
42.2% Win Rate
1.9% Pick Rate
0.4% Ban Rate
1.88 KDA
7.8 CS/min
429.9 Gold/min
931.7 DMG/min
516 Games
Rune Page
Heroism
6.5% 58.8%
Absorb Life Heroism Killing a target heals you.
3.8% 60.0%
Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold.
89.7% 39.7%
Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
99.2% 42.1%
Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed.
0.4% 0.0%
Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste.
0.4% 0.0%
Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
3.4% 66.7%
Coup de Grace Combat Deal more damage to low health enemy champions.
93.5% 41.8%
Cut Down Combat Deal more damage to high health enemy champions.
3.1% 12.5%
Last Stand Combat Deal more damage to champions while you are low on health.
Artifact
0.0% 0.0%
Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown.
64.3% 45.8%
Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
0.0% 0.0%
Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
11.6% 40.0%
Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
0.8% 100.0%
Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
31.0% 32.5%
Absolute Focus Excellence While above 70% health, gain extra adaptive damage.
Power
71.3% 37.0%
Scorch Power Your first damaging ability hit every 10s burns champions.
0.0% 0.0%
Waterwalking Power Gain MS and AP or AD, adaptive in the river.
20.9% 59.3%
Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game.
Stat Shards
Offense
0.4% 0.0%
Adaptive Force Offense +9 Adaptive Force
99.6% 41.9%
Attack Speed Offense +10% Attack Speed
0.0% 0.0%
Ability Haste Offense +8 Ability Haste
Flex
90.8% 41.4%
Adaptive Force Flex +9 Adaptive Force
4.6% 41.7%
Move Speed Flex +2.5% Move Speed
4.6% 50.0%
Health Scaling Flex +10-180 Health (based on level)
Defense
35.6% 40.9%
Health Defense +65 Health
3.8% 30.0%
Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist
60.5% 43.0%
Health Scaling Defense +10-180 Health (based on level)
Skill Order
Max priority
First 5 points
Build Order
Percentages are the win rate of players who bought that item.Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 45.2% 31 games order not measured
1st Item
Nashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.Nashor's Tooth 46.2% 39 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 40.0% 25 games
› 3rd Item
Rabadon's Deathcap 3500 +130 Ability Power Magical OpusIncreases your total Ability Power by 30%.Rabadon's Deathcap 28.6% 7 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 45.2% 31 games order not measured
1st Item
Dusk and Dawn 3100 +300 Health+60 Ability Power+20 Ability Haste+20% Attack Speed Spellblade (0s)After using an Ability, your next Attack deals bonus magic damage and heals you for On-Hit and then applies On-Hit effects an additional time.Dusk and Dawn 33.3% 3 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 40.0% 25 games
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 66.7% 6 games
Boots
Sorcerer's Shoes 1100 +12 Magic Penetration+45 Move Speed Sorcerer's Shoes 45.2% 31 games order not measured
1st Item
Nashor's Tooth 2900 +80 Ability Power+50% Attack Speed+15 Ability Haste Icathian BiteAttacks deal bonus magic damage On-Hit.Nashor's Tooth 46.2% 39 games
› 2nd Item
Shadowflame 3200 +110 Ability Power+15 Magic Penetration CinderbloomMagic and true damage Critically Strike enemies below 40% Health, dealing 20% increased damage.Shadowflame 40.0% 25 games
› 3rd Item
Zhonya's Hourglass 3250 +105 Ability Power+50 Armor Time StopEnter Stasis for 2.5 seconds.Zhonya's Hourglass 66.7% 6 games
Later Items situational, after the core
Best Duos
MID · All RanksJNG
WR Δ n
BOT
WR Δ n
SUP
WR Δ n
Hardest Matchups
WR Δ@15 n
Easiest Matchups
WR Δ@15 n