rd ItemZhonya's HourglassZhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass