Lane
47.5% Win Rate
5.6% Pick Rate
7.5% Ban Rate
4.20 KDA
0.6 CS/min
298.6 Gold/min
294.2 DMG/min
627 Games

Rune Page

50.5% 434 champions
Sorcery
Summon Aery 89.8% 48.1% Summon Aery Your attacks and abilities send Aery to a target, damaging enemies or shielding allies. Pick Rate89.8% Win Rate48.1% 563 games
Arcane Comet 9.4% 40.7% Arcane Comet Damaging a champion with an ability hurls a damaging comet at their location. Pick Rate9.4% Win Rate40.7% 59 games
Stormraider's Surge 0.2% 0.0% Stormraider's Surge Dealing 25% of a champion's maximum health grants a burst of MS and Slow Resist. Pick Rate0.2% Win Rate0.0% 1 games
Deathfire Touch 0.2% 0.0% Deathfire Touch Damaging a champion with an ability burns them over time. Pick Rate0.2% Win Rate0.0% 1 games
Artifact
Axiom Arcanist 17.4% 55.1% Axiom Arcanist Artifact Your Ultimate has increased damage, healing, and shielding. Scoring a takedown on an enemy champion reduces your Ultimate's current cooldown. Pick Rate17.4% Win Rate55.1% 98 games
Manaflow Band 82.6% 46.7% Manaflow Band Artifact Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana. After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds. Pick Rate82.6% Win Rate46.7% 465 games
Nimbus Cloak 0.0% 0.0% Nimbus Cloak Artifact After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Excellence
Transcendence 96.6% 47.8% Transcendence Excellence Gain bonuses upon reaching the following levels: Level 5: +5 Ability Haste Level 8: +5 Ability Haste Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%. Pick Rate96.6% Win Rate47.8% 544 games
Celerity 0.2% 0.0% Celerity Excellence All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed. Pick Rate0.2% Win Rate0.0% 1 games
Absolute Focus 3.2% 61.1% Absolute Focus Excellence While above 70% health, gain extra adaptive damage. Pick Rate3.2% Win Rate61.1% 18 games
Power
Scorch 88.1% 47.0% Scorch Power Your first damaging ability hit every 10s burns champions. Pick Rate88.1% Win Rate47.0% 496 games
Waterwalking 0.0% 0.0% Waterwalking Power Gain MS and AP or AD, adaptive in the river.
Gathering Storm 11.9% 56.7% Gathering Storm Power Gain increasing amounts of AD or AP, adaptive over the course of the game. Pick Rate11.9% Win Rate56.7% 67 games
Resolve
Strength
Demolish 0.0% 0.0% Demolish Strength Your third attack against turrets deals bonus damage.
Font of Life 99.1% 50.2% Font of Life Strength Impairing the movement of an enemy champion heals nearby allied champions. Pick Rate99.1% Win Rate50.2% 430 games
Shield Bash 0.0% 0.0% Shield Bash Strength Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Resistance
Conditioning 0.2% 100.0% Conditioning Resistance After 12 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 3%. Pick Rate0.2% Win Rate100.0% 1 games
Second Wind 0.2% 100.0% Second Wind Resistance After taking damage from an enemy champion heal back some missing health over time. Pick Rate0.2% Win Rate100.0% 1 games
Bone Plating 0.5% 50.0% Bone Plating Resistance After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 (based on level) less damage. Duration: 1.5s Cooldown: 55s Pick Rate0.5% Win Rate50.0% 2 games
Vitality
Overgrowth 0.0% 0.0% Overgrowth Vitality Gain permanent max health when minions or monsters die near you.
Revitalize 100.0% 50.5% Revitalize Vitality Gain 5% Heal and Shield Power. Heals and shields you cast or receive are 10% stronger on targets below 40% health. Pick Rate100.0% Win Rate50.5% 434 games
Unflinching 0.0% 0.0% Unflinching Vitality Gain Armor and Magic Resist when receiving crowd control.
Stat Shards
Offense
Adaptive Force 22.2% 45.6% Adaptive Force Offense +9 Adaptive Force Pick Rate22.2% Win Rate45.6% 125 games
Attack Speed 0.5% 33.3% Attack Speed Offense +10% Attack Speed Pick Rate0.5% Win Rate33.3% 3 games
Ability Haste 77.3% 49.0% Ability Haste Offense +8 Ability Haste Pick Rate77.3% Win Rate49.0% 435 games
Flex
Adaptive Force 99.5% 48.0% Adaptive Force Flex +9 Adaptive Force Pick Rate99.5% Win Rate48.0% 560 games
Move Speed 0.4% 100.0% Move Speed Flex +2.5% Move Speed Pick Rate0.4% Win Rate100.0% 2 games
Health Scaling 0.2% 0.0% Health Scaling Flex +10-180 Health (based on level) Pick Rate0.2% Win Rate0.0% 1 games
Defense
Health 19.2% 53.7% Health Defense +65 Health Pick Rate19.2% Win Rate53.7% 108 games
Tenacity and Slow Resist 0.7% 50.0% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate0.7% Win Rate50.0% 4 games
Health Scaling 80.1% 46.8% Health Scaling Defense +10-180 Health (based on level) Pick Rate80.1% Win Rate46.8% 451 games

Skill Order

Q Prowling Projectile Prowling Projectile Q Cost50/55/60/65/70 Cooldown6.5 Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period. W You and Me! You and Me! W Yuumi dashes to a target ally, becoming untargetable from everything except turrets. While on her Best Friend, she gains Heal & Shield Power and grants her Ally On-Hit healing. E Zoomies Zoomies E Cost80/90/100/110/120 Cooldown10 Range500 Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead. R Final Chapter Final Chapter R Cost100 Cooldown120/110/100 Range1100 Yuumi channels five waves that damage enemies and heal allies. Yuumi can move, attach, and cast Zoomies! while channeling. While on her Best Friend, this spell also follows her mouse.

Max priority

Prowling Projectile Q Prowling Projectile Q Cost50/55/60/65/70 Cooldown6.5 Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period.› Zoomies E Zoomies E Cost80/90/100/110/120 Cooldown10 Range500 Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead.› You and Me! W You and Me! W Yuumi dashes to a target ally, becoming untargetable from everything except turrets. While on her Best Friend, she gains Heal & Shield Power and grants her Ally On-Hit healing. 64.1% 52.0% 25
Zoomies E Zoomies E Cost80/90/100/110/120 Cooldown10 Range500 Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead.› Prowling Projectile Q Prowling Projectile Q Cost50/55/60/65/70 Cooldown6.5 Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period.› You and Me! W You and Me! W Yuumi dashes to a target ally, becoming untargetable from everything except turrets. While on her Best Friend, she gains Heal & Shield Power and grants her Ally On-Hit healing. 35.9% 28.6% 14

First 5 points

Prowling Projectile Q Prowling Projectile Q Cost50/55/60/65/70 Cooldown6.5 Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period. Zoomies E Zoomies E Cost80/90/100/110/120 Cooldown10 Range500 Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead. Prowling Projectile Q Prowling Projectile Q Cost50/55/60/65/70 Cooldown6.5 Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period. Zoomies E Zoomies E Cost80/90/100/110/120 Cooldown10 Range500 Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead. Prowling Projectile Q Prowling Projectile Q Cost50/55/60/65/70 Cooldown6.5 Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period. 55.3% 50.0% 26
Prowling Projectile Q Prowling Projectile Q Cost50/55/60/65/70 Cooldown6.5 Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period. Zoomies E Zoomies E Cost80/90/100/110/120 Cooldown10 Range500 Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead. Zoomies E Zoomies E Cost80/90/100/110/120 Cooldown10 Range500 Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead. Prowling Projectile Q Prowling Projectile Q Cost50/55/60/65/70 Cooldown6.5 Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period. Zoomies E Zoomies E Cost80/90/100/110/120 Cooldown10 Range500 Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead. 23.4% 54.5% 11
Prowling Projectile Q Prowling Projectile Q Cost50/55/60/65/70 Cooldown6.5 Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period. Zoomies E Zoomies E Cost80/90/100/110/120 Cooldown10 Range500 Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead. Zoomies E Zoomies E Cost80/90/100/110/120 Cooldown10 Range500 Shields Yuumi and boosts Move Speed and Attack Speed. If she's attached, she passes it to her ally instead. Prowling Projectile Q Prowling Projectile Q Cost50/55/60/65/70 Cooldown6.5 Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period. Prowling Projectile Q Prowling Projectile Q Cost50/55/60/65/70 Cooldown6.5 Yuumi fires a missile, dealing damage and slowing first target hit. It deals bonus damage and an enchanced slow if it takes at least 1.35 seconds to get to its target. While on her Best Friend, the slow is always enhanced and grants bonus On-Hit damage to her ally. While Attached, the missile can be controlled with your cursor for a brief period. 21.3% 40.0% 10

Build Order

Percentages are the win rate of players who bought that item.
1st ItemMikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Mikael's Blessing 37.5% 24 games
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2nd ItemArdent CenserArdent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer 60.0% 15 games
›
3rd ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 37.5% 8 games
1st ItemMikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Mikael's Blessing 37.5% 24 games
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2nd ItemArdent CenserArdent Censer 2200 +45 Ability Power+10% Heal and Shield Power+125% Base Mana Regen+4% Move Speed SanctifyHealing or Shielding an ally enhances you both for 6 seconds, granting 25% Attack Speed and 20 magic damage On-Hit.Ardent Censer 60.0% 15 games
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3rd ItemKnight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.Knight's Vow 75.0% 8 games
1st ItemMikael's BlessingMikael's Blessing 2300 +250 Health+100% Base Mana Regen+12% Heal and Shield Power+15 Ability Haste PurifyRemove all crowd control debuffs (excluding Airborne and Suppression) from an ally champion and restore 100 - 250 Health.Mikael's Blessing 37.5% 24 games
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2nd ItemMoonstone RenewerMoonstone Renewer 2200 +25 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Starlit GraceHealing or shielding an ally chains the effect to another ally (excluding yourself), healing 30% or shielding 35% of the original amount.Moonstone Renewer 33.3% 15 games
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3rd ItemRedemptionRedemption 2300 +30 Ability Power+15 Ability Haste+100% Base Mana Regen+10% Heal and Shield Power InterventionRestore 150 - 350 Health to allied units and deal 10% max Health true damage to enemy champions after 2.5 seconds.Redemption 0.0% 3 games
Later Items situational, after the core
Shurelya's BattlesongShurelya's Battlesong 2200 +50 Ability Power+15 Ability Haste+4% Move Speed+125% Base Mana Regen Inspiring SpeechGrant nearby allies 30% Move Speed for 4 seconds.50.0% 2
Knight's VowKnight's Vow 2300 +200 Health+40 Armor+10 Ability Haste+100% Base Health Regen SacrificeWhile near your Worthy ally, take 14% of the damage they receive and heal for 12% of the damage they deal to champions.Pledge (0s)Designate an ally as Worthy.50.0% 2
Echoes of HeliaEchoes of Helia 2200 +35 Ability Power+200 Health+20 Ability Haste+125% Base Mana Regen Soul SiphonGain 30% of pre-mitigation damage dealt to champions as Soul Charges. Healing or Shielding an ally consumes allSoul Charges to restore Health.0.0% 1
DawncoreDawncore 2500 +45 Ability Power+16% Heal and Shield Power+100% Base Mana Regen First LightGain 2% Heal and Shield Power and 15 Ability Power per 100% Base Mana Regen.100.0% 1

Best Duos

SUP · All Ranks

BOT

WR Δ n
Tristana 53.3% +6.9 41
Lucian 50.2% +4.0 49
Zeri 51.7% +0.3 137
Kai'Sa 46.7% -0.4 52
Ezreal 42.5% -1.0 32

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