Lane
58.6% Win Rate
0.3% Pick Rate
1.3% Ban Rate
2.75 KDA
1.5 CS/min
337.4 Gold/min
465.7 DMG/min
70 Games

Rune Page

51.6% 287 champions
Precision
Press the Attack 0.1% 100.0% Press the Attack Hitting an enemy champion 3 consecutive times deals bonus damage and amplifies your damage until you leave combat with champions. Pick Rate0.1% Win Rate100.0% 1 games
Lethal Tempo 0.2% 50.0% Lethal Tempo Attacking an enemy champion grants you Attack Speed, up to 6 stacks. At max stacks, deal bonus adaptive damage On-Attack. Pick Rate0.2% Win Rate50.0% 2 games
Fleet Footwork 0.0% 0.0% Fleet Footwork Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Conqueror 52.0% 50.4% Conqueror Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions. Pick Rate52.0% Win Rate50.4% 486 games
Heroism
Absorb Life 0.2% 100.0% Absorb Life Heroism Killing a target heals you. Pick Rate0.2% Win Rate100.0% 1 games
Triumph 99.8% 50.3% Triumph Heroism Takedowns restore 5% of your missing health and grant an additional 20 gold. Pick Rate99.8% Win Rate50.3% 485 games
Presence of Mind 0.0% 0.0% Presence of Mind Heroism Restore a small amount of mana or energy when damaging an enemy champion. Takedowns restore mana or energy.
Legend
Legend: Alacrity 0.6% 33.3% Legend: Alacrity Legend Takedowns on enemies grant permanent Attack Speed. Pick Rate0.6% Win Rate33.3% 3 games
Legend: Haste 99.4% 50.5% Legend: Haste Legend Takedowns on enemies grant permanent Basic Ability Haste. Pick Rate99.4% Win Rate50.5% 483 games
Legend: Bloodline 0.0% 0.0% Legend: Bloodline Legend Takedowns on enemies grant permanent Life Steal, up to a cap. Once the cap is reached, increase your max health. Weaker earlier but stronger later game than other Legend Runes.
Combat
Coup de Grace 4.3% 57.1% Coup de Grace Combat Deal more damage to low health enemy champions. Pick Rate4.3% Win Rate57.1% 21 games
Cut Down 1.2% 0.0% Cut Down Combat Deal more damage to high health enemy champions. Pick Rate1.2% Win Rate0.0% 6 games
Last Stand 94.4% 50.8% Last Stand Combat Deal more damage to champions while you are low on health. Pick Rate94.4% Win Rate50.8% 459 games
Inspiration
Contraptions
Hextech Flashtraption 0.0% 0.0% Hextech Flashtraption Contraptions While Flash is on cooldown it is replaced by Hexflash. Hexflash: Channel, then blink to a new location.
Magical Footwear 91.3% 50.0% Magical Footwear Contraptions You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner. Pick Rate91.3% Win Rate50.0% 262 games
Cash Back 8.7% 68.0% Cash Back Contraptions Get some gold back when you purchase Legendary Items. Pick Rate8.7% Win Rate68.0% 25 games
Tomorrow
Triple Tonic 3.8% 72.7% Triple Tonic Tomorrow Upon reaching level 3, gain an Elixir of Avarice. Upon reaching level 6, gain an Elixir of Force. Upon reaching level 9, gain an Elixir of Skill. Pick Rate3.8% Win Rate72.7% 11 games
Time Warp Tonic 0.0% 0.0% Time Warp Tonic Tomorrow Potions grant some restoration immediately.
Biscuit Delivery 0.0% 0.0% Biscuit Delivery Tomorrow Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max health and restores health.
Beyond
Cosmic Insight 96.2% 50.7% Cosmic Insight Beyond +18 Summoner Spell Haste +10 Item Haste Pick Rate96.2% Win Rate50.7% 276 games
Approach Velocity 0.0% 0.0% Approach Velocity Beyond Bonus MS towards nearby enemy champions that are movement impaired, increased for enemy champions that you impair.
Jack Of All Trades 0.0% 0.0% Jack Of All Trades Beyond For each different stat gained from items, gain one Jack stack. Each stack grants you 1 Ability Haste. Gain bonus Adaptive Force at 5 and 10 stacks.
Stat Shards
Offense
Adaptive Force 1.0% 80.0% Adaptive Force Offense +9 Adaptive Force Pick Rate1.0% Win Rate80.0% 5 games
Attack Speed 4.9% 45.8% Attack Speed Offense +10% Attack Speed Pick Rate4.9% Win Rate45.8% 24 games
Ability Haste 94.0% 50.3% Ability Haste Offense +8 Ability Haste Pick Rate94.0% Win Rate50.3% 457 games
Flex
Adaptive Force 88.3% 49.4% Adaptive Force Flex +9 Adaptive Force Pick Rate88.3% Win Rate49.4% 429 games
Move Speed 0.0% 0.0% Move Speed Flex +2.5% Move Speed
Health Scaling 11.7% 57.9% Health Scaling Flex +10-180 Health (based on level) Pick Rate11.7% Win Rate57.9% 57 games
Defense
Health 7.0% 41.2% Health Defense +65 Health Pick Rate7.0% Win Rate41.2% 34 games
Tenacity and Slow Resist 5.8% 64.3% Tenacity and Slow Resist Defense +15% Tenacity and Slow Resist Pick Rate5.8% Win Rate64.3% 28 games
Health Scaling 87.2% 50.2% Health Scaling Defense +10-180 Health (based on level) Pick Rate87.2% Win Rate50.2% 424 games

Skill Order

Q Stretching Strikes Stretching Strikes Q Cooldown14/12.5/11/9.5/8 Range800 Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other. W Unstable Matter Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. E Elastic Slingshot Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. R Let's Bounce! Let's Bounce! R Cooldown120/105/90 Range300 Zac bounces four times, knocking up enemies hit and slowing them.

Max priority

Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. Unstable Matter W Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. Stretching Strikes Q Stretching Strikes Q Cooldown14/12.5/11/9.5/8 Range800 Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other. 81.7% 55.2% 58
Unstable Matter W Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. Stretching Strikes Q Stretching Strikes Q Cooldown14/12.5/11/9.5/8 Range800 Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other. 15.5% 54.5% 11

First 5 points

Unstable Matter W Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. Stretching Strikes Q Stretching Strikes Q Cooldown14/12.5/11/9.5/8 Range800 Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. 61.3% 56.5% 46
Unstable Matter W Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. Stretching Strikes Q Stretching Strikes Q Cooldown14/12.5/11/9.5/8 Range800 Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. 24.0% 50.0% 18
Unstable Matter W Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. Stretching Strikes Q Stretching Strikes Q Cooldown14/12.5/11/9.5/8 Range800 Zac stretches an arm, grabbing an enemy. Attacking a different enemy will cause him to throw both targets towards each other. Elastic Slingshot E Elastic Slingshot E Cooldown21/18/15/12/9 Range300 Zac attaches his arms to the ground and stretches back, launching himself forward. Unstable Matter W Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. Unstable Matter W Unstable Matter W Cooldown5 Range350 Zac explodes outward towards nearby enemies, dealing a percentage of their maximum health as magic damage. 14.7% 45.5% 11

Build Order

Percentages are the win rate of players who bought that item.
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 2 games order not measured
1st ItemHextech RocketbeltHextech Rocketbelt 2650 +60 Ability Power+350 Health+20 Ability Haste SupersonicDash in target direction, unleashing missiles that deal magic damage.Hextech Rocketbelt 0.0% 1 games
2nd ItemSunfire AegisSunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis
3rd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 2 games order not measured
1st ItemSunfire AegisSunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis 100.0% 1 games
2nd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 33.3% 3 games
3rd ItemUnending DespairUnending Despair 2800 +400 Health+50 Armor+15 Ability Haste AnguishEvery 4 seconds while in combat with champions, deal magic damage to nearby enemy champions and heal for 250% of the damage dealt.Unending Despair
BootsPlated SteelcapsPlated Steelcaps 1200 +25 Armor+45 Move Speed PlatingReduces incoming damage from Attacks by 10%.Plated Steelcaps 0.0% 2 games order not measured
1st ItemSunfire AegisSunfire Aegis 2800 +350 Health+50 Armor+10 Ability Haste ImmolateAfter taking or dealing damage, deal magic damage per second to nearby enemies for 3 seconds.Sunfire Aegis 100.0% 1 games
2nd ItemSpirit VisageSpirit Visage 2700 +400 Health+50 Magic Resist+10 Ability Haste+100% Base Health Regen Boundless VitalityHeals and Shields on you are increased by 25%.Spirit Visage 33.3% 3 games
3rd ItemThornmailThornmail 2450 +150 Health+75 Armor ThornsWhen struck by an Attack, deal magic damage to the attacker and apply 40% Wounds for 3 seconds if they are a champion.Thornmail 0.0% 1 games

Full Build Win Rate

54.8% with 6 completed items
All champions 58.0%
Difference (pp) -3.1
Games reaching full build 6.6% (62)
Win rate by completed items
1
25.0% 16
2
44.3% 88
3
42.6% 251
4
52.8% 305
5
53.4% 206
6
54.8% 62

Hardest Matchups

WR Δ@15 n
Thresh 61.0% +2.4 +1604 5

Easiest Matchups

WR Δ@15 n
Thresh 61.0% +2.4 +1604 5

All matchups →